prometeu-runtime/docs/runtime/specs/11-portability-and-cross-platform-execution.md
2026-03-24 13:40:47 +00:00

3.6 KiB

Portability Guarantees and Cross-Platform Execution

Domain: portability contract Function: normative

Didactic companion: ../learn/portability-and-cross-platform.md

1 Scope

This chapter defines the portability contract of the PROMETEU machine across supported hosts.

Portability means:

  • same cartridge;
  • same machine rules;
  • same logical inputs;
  • same logical results.

The contract is about logical behavior, not identical physical latency or throughput.

2 Separation of Responsibilities

+----------------------------+
|        CARTRIDGE           |
|  (bytecode + assets)       |
+-------------+--------------+
              |
+-------------v--------------+
|        PROMETEU VM         |
|  (logic, time, memory)     |
+-------------+--------------+
              |
+-------------v--------------+
|      PLATFORM LAYER        |
|  window, audio, input, FS  |
+----------------------------+

2.1 What the machine controls

  • bytecode execution
  • logical time (frames, cycles)
  • memory (stack, heap)
  • determinism
  • costs and metrics

2.2 What the host provides

  • pixel display
  • audio output
  • physical input collection
  • access to the sandbox file system

The host provides realization of machine surfaces. It does not redefine cartridge semantics.

3 Determinism as the Basis of Portability

PROMETEU guarantees determinism through:

  • fixed logical clock (60 Hz)
  • abstract cycles, not real time
  • input sampled per frame
  • absence of implicit concurrency
  • absence of system-dependent operations

4 Independence from Real Hardware

PROMETEU does not use:

  • operating system timers
  • high-resolution clocks
  • CPU-specific instructions
  • uncontrolled graphics acceleration

All performance is measured in PROMETEU cycles, not in milliseconds.

5 Floating Point Precision

To guarantee numerical consistency:

  • PROMETEU defines explicit mathematical operations
  • avoids dependence on specific FPUs
  • standardizes number behavior

This avoids:

  • divergences between architectures
  • unpredictable cumulative errors
  • subtle differences between platforms

6 Cross-Platform Input

PROMETEU abstracts physical input into logical state.

  • keyboard, gamepad, and touch are mapped externally
  • the cartridge only sees logical buttons and axes
  • the reading moment is fixed per frame

7 Cross-Platform Audio

The audio system:

  • defines channels and mixing logically
  • uses native APIs only as output
  • maintains per-frame synchronization

Hardware differences:

  • do not change logical timing
  • do not change sound sequence
  • do not affect certification

8 Cross-Platform Graphics

The graphics system:

  • operates on a logical framebuffer
  • uses an indexed palette
  • does not depend on a specific GPU

The platform layer:

  • only displays the framebuffer
  • does not reinterpret graphics commands

9 File System and Persistence

PROMETEU defines a sandbox logical filesystem:

  • virtual paths
  • size limits
  • deterministic behavior

The platform maps this filesystem to:

  • disk
  • mobile storage
  • persistent memory

Without changing semantics.

10 Certification and Portability

The PROMETEU Certification is valid for all platforms.

If a cartridge:

  • passes on one platform
  • with the same inputs

It:

  • will pass on all
  • will produce the same reports

11 What PROMETEU Does Not Guarantee

PROMETEU does not promise:

  • identical absolute performance (real FPS)
  • identical physical latency
  • equivalent energy consumption

PROMETEU promises:

  • identical logical behavior
  • reproducible technical decisions