239 lines
7.7 KiB
Markdown
239 lines
7.7 KiB
Markdown
# Host ABI and Syscalls
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Domain: host ABI structure
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Function: normative
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This chapter defines the structural ABI between the PVM and the host environment.
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It focuses on:
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- syscall identity;
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- load-time resolution;
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- instruction-level call semantics;
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- metadata shape;
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- argument and return-slot contract.
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Operational policies such as capabilities, fault classes, determinism, GC interaction, budgeting, and blocking are split into a companion chapter.
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## 1 Design Principles
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The syscall ABI follows these rules:
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1. **Stack-based ABI**: arguments and return values are passed through VM slots.
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2. **Canonical identity**: host services are named by stable `(module, name, version)`.
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3. **Load-time resolution**: symbolic host bindings are resolved before execution.
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4. **Metadata-driven execution**: arity and result shape come from syscall metadata.
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5. **Not first-class**: syscalls are callable but not ordinary function values.
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6. **Status-first operational policy**: across syscall domains, operationally observable failure must surface through explicit `status` values, while only structural violations fault as `Trap` and only internal invariant breaks escalate as `Panic`.
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## 2 Canonical Syscall Identity
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Syscalls are identified by a canonical triple:
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```
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(module, name, version)
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```
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Example:
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```
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("gfx", "present", 1)
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("audio", "play", 2)
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("composer", "emit_sprite", 1)
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```
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This identity is:
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- language-independent;
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- toolchain-stable;
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- used for linking and capability gating.
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Input queries are VM-owned intrinsic calls in v1 and are outside the syscall identity space.
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## 3 Syscall Resolution
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The host maintains a registry:
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```
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(module, name, version) -> syscall_id
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```
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At load time:
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1. the cartridge declares required syscalls by canonical identity;
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2. bytecode encodes host-backed call sites as `HOSTCALL <sysc_index>`;
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3. the loader validates and resolves those identities;
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4. the loader rewrites `HOSTCALL <sysc_index>` into `SYSCALL <id>`;
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5. the executable image uses only numeric syscall ids at runtime.
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Raw `SYSCALL <id>` is not valid in a PBX pre-load artifact and must be rejected there.
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## 4 Syscall Instruction Semantics
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Pre-load artifact form:
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```
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HOSTCALL <sysc_index>
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```
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Final executable form:
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```
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SYSCALL <id>
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```
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Where:
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- `<sysc_index>` indexes the program-declared syscall table;
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- `<id>` is the final numeric host syscall id.
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Execution steps:
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1. the VM looks up syscall metadata by `<id>`;
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2. the VM ensures the argument contract is satisfiable;
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3. the syscall executes in the host environment;
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4. the syscall produces exactly the declared `ret_slots`.
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The execution result must respect the canonical runtime boundary defined with [`16a-syscall-policies.md`](16a-syscall-policies.md):
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- successful or operationally rejected execution returns values in the declared stack shape;
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- `Trap` is reserved for structural ABI misuse or invalid call shape;
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- `Panic` is reserved for runtime/host invariant failure.
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## 5 Syscall Metadata Table
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Each syscall is defined by metadata.
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Conceptual structure:
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```
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SyscallMeta {
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id: u32
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module: string
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name: string
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version: u16
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arg_slots: u8
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ret_slots: u8
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capability: CapabilityId
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may_allocate: bool
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cost_hint: u32
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}
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```
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Fields:
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| Field | Description |
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| -------------- | ------------------------------------------------ |
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| `id` | Unique numeric syscall identifier |
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| `module` | Canonical module name |
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| `name` | Canonical syscall name |
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| `version` | ABI version of the syscall |
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| `arg_slots` | Number of input stack slots |
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| `ret_slots` | Number of return stack slots |
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| `capability` | Required capability |
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| `may_allocate` | Whether the syscall may allocate VM heap objects |
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| `cost_hint` | Expected cycle cost |
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The loader uses this table to resolve identities and validate declared ABI shape.
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## 6 Arguments and Return Values
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Syscalls use the same slot-oriented argument/return philosophy as ordinary calls.
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### Argument passing
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Arguments are pushed before the syscall.
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Example:
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```
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push a
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push b
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SYSCALL X
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```
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### Return values
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After execution, the syscall leaves exactly `ret_slots` values on the stack.
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Composite results use multiple stack slots rather than implicit hidden structures.
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Return shape must also follow the transversal status-first policy in [`16a-syscall-policies.md`](16a-syscall-policies.md):
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- when a syscall exposes operational failure, `status:int` is the canonical first return slot;
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- operations with observable operational failure paths must expose that explicit `status:int` return;
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- operations with no real operational error path may remain `void` (`ret_slots = 0`);
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- if extra payload is returned together with `status`, the payload must follow the leading status slot in the declared stack shape;
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- stack shape remains strict in both cases and must match syscall metadata exactly.
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### MEMCARD game surface (`mem`, v1)
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The game memcard profile uses module `mem` with status-first return shapes.
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`mem` is a domain layer backed by runtime `fs` (it is not a separate storage backend).
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Canonical operations in v1 are:
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- `mem.slot_count() -> (status, count)`
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- `mem.slot_stat(slot) -> (status, state, used_bytes, generation, checksum)`
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- `mem.slot_read(slot, offset, max_bytes) -> (status, payload_hex, bytes_read)`
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- `mem.slot_write(slot, offset, payload_hex) -> (status, bytes_written)`
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- `mem.slot_commit(slot) -> status`
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- `mem.slot_clear(slot) -> status`
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Semantics and domain status catalog are defined by [`08-save-memory-and-memcard.md`](08-save-memory-and-memcard.md).
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### Asset surface (`asset`, v1)
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The asset runtime surface also follows the status-first ABI shape.
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Canonical operations in v1 are:
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- `asset.load(asset_id, slot) -> (status, handle)`
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- `asset.status(handle) -> status`
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- `asset.commit(handle) -> status`
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- `asset.cancel(handle) -> status`
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For `asset.load`:
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- `asset_id` is a signed 32-bit runtime identity;
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- `slot` is the target slot index;
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- bank kind is resolved from `asset_table` by `asset_id`, not supplied by the caller.
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### Composition surface (`composer`, v1)
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The canonical frame-orchestration public ABI uses module `composer`.
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Canonical operations in v1 are:
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- `composer.bind_scene(bank_id) -> (status)`
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- `composer.unbind_scene() -> (status)`
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- `composer.set_camera(x, y) -> void`
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- `composer.emit_sprite(glyph_id, palette_id, x, y, layer, bank_id, flip_x, flip_y, priority) -> (status)`
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For mutating composer operations:
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- `status` is a `ComposerOpStatus` value;
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- `bind_scene`, `unbind_scene`, and `emit_sprite` are status-returning;
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- `set_camera` remains `void` in v1;
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- no caller-provided sprite index or `active` flag is part of the canonical contract.
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## 7 Syscalls as Callable Entities (Not First-Class)
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Syscalls behave like call sites, not like first-class guest values.
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This means:
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- syscalls can be invoked;
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- syscalls cannot be stored in variables;
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- syscalls cannot be passed as function values;
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- syscalls cannot be returned as closures.
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Only user-defined functions and closures are first-class.
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## 8 Relationship to Other Specs
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- [`16a-syscall-policies.md`](16a-syscall-policies.md) defines operational policies layered on top of this ABI.
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- [`15-asset-management.md`](15-asset-management.md) defines asset-domain semantics behind some syscall families.
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- [`08-save-memory-and-memcard.md`](08-save-memory-and-memcard.md) defines persistent save-domain semantics.
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- [`02a-vm-values-and-calling-convention.md`](02a-vm-values-and-calling-convention.md) defines the slot/call philosophy reused by the syscall ABI.
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