implements PLN-0155

This commit is contained in:
bQUARKz 2026-07-05 00:26:16 +01:00
parent 4e05daf280
commit e613ab43c9
Signed by: bquarkz
SSH Key Fingerprint: SHA256:Z7dgqoglWwoK6j6u4QC87OveEq74WOhFN+gitsxtkf8
12 changed files with 39 additions and 102 deletions

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@ -9,7 +9,6 @@ use prometeu_hal::log::LogSource;
use prometeu_hal::telemetry::CertificationConfig;
use prometeu_hal::{InputSignals, RuntimePlatform};
use prometeu_system::{PrometeuHub, ResidentGameState, SystemOS};
use prometeu_vm::VirtualMachine;
/// PROMETEU Firmware.
///
@ -27,8 +26,6 @@ use prometeu_vm::VirtualMachine;
/// 2. Delegates the logic update to the current active state.
/// 3. Handles state transitions (e.g., from Loading to Playing).
pub struct Firmware {
/// The execution engine (PVM) for user applications.
pub vm: VirtualMachine,
/// The underlying OS services (Syscalls, Filesystem, Telemetry).
pub os: SystemOS,
/// The internal state of the system launcher (Hub).
@ -46,7 +43,6 @@ impl Firmware {
/// Initializes the firmware in the `Reset` state.
pub fn new(cap_config: Option<CertificationConfig>) -> Self {
Self {
vm: VirtualMachine::default(),
os: SystemOS::new(cap_config),
hub: PrometeuHub::new(),
state: FirmwareState::Reset(ResetStep),
@ -122,7 +118,6 @@ impl Firmware {
/// Dispatches the `on_enter` event to the current state implementation.
fn on_enter(&mut self, signals: &InputSignals, platform: &mut dyn RuntimePlatform) {
let mut req = PrometeuContext {
vm: &mut self.vm,
os: &mut self.os,
hub: &mut self.hub,
boot_target: &self.boot_target,
@ -150,7 +145,6 @@ impl Firmware {
platform: &mut dyn RuntimePlatform,
) -> Option<FirmwareState> {
let mut req = PrometeuContext {
vm: &mut self.vm,
os: &mut self.os,
hub: &mut self.hub,
boot_target: &self.boot_target,
@ -173,7 +167,6 @@ impl Firmware {
/// Dispatches the `on_exit` event to the current state implementation.
fn on_exit(&mut self, signals: &InputSignals, platform: &mut dyn RuntimePlatform) {
let mut req = PrometeuContext {
vm: &mut self.vm,
os: &mut self.os,
hub: &mut self.hub,
boot_target: &self.boot_target,
@ -532,6 +525,24 @@ mod tests {
assert!(matches!(firmware.state, FirmwareState::LaunchHub(_)));
}
#[test]
fn reset_clears_vm_sessions_and_runtime_identity() {
let mut firmware = Firmware::new(None);
let mut platform = TestPlatform::new();
let signals = InputSignals::default();
firmware.load_cartridge(valid_cartridge(AppMode::Game));
firmware.tick(&signals, &mut platform);
assert_eq!(firmware.os.sessions().vm_session_count(), 1);
assert_eq!(firmware.os.vm().current_cartridge_title(), "Valid Cart");
firmware.change_state(FirmwareState::Reset(ResetStep), &signals, &mut platform);
assert_eq!(firmware.os.sessions().vm_session_count(), 0);
assert_eq!(firmware.os.vm().current_cartridge_title(), "");
}
#[test]
fn load_cartridge_routes_system_apps_to_system_running() {
let mut firmware = Firmware::new(None);

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@ -20,7 +20,7 @@ impl HubHomeStep {
}
pub fn on_update(&mut self, ctx: &mut PrometeuContext) -> Option<FirmwareState> {
let outcome = ctx.hub.update_shell_profile(ctx.os, ctx.vm, ctx.signals, ctx.platform);
let outcome = ctx.hub.update_shell_profile(ctx.os, ctx.platform);
if let Some(report) = outcome.crash {
return Some(FirmwareState::AppCrashes(AppCrashesStep { report }));
}

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@ -38,7 +38,7 @@ impl LoadCartridgeStep {
self.cartridge.assets.clone(),
);
match ctx.os.sessions().load_vm_cartridge(ctx.vm, &self.cartridge) {
match ctx.os.sessions().load_vm_cartridge(&self.cartridge) {
Ok(loaded) => {
self.loaded_task_id = Some(loaded.task_id);
self.loaded_app_mode = Some(loaded.app_mode);

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@ -9,7 +9,8 @@ pub struct ResetStep;
impl ResetStep {
pub fn on_enter(&mut self, ctx: &mut PrometeuContext) {
ctx.os.log(LogLevel::Info, LogSource::Pos, 0, "Firmware Reset".to_string());
ctx.os.vm().reset(ctx.vm);
ctx.os.sessions().clear_vm_sessions();
ctx.os.vm().reset_global_runtime_state();
}
pub fn on_update(&mut self, ctx: &mut PrometeuContext) -> Option<FirmwareState> {

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@ -1,10 +1,8 @@
use crate::firmware::boot_target::BootTarget;
use prometeu_hal::{InputSignals, RuntimePlatform};
use prometeu_system::{PrometeuHub, SystemOS};
use prometeu_vm::VirtualMachine;
pub struct PrometeuContext<'a> {
pub vm: &'a mut VirtualMachine,
pub os: &'a mut SystemOS,
pub hub: &'a mut PrometeuHub,
pub boot_target: &'a BootTarget,

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@ -5,7 +5,6 @@ use crate::task::TaskId;
use crate::vm_session::{VmSession, VmSessionError};
use prometeu_hal::app_mode::AppMode;
use prometeu_hal::cartridge::Cartridge;
use prometeu_vm::VirtualMachine;
use std::sync::Arc;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
@ -72,7 +71,6 @@ impl<'a> SessionsFacade<'a> {
pub fn load_vm_cartridge(
&mut self,
legacy_vm: &mut VirtualMachine,
cartridge: &Cartridge,
) -> Result<LoadedVmCartridge, CrashReport> {
let existing_game_task = if cartridge.app_mode == AppMode::Game {
@ -100,7 +98,6 @@ impl<'a> SessionsFacade<'a> {
if !reused_existing_session {
self.initialize_session_cartridge(task_id, cartridge)?;
self.initialize_legacy_active_vm(legacy_vm, cartridge)?;
}
Ok(LoadedVmCartridge { task_id, app_mode: cartridge.app_mode, reused_existing_session })
@ -122,6 +119,10 @@ impl<'a> SessionsFacade<'a> {
self.os.vm_sessions.len()
}
pub fn clear_vm_sessions(&mut self) {
self.os.vm_sessions.clear();
}
fn create_vm_session_for_task(&mut self, task_id: TaskId) -> Result<(), VmSessionError> {
let task = self.os.task_manager.get(task_id).expect("session task should exist").clone();
let process = self
@ -157,13 +158,4 @@ impl<'a> SessionsFacade<'a> {
session.clear_cartridge_service_state();
session.runtime.initialize_vm(&mut self.os.log_service, &mut session.vm, cartridge)
}
fn initialize_legacy_active_vm(
&mut self,
legacy_vm: &mut VirtualMachine,
cartridge: &Cartridge,
) -> Result<(), CrashReport> {
self.os.clear_cartridge_service_state();
self.os.vm_runtime.initialize_vm(&mut self.os.log_service, legacy_vm, cartridge)
}
}

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@ -5,13 +5,11 @@ use crate::vm_session::VmSession;
use crate::{RenderWorkerConfig, RenderWorkerController};
use prometeu_bytecode::Value;
use prometeu_hal::app_mode::AppMode;
use prometeu_hal::cartridge::Cartridge;
use prometeu_hal::telemetry::{CertificationConfig, TelemetryFrame};
use prometeu_hal::{
FrameId, InputSignals, RenderOwnership, RenderWorkerBackend, RenderWorkerError,
RenderWorkerFrameSink, RuntimePlatform,
};
use prometeu_vm::VirtualMachine;
use std::sync::atomic::Ordering;
pub struct VmFacade<'a> {
@ -19,36 +17,6 @@ pub struct VmFacade<'a> {
}
impl<'a> VmFacade<'a> {
pub fn initialize(
&mut self,
vm: &mut VirtualMachine,
cartridge: &Cartridge,
) -> Result<(), CrashReport> {
self.os.clear_cartridge_service_state();
self.os.vm_runtime.initialize_vm(&mut self.os.log_service, vm, cartridge)
}
pub fn tick(
&mut self,
vm: &mut VirtualMachine,
signals: &InputSignals,
platform: &mut dyn RuntimePlatform,
) -> Option<CrashReport> {
self.deliver_pending_game_lifecycle_events();
self.os.vm_runtime.tick(
&mut self.os.log_service,
&mut self.os.fs,
&mut self.os.fs_state,
&mut self.os.memcard,
&mut self.os.open_files,
&mut self.os.next_handle,
vm,
signals,
platform,
)
}
pub fn tick_session(
&mut self,
task_id: TaskId,
@ -77,25 +45,6 @@ impl<'a> VmFacade<'a> {
)
}
pub fn deliver_pending_game_lifecycle_events(&mut self) {
if self.os.vm_runtime.current_cartridge_app_mode == AppMode::Game {
let resident_game_task = self.os.foreground_stack.resident_game_task();
let mut retained = Vec::new();
let mut delivered = Vec::new();
for event in self.os.game_lifecycle_events.drain(..) {
if Some(event.task_id) == resident_game_task {
delivered.push(event);
} else {
retained.push(event);
}
}
self.os.game_lifecycle_events = retained;
self.os.vm_runtime.deliver_game_lifecycle_events(delivered);
}
}
fn deliver_pending_game_lifecycle_events_to_session(&mut self, task_id: TaskId) {
let Some(session) = self.os.vm_sessions.for_task(task_id) else {
return;
@ -122,16 +71,9 @@ impl<'a> VmFacade<'a> {
}
}
pub fn reset(&mut self, vm: &mut VirtualMachine) {
self.os.vm_runtime.reset(vm);
}
pub fn debug_step_instruction(
&mut self,
vm: &mut VirtualMachine,
platform: &mut dyn RuntimePlatform,
) -> Option<CrashReport> {
self.os.vm_runtime.debug_step_instruction(&mut self.os.log_service, vm, platform)
pub fn reset_global_runtime_state(&mut self) {
self.os.clear_cartridge_service_state();
self.os.vm_runtime.clear_cartridge_state();
}
pub fn debug_step_active_session(

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@ -6,7 +6,6 @@ use prometeu_hal::{
FrameId, GfxUiCommand, InputPlatform, InputSignals, RenderSubmission, RuntimePlatform,
ShellUiFramePacket,
};
use prometeu_vm::VirtualMachine;
use std::path::PathBuf;
const SHELL_A_BUTTON: Rect = Rect { x: 112, y: 172, w: 112, h: 32 };
@ -175,24 +174,17 @@ impl PrometeuHub {
pub fn update_shell_profile(
&mut self,
os: &mut SystemOS,
vm: &mut VirtualMachine,
signals: &InputSignals,
platform: &mut dyn RuntimePlatform,
) -> SystemProfileUpdate {
let mut crash = None;
let mut action = self.gui_update(os, platform);
if os.windows().focused_window().is_some() {
if platform.input().pad().start().down {
action = Some(SystemProfileAction::CloseShell);
} else if action != Some(SystemProfileAction::CloseShell) {
crash = os.vm().tick(vm, signals, platform);
}
if os.windows().focused_window().is_some() && platform.input().pad().start().down {
action = Some(SystemProfileAction::CloseShell);
}
self.render(os, platform);
SystemProfileUpdate { crash, action }
SystemProfileUpdate { crash: None, action }
}
pub fn update_vm_shell_profile(

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@ -138,6 +138,10 @@ impl VmSessionRegistry {
pub fn is_empty(&self) -> bool {
self.sessions.is_empty()
}
pub fn clear(&mut self) {
self.sessions.clear();
}
}
fn app_mode_for_task_and_process(

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@ -432,12 +432,11 @@ mod tests {
}
#[test]
fn breakpoint_commands_mutate_active_vm_session_not_legacy_vm() {
fn breakpoint_commands_mutate_active_vm_session() {
let mut debugger = HostDebugger::new();
let mut firmware = Firmware::new(None);
let mut platform = TestPlatform::new();
let task_id = firmware.os.sessions().create_vm_game_task(42, "Sector Crawl");
firmware.vm.insert_breakpoint(9);
debugger.handle_command(
DebugCommand::SetBreakpoint { pc: 123 },
@ -445,7 +444,6 @@ mod tests {
&mut platform,
);
assert_eq!(firmware.vm.breakpoints_list(), vec![9]);
assert_eq!(
firmware
.os
@ -463,7 +461,6 @@ mod tests {
&mut platform,
);
assert_eq!(firmware.vm.breakpoints_list(), vec![9]);
assert!(
firmware
.os

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@ -2,7 +2,7 @@
{"type":"discussion","id":"DSC-0043","status":"open","ticket":"system-os-cartridge-switch-orchestrator","title":"SystemOS Cartridge Switch Orchestrator","created_at":"2026-07-03","updated_at":"2026-07-03","tags":["runtime","os","lifecycle","game","cartridge","architecture"],"agendas":[{"id":"AGD-0044","file":"AGD-0044-systemos-cartridge-switch-orchestrator.md","status":"open","created_at":"2026-07-03","updated_at":"2026-07-03"}],"decisions":[],"plans":[],"lessons":[]}
{"type":"discussion","id":"DSC-0039","status":"abandoned","ticket":"render-pipeline-family-and-future-3d","title":"Render Pipeline Family and Future 3D","created_at":"2026-06-04","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","architecture","pipeline"],"agendas":[{"id":"AGD-0039","file":"AGD-0039-render-pipeline-family-and-future-3d.md","status":"abandoned","created_at":"2026-06-04","updated_at":"2026-06-04","_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}],"decisions":[],"plans":[],"lessons":[],"_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}
{"type":"discussion","id":"DSC-0040","status":"done","ticket":"vm-render-parallel-execution-boundary","title":"VM and Render Parallel Execution Boundary","created_at":"2026-06-04","updated_at":"2026-06-06","tags":["runtime","renderer","vm","concurrency","architecture","perf"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0048","file":"discussion/lessons/DSC-0040-vm-render-parallel-execution-boundary/LSN-0048-render-workers-need-a-closed-packet-contract.md","status":"done","created_at":"2026-06-06","updated_at":"2026-06-06"}]}
{"type":"discussion","id":"DSC-0041","status":"in_progress","ticket":"foreground-stack-game-pause-shell-vm-backed","title":"Foreground Stack, Game Pause, and VM-Backed Shell Coexistence","created_at":"2026-06-05","updated_at":"2026-07-05","tags":["runtime","os","lifecycle","shell","game","vm","foreground","architecture"],"agendas":[{"id":"AGD-0041","file":"AGD-0041-foreground-stack-game-pause-shell-vm-backed.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-07-03"},{"id":"AGD-0046","file":"AGD-0046-vm-context-ownership-for-resident-game-and-vm-backed-shell.md","status":"accepted","created_at":"2026-07-04","updated_at":"2026-07-04"}],"decisions":[{"id":"DEC-0037","file":"DEC-0037-foreground-stack-and-game-pause-contract.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0041"},{"id":"DEC-0038","file":"DEC-0038-vm-session-ownership-for-vm-backed-processes.md","status":"accepted","created_at":"2026-07-04","updated_at":"2026-07-04","ref_agenda":"AGD-0046"}],"plans":[{"id":"PLN-0136","file":"PLN-0136-route-desktop-home-key-outside-guest-input.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0137","file":"PLN-0137-implement-systemos-foreground-stack-state.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0138","file":"PLN-0138-specify-foreground-pause-and-home-contract.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0139","file":"PLN-0139-validate-game-home-shell-game-end-to-end.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0140","file":"PLN-0140-deliver-game-pause-resume-and-suspension.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0141","file":"PLN-0141-integrate-render-audio-and-input-pause-boundaries.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0142","file":"PLN-0142-deliver-game-lifecycle-events-to-vm-runtime.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0143","file":"PLN-0143-guarantee-cooperative-pause-budget-tick-before-suspension.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0144","file":"PLN-0144-suspend-resident-game-when-shell-takes-foreground.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0145","file":"PLN-0145-centralize-resident-game-resume-transition.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0146","file":"PLN-0146-consolidate-lifecycle-process-lookup-helpers.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0147","file":"PLN-0147-move-native-shell-profile-update-into-hub.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0148","file":"PLN-0148-introduce-vm-session-registry-and-identity.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0149","file":"PLN-0149-move-vm-runtime-state-into-vm-sessions.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0150","file":"PLN-0150-route-cartridge-loading-through-vm-sessions.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0151","file":"PLN-0151-schedule-foreground-vm-session-ticks.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0152","file":"PLN-0152-validate-game-and-vm-shell-session-coexistence.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0153","file":"PLN-0153-specify-vm-session-ownership-and-background-ready-scheduling.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0154","file":"PLN-0154-route-debugger-operations-through-vm-sessions.md","status":"done","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]},{"id":"PLN-0155","file":"PLN-0155-retire-legacy-firmware-vm-runtime-bridge.md","status":"open","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]},{"id":"PLN-0156","file":"PLN-0156-harden-vm-session-lifecycle-error-boundaries.md","status":"open","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]}],"lessons":[]}
{"type":"discussion","id":"DSC-0041","status":"in_progress","ticket":"foreground-stack-game-pause-shell-vm-backed","title":"Foreground Stack, Game Pause, and VM-Backed Shell Coexistence","created_at":"2026-06-05","updated_at":"2026-07-05","tags":["runtime","os","lifecycle","shell","game","vm","foreground","architecture"],"agendas":[{"id":"AGD-0041","file":"AGD-0041-foreground-stack-game-pause-shell-vm-backed.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-07-03"},{"id":"AGD-0046","file":"AGD-0046-vm-context-ownership-for-resident-game-and-vm-backed-shell.md","status":"accepted","created_at":"2026-07-04","updated_at":"2026-07-04"}],"decisions":[{"id":"DEC-0037","file":"DEC-0037-foreground-stack-and-game-pause-contract.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0041"},{"id":"DEC-0038","file":"DEC-0038-vm-session-ownership-for-vm-backed-processes.md","status":"accepted","created_at":"2026-07-04","updated_at":"2026-07-04","ref_agenda":"AGD-0046"}],"plans":[{"id":"PLN-0136","file":"PLN-0136-route-desktop-home-key-outside-guest-input.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0137","file":"PLN-0137-implement-systemos-foreground-stack-state.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0138","file":"PLN-0138-specify-foreground-pause-and-home-contract.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0139","file":"PLN-0139-validate-game-home-shell-game-end-to-end.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0140","file":"PLN-0140-deliver-game-pause-resume-and-suspension.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0141","file":"PLN-0141-integrate-render-audio-and-input-pause-boundaries.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0142","file":"PLN-0142-deliver-game-lifecycle-events-to-vm-runtime.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0143","file":"PLN-0143-guarantee-cooperative-pause-budget-tick-before-suspension.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0144","file":"PLN-0144-suspend-resident-game-when-shell-takes-foreground.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0145","file":"PLN-0145-centralize-resident-game-resume-transition.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0146","file":"PLN-0146-consolidate-lifecycle-process-lookup-helpers.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0147","file":"PLN-0147-move-native-shell-profile-update-into-hub.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0148","file":"PLN-0148-introduce-vm-session-registry-and-identity.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0149","file":"PLN-0149-move-vm-runtime-state-into-vm-sessions.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0150","file":"PLN-0150-route-cartridge-loading-through-vm-sessions.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0151","file":"PLN-0151-schedule-foreground-vm-session-ticks.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0152","file":"PLN-0152-validate-game-and-vm-shell-session-coexistence.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0153","file":"PLN-0153-specify-vm-session-ownership-and-background-ready-scheduling.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0038"]},{"id":"PLN-0154","file":"PLN-0154-route-debugger-operations-through-vm-sessions.md","status":"done","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]},{"id":"PLN-0155","file":"PLN-0155-retire-legacy-firmware-vm-runtime-bridge.md","status":"done","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]},{"id":"PLN-0156","file":"PLN-0156-harden-vm-session-lifecycle-error-boundaries.md","status":"open","created_at":"2026-07-05","updated_at":"2026-07-05","ref_decisions":["DEC-0038"]}],"lessons":[]}
{"type":"discussion","id":"DSC-0042","status":"done","ticket":"real-render-worker-establishment","title":"Real Render Worker Establishment","created_at":"2026-06-06","updated_at":"2026-06-20","tags":["runtime","renderer","worker","concurrency","host","hal","architecture"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0049","file":"discussion/lessons/DSC-0042-real-render-worker-establishment/LSN-0049-render-worker-publication-boundary.md","status":"done","created_at":"2026-06-20","updated_at":"2026-06-20"}]}
{"type":"discussion","id":"DSC-0038","status":"done","ticket":"render-frame-packet-boundary","title":"Logical Render Pipelines and Command Packets","created_at":"2026-05-25","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","frame-composer","architecture","ui","pipeline"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0047","file":"discussion/lessons/DSC-0038-render-frame-packet-boundary/LSN-0047-typed-render-submissions-preserve-domain-boundaries.md","status":"done","created_at":"2026-06-04","updated_at":"2026-06-04"}]}
{"type":"discussion","id":"DSC-0035","status":"done","ticket":"task-owned-shell-windows","title":"Agenda - Task-Owned Shell Windows","created_at":"2026-05-15","updated_at":"2026-05-15","tags":["runtime","os","task","window-manager","shell","lifecycle"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0044","file":"discussion/lessons/DSC-0035-task-owned-shell-windows/LSN-0044-task-window-liveness-belongs-to-the-task.md","status":"done","created_at":"2026-05-15","updated_at":"2026-05-15"}]}

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@ -2,7 +2,7 @@
id: PLN-0155
ticket: foreground-stack-game-pause-shell-vm-backed
title: Retire Legacy Firmware VM Runtime Bridge
status: open
status: done
created: 2026-07-05
ref_decisions: [DEC-0038]
tags: [runtime, os, lifecycle, shell, game, vm, foreground, architecture]