implements PLN-0145

This commit is contained in:
bQUARKz 2026-07-04 18:50:50 +01:00
parent 3eeda25e97
commit 0ecab2910b
Signed by: bquarkz
SSH Key Fingerprint: SHA256:Z7dgqoglWwoK6j6u4QC87OveEq74WOhFN+gitsxtkf8
5 changed files with 32 additions and 42 deletions

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@ -96,6 +96,15 @@ impl Firmware {
signals: &InputSignals,
platform: &mut dyn RuntimePlatform,
) {
let new_state = match new_state {
FirmwareState::ResumeResidentGame => {
let Some(resume_state) = self.resident_game_resume_state() else {
return;
};
resume_state
}
state => state,
};
let entering_game_from_home = matches!(self.state, FirmwareState::HubHome(_))
&& matches!(new_state, FirmwareState::GameRunning(_));
self.on_exit(signals, platform);
@ -126,6 +135,7 @@ impl Firmware {
FirmwareState::LaunchHub(s) => s.on_enter(&mut req),
FirmwareState::HubHome(s) => s.on_enter(&mut req),
FirmwareState::LoadCartridge(s) => s.on_enter(&mut req),
FirmwareState::ResumeResidentGame => {}
FirmwareState::GameRunning(s) => s.on_enter(&mut req),
FirmwareState::ShellRunning(s) => s.on_enter(&mut req),
FirmwareState::AppCrashes(s) => s.on_enter(&mut req),
@ -153,6 +163,7 @@ impl Firmware {
FirmwareState::LaunchHub(s) => s.on_update(&mut req),
FirmwareState::HubHome(s) => s.on_update(&mut req),
FirmwareState::LoadCartridge(s) => s.on_update(&mut req),
FirmwareState::ResumeResidentGame => None,
FirmwareState::GameRunning(s) => s.on_update(&mut req),
FirmwareState::ShellRunning(s) => s.on_update(&mut req),
FirmwareState::AppCrashes(s) => s.on_update(&mut req),
@ -175,6 +186,7 @@ impl Firmware {
FirmwareState::LaunchHub(s) => s.on_exit(&mut req),
FirmwareState::HubHome(s) => s.on_exit(&mut req),
FirmwareState::LoadCartridge(s) => s.on_exit(&mut req),
FirmwareState::ResumeResidentGame => {}
FirmwareState::GameRunning(s) => s.on_exit(&mut req),
FirmwareState::ShellRunning(s) => s.on_exit(&mut req),
FirmwareState::AppCrashes(s) => s.on_exit(&mut req),
@ -201,20 +213,27 @@ impl Firmware {
}
pub fn resume_resident_game_from_home(&mut self) -> bool {
let Some(task_id) = self.os.lifecycle().resident_game_task() else {
let Some(state) = self.resident_game_resume_state() else {
return false;
};
if self.os.lifecycle().resume_task(task_id).is_err() {
return false;
self.state = state;
self.state_initialized = false;
true
}
fn resident_game_resume_state(&mut self) -> Option<FirmwareState> {
let task_id = self.os.lifecycle().resident_game_task()?;
if let Err(error) = self.os.lifecycle().resume_task(task_id) {
self.os.warn(LogSource::Pos, format!("Resident Game resume failed: {error:?}"));
return None;
}
let app_id = self.os.vm().current_app_id();
self.os.vm().transition_render_owner(AppMode::Game, app_id);
self.state = FirmwareState::GameRunning(GameRunningStep::new(task_id));
self.state_initialized = false;
self.game_input_barrier_frames = 1;
true
self.game_input_barrier_frames = self.game_input_barrier_frames.max(1);
Some(FirmwareState::GameRunning(GameRunningStep::new(task_id)))
}
pub fn game_lifecycle_audio_paused(&mut self) -> bool {

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@ -14,6 +14,7 @@ pub enum FirmwareState {
LaunchHub(LaunchHubStep),
HubHome(HubHomeStep),
LoadCartridge(LoadCartridgeStep),
ResumeResidentGame,
GameRunning(GameRunningStep),
ShellRunning(ShellRunningStep),
AppCrashes(AppCrashesStep),

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@ -1,8 +1,7 @@
use crate::firmware::firmware_state::{
AppCrashesStep, FirmwareState, GameRunningStep, LoadCartridgeStep, ShellRunningStep,
AppCrashesStep, FirmwareState, LoadCartridgeStep, ShellRunningStep,
};
use crate::firmware::prometeu_context::PrometeuContext;
use prometeu_hal::InputSignals;
use prometeu_hal::app_mode::AppMode;
use prometeu_hal::cartridge_loader::CartridgeLoader;
use prometeu_hal::log::{LogLevel, LogSource};
@ -41,39 +40,10 @@ impl HubHomeStep {
Some(SystemProfileAction::LaunchGame { path }) => match CartridgeLoader::load(&path) {
Ok(cartridge) => {
if cartridge.app_mode == AppMode::Game
&& let Some(task_id) = ctx.os.lifecycle().resident_game_task()
&& ctx.os.lifecycle().resident_game_task().is_some()
{
if ctx.os.vm().current_app_id() == cartridge.app_id {
match ctx.os.lifecycle().resume_task(task_id) {
Ok(()) => {
ctx.os
.vm()
.transition_render_owner(AppMode::Game, cartridge.app_id);
ctx.platform
.input_mut()
.pad_mut()
.begin_frame(&InputSignals::default());
ctx.platform
.input_mut()
.touch_mut()
.begin_frame(&InputSignals::default());
return Some(FirmwareState::GameRunning(GameRunningStep::new(
task_id,
)));
}
Err(error) => {
ctx.os.log(
LogLevel::Warn,
LogSource::Hub,
0,
format!(
"Failed to resume resident Home game {}: {error:?}",
cartridge.title
),
);
return None;
}
}
return Some(FirmwareState::ResumeResidentGame);
}
let resident_app_id = ctx.os.vm().current_app_id();

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@ -2,7 +2,7 @@
{"type":"discussion","id":"DSC-0043","status":"open","ticket":"system-os-cartridge-switch-orchestrator","title":"SystemOS Cartridge Switch Orchestrator","created_at":"2026-07-03","updated_at":"2026-07-03","tags":["runtime","os","lifecycle","game","cartridge","architecture"],"agendas":[{"id":"AGD-0044","file":"AGD-0044-systemos-cartridge-switch-orchestrator.md","status":"open","created_at":"2026-07-03","updated_at":"2026-07-03"}],"decisions":[],"plans":[],"lessons":[]}
{"type":"discussion","id":"DSC-0039","status":"abandoned","ticket":"render-pipeline-family-and-future-3d","title":"Render Pipeline Family and Future 3D","created_at":"2026-06-04","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","architecture","pipeline"],"agendas":[{"id":"AGD-0039","file":"AGD-0039-render-pipeline-family-and-future-3d.md","status":"abandoned","created_at":"2026-06-04","updated_at":"2026-06-04","_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}],"decisions":[],"plans":[],"lessons":[],"_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}
{"type":"discussion","id":"DSC-0040","status":"done","ticket":"vm-render-parallel-execution-boundary","title":"VM and Render Parallel Execution Boundary","created_at":"2026-06-04","updated_at":"2026-06-06","tags":["runtime","renderer","vm","concurrency","architecture","perf"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0048","file":"discussion/lessons/DSC-0040-vm-render-parallel-execution-boundary/LSN-0048-render-workers-need-a-closed-packet-contract.md","status":"done","created_at":"2026-06-06","updated_at":"2026-06-06"}]}
{"type":"discussion","id":"DSC-0041","status":"in_progress","ticket":"foreground-stack-game-pause-shell-vm-backed","title":"Foreground Stack, Game Pause, and VM-Backed Shell Coexistence","created_at":"2026-06-05","updated_at":"2026-07-04","tags":["runtime","os","lifecycle","shell","game","vm","foreground","architecture"],"agendas":[{"id":"AGD-0041","file":"AGD-0041-foreground-stack-game-pause-shell-vm-backed.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-07-03"}],"decisions":[{"id":"DEC-0037","file":"DEC-0037-foreground-stack-and-game-pause-contract.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0041"}],"plans":[{"id":"PLN-0136","file":"PLN-0136-route-desktop-home-key-outside-guest-input.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0137","file":"PLN-0137-implement-systemos-foreground-stack-state.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0138","file":"PLN-0138-specify-foreground-pause-and-home-contract.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0139","file":"PLN-0139-validate-game-home-shell-game-end-to-end.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0140","file":"PLN-0140-deliver-game-pause-resume-and-suspension.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0141","file":"PLN-0141-integrate-render-audio-and-input-pause-boundaries.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0142","file":"PLN-0142-deliver-game-lifecycle-events-to-vm-runtime.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0143","file":"PLN-0143-guarantee-cooperative-pause-budget-tick-before-suspension.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0144","file":"PLN-0144-suspend-resident-game-when-shell-takes-foreground.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0145","file":"PLN-0145-centralize-resident-game-resume-transition.md","status":"open","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0146","file":"PLN-0146-consolidate-lifecycle-process-lookup-helpers.md","status":"open","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0147","file":"PLN-0147-move-native-shell-profile-update-into-hub.md","status":"open","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]}],"lessons":[]}
{"type":"discussion","id":"DSC-0041","status":"in_progress","ticket":"foreground-stack-game-pause-shell-vm-backed","title":"Foreground Stack, Game Pause, and VM-Backed Shell Coexistence","created_at":"2026-06-05","updated_at":"2026-07-04","tags":["runtime","os","lifecycle","shell","game","vm","foreground","architecture"],"agendas":[{"id":"AGD-0041","file":"AGD-0041-foreground-stack-game-pause-shell-vm-backed.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-07-03"}],"decisions":[{"id":"DEC-0037","file":"DEC-0037-foreground-stack-and-game-pause-contract.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0041"}],"plans":[{"id":"PLN-0136","file":"PLN-0136-route-desktop-home-key-outside-guest-input.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0137","file":"PLN-0137-implement-systemos-foreground-stack-state.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0138","file":"PLN-0138-specify-foreground-pause-and-home-contract.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0139","file":"PLN-0139-validate-game-home-shell-game-end-to-end.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0140","file":"PLN-0140-deliver-game-pause-resume-and-suspension.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0141","file":"PLN-0141-integrate-render-audio-and-input-pause-boundaries.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0037"]},{"id":"PLN-0142","file":"PLN-0142-deliver-game-lifecycle-events-to-vm-runtime.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0143","file":"PLN-0143-guarantee-cooperative-pause-budget-tick-before-suspension.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0144","file":"PLN-0144-suspend-resident-game-when-shell-takes-foreground.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0145","file":"PLN-0145-centralize-resident-game-resume-transition.md","status":"done","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0146","file":"PLN-0146-consolidate-lifecycle-process-lookup-helpers.md","status":"open","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]},{"id":"PLN-0147","file":"PLN-0147-move-native-shell-profile-update-into-hub.md","status":"open","created_at":"2026-07-04","updated_at":"2026-07-04","ref_decisions":["DEC-0037"]}],"lessons":[]}
{"type":"discussion","id":"DSC-0042","status":"done","ticket":"real-render-worker-establishment","title":"Real Render Worker Establishment","created_at":"2026-06-06","updated_at":"2026-06-20","tags":["runtime","renderer","worker","concurrency","host","hal","architecture"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0049","file":"discussion/lessons/DSC-0042-real-render-worker-establishment/LSN-0049-render-worker-publication-boundary.md","status":"done","created_at":"2026-06-20","updated_at":"2026-06-20"}]}
{"type":"discussion","id":"DSC-0038","status":"done","ticket":"render-frame-packet-boundary","title":"Logical Render Pipelines and Command Packets","created_at":"2026-05-25","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","frame-composer","architecture","ui","pipeline"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0047","file":"discussion/lessons/DSC-0038-render-frame-packet-boundary/LSN-0047-typed-render-submissions-preserve-domain-boundaries.md","status":"done","created_at":"2026-06-04","updated_at":"2026-06-04"}]}
{"type":"discussion","id":"DSC-0035","status":"done","ticket":"task-owned-shell-windows","title":"Agenda - Task-Owned Shell Windows","created_at":"2026-05-15","updated_at":"2026-05-15","tags":["runtime","os","task","window-manager","shell","lifecycle"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0044","file":"discussion/lessons/DSC-0035-task-owned-shell-windows/LSN-0044-task-window-liveness-belongs-to-the-task.md","status":"done","created_at":"2026-05-15","updated_at":"2026-05-15"}]}

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@ -2,7 +2,7 @@
id: PLN-0145
ticket: foreground-stack-game-pause-shell-vm-backed
title: Centralize Resident Game Resume Transition
status: open
status: done
created: 2026-07-04
ref_decisions: [DEC-0037]
tags: [runtime, os, lifecycle, shell, game, vm, foreground, architecture]