a few more adjustments on editor
This commit is contained in:
parent
2a23d4cf9c
commit
575cef61a9
@ -16,3 +16,7 @@ MonoBehaviour:
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groundRampFrontPrefab: {fileID: 116909126457648545, guid: 321f39f98806c4db7a3deff6d508bde1, type: 3}
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groundRampLeftPrefab: {fileID: 1762350532007512996, guid: 378324f09bdf84db99e602efb4b23fa3, type: 3}
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groundRampRightPrefab: {fileID: 778490509801794073, guid: d5e0f7c6e96fe4425a061863751bc639, type: 3}
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groundStairFrontPrefab: {fileID: 2575929596551944822, guid: da66eef8ff1ce4c3eaf46c09ad26e70b, type: 3}
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groundStairLeftPrefab: {fileID: 958614158403849092, guid: c11973af2c21642658a917c1253a53f4, type: 3}
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groundStairRightPrefab: {fileID: 6846527267379064316, guid: 3e0d56cfe99b4417a8f7c924adc9581e, type: 3}
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obstacleWallPrefab: {fileID: 7180750725527117791, guid: 8c7930f2bdde349c8a3ae496a29eecd8, type: 3}
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File diff suppressed because it is too large
Load Diff
@ -14,7 +14,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3020532133659471693, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Size.x
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value: 3
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 3020532133659471693, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Size.y
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@ -22,7 +22,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3020532133659471693, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Size.z
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value: 3.5
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value: 2.25
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objectReference: {fileID: 0}
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- target: {fileID: 3020532133659471693, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Center.x
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@ -30,7 +30,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3020532133659471693, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Center.z
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value: 0.25
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value: 0.125
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objectReference: {fileID: 0}
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- target: {fileID: 5094209182163755379, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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propertyPath: m_Enabled
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@ -114,13 +114,13 @@ MonoBehaviour:
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sizeX: 1
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sizeY: 3
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sizeZ: 1
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offset_x: {x: 1, y: 1}
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offset_y: {x: 1.5, y: 1}
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offset_x: {x: 0.5, y: 0.5}
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offset_y: {x: 0.75, y: 0.5}
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x: 1
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y: 3
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z: 1
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contact_offset_x: {x: 1, y: 1}
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contact_offset_y: {x: 1.5, y: 1}
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contact_offset_x: {x: 0.5, y: 0.5}
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contact_offset_y: {x: 0.75, y: 0.5}
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--- !u!114 &8402728050198132523 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 3563105585321411375, guid: 64620cfd283d648b5b4d9c9a4fac7751, type: 3}
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File diff suppressed because one or more lines are too long
@ -21,10 +21,14 @@ namespace Editor.GardensStageEditor.Baker
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{
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foreach (var stageFloorDefinition in request.Stage.floors)
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{
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var cellsGS = new HashSet<Vector2Int>();
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var cellsGRF = new HashSet<Vector2Int>();
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var cellsGRR = new HashSet<Vector2Int>();
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var cellsGRL = new HashSet<Vector2Int>();
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var cellsG = new HashSet<Vector2Int>();
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var cellsRF = new HashSet<Vector2Int>();
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var cellsRR = new HashSet<Vector2Int>();
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var cellsRL = new HashSet<Vector2Int>();
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var cellsSF = new HashSet<Vector2Int>();
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var cellsSR = new HashSet<Vector2Int>();
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var cellsSL = new HashSet<Vector2Int>();
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var cellsOW = new HashSet<Vector2Int>();
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foreach (var logicalCell in stageFloorDefinition.Cells)
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{
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@ -32,19 +36,29 @@ namespace Editor.GardensStageEditor.Baker
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{
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case StructuralCellKind.Empty:
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break;
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case StructuralCellKind.Ground_Slab:
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cellsGS.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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case StructuralCellKind.Ground:
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cellsG.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Ground_Ramp_Front:
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cellsGRF.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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case StructuralCellKind.Ramp_Front:
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cellsRF.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Ground_Ramp_Left:
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cellsGRL.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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case StructuralCellKind.Ramp_Left:
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cellsRL.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Ground_Ramp_Right:
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cellsGRR.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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case StructuralCellKind.Ramp_Right:
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cellsRR.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Stair_Front:
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cellsSF.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Stair_Left:
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cellsSL.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Stair_Right:
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cellsSR.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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case StructuralCellKind.Wall:
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cellsOW.Add(new Vector2Int(logicalCell.x, logicalCell.y));
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break;
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default:
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throw new ArgumentOutOfRangeException();
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@ -63,27 +77,51 @@ namespace Editor.GardensStageEditor.Baker
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InstantiateGround(
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request.PrefabTable.GroundSlabPrefab,
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floorRootTransform,
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cellsGS,
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cellsG,
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StraightAddressSize
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);
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);
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InstantiateGround(
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request.PrefabTable.GroundRampFrontPrefab,
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floorRootTransform,
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cellsGRF,
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cellsRF,
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StraightAddressSize
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);
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);
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InstantiateGround(
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request.PrefabTable.GroundRampLeftPrefab,
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floorRootTransform,
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cellsGRL,
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cellsRL,
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InverseAddressSize
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);
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);
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InstantiateGround(
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request.PrefabTable.GroundRampRightPrefab,
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floorRootTransform,
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cellsGRR,
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cellsRR,
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InverseAddressSize
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);
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);
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InstantiateGround(
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request.PrefabTable.GroundStairFrontPrefab,
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floorRootTransform,
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cellsSF,
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StraightAddressSize
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);
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InstantiateGround(
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request.PrefabTable.GroundStairLeftPrefab,
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floorRootTransform,
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cellsSL,
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InverseAddressSize
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);
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InstantiateGround(
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request.PrefabTable.GroundStairRightPrefab,
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floorRootTransform,
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cellsSR,
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InverseAddressSize
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);
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InstantiateObstacle(
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request.PrefabTable.ObstacleWallPrefab,
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floorRootTransform,
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cellsOW,
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StraightAddressSize
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);
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}
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}
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@ -96,10 +134,10 @@ namespace Editor.GardensStageEditor.Baker
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{
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return new Vector2Int(rect.height, rect.width);
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}
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private static void InstantiateGround<G>(
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G prefab, Transform parent,
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G prefab,
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Transform parent,
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HashSet<Vector2Int> set,
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Func<RectInt, Vector2Int> addressSize
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) where G: GroundModelPrototype
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@ -131,5 +169,40 @@ namespace Editor.GardensStageEditor.Baker
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g.SetSize(addressSize(rect));
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}
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}
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private static void InstantiateObstacle<O>(
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O prefab,
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Transform parent,
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HashSet<Vector2Int> set,
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Func<RectInt, Vector2Int> addressSize
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) where O: ObstacleModelPrototype
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{
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var releaseName = new string(typeof(O).Name.Where(char.IsUpper).ToArray());
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if (prefab.IsNull())
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{
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DLogger.LogError($"Prefab is not configured in PrefabTable: {releaseName}");
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return;
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}
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foreach (var rect in StageBuilderHelpers.BuildRectanglesFromCellsBest(set))
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{
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if (PrefabUtility.InstantiatePrefab(prefab, parent) is not O o)
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{
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DLogger.LogError($"Failed to instantiate prefab: {prefab.name}");
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continue;
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}
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StageBuilderHelpers.ResetTransform(o.transform);
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o.name = $"{releaseName} ({rect.x}, {rect.y}) {rect.width}x{rect.height}";
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o.transform.localPosition = new Vector3(
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rect.x + (rect.width - 1) * 0.5f,
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0,
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-(rect.y + (rect.height - 1) * 0.5f)
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);
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o.SetSize(addressSize(rect));
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}
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}
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}
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}
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@ -11,10 +11,18 @@ namespace Editor.GardensStageEditor
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[GroupInjections, SerializeField] private GroundRampModelPrototype groundRampFrontPrefab;
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[GroupInjections, SerializeField] private GroundRampModelPrototype groundRampLeftPrefab;
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[GroupInjections, SerializeField] private GroundRampModelPrototype groundRampRightPrefab;
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[GroupInjections, SerializeField] private GroundStairModelPrototype groundStairFrontPrefab;
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[GroupInjections, SerializeField] private GroundStairModelPrototype groundStairLeftPrefab;
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[GroupInjections, SerializeField] private GroundStairModelPrototype groundStairRightPrefab;
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[GroupInjections, SerializeField] private ObstacleWallModelPrototype obstacleWallPrefab;
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public GroundSlabModelPrototype GroundSlabPrefab => groundSlabPrefab;
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public GroundRampModelPrototype GroundRampFrontPrefab => groundRampFrontPrefab;
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public GroundRampModelPrototype GroundRampLeftPrefab => groundRampLeftPrefab;
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public GroundRampModelPrototype GroundRampRightPrefab => groundRampRightPrefab;
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public GroundStairModelPrototype GroundStairFrontPrefab => groundStairFrontPrefab;
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public GroundStairModelPrototype GroundStairLeftPrefab => groundStairLeftPrefab;
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public GroundStairModelPrototype GroundStairRightPrefab => groundStairRightPrefab;
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public ObstacleWallModelPrototype ObstacleWallPrefab => obstacleWallPrefab;
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}
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}
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@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Intrepid.Utilities;
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using UnityEditor.ShaderGraph.Internal;
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using UnityEngine;
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namespace Editor.GardensStageEditor
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@ -17,12 +16,18 @@ namespace Editor.GardensStageEditor
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public enum StructuralCellKind
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{
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Empty = 0,
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Ground_Slab = 10,
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Ground_Ramp_Front = 11,
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Ground_Ramp_Left = 12,
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Ground_Ramp_Right = 13,
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Wall = 20,
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Ground = 10,
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Ramp_Front = 11,
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Ramp_Left = 12,
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Ramp_Right = 13,
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Stair_Front = 14,
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Stair_Left = 15,
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Stair_Right = 16,
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Wall = 50,
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}
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public enum StageObjectKind
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@ -28,10 +28,13 @@ namespace Editor.GardensStageEditor
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{
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return kind switch
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{
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StructuralCellKind.Ground_Slab => FromHtml("55E0FF"),
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StructuralCellKind.Ground_Ramp_Front => FromHtml("55E0FF"),
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StructuralCellKind.Ground_Ramp_Left => FromHtml("55E0FF"),
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StructuralCellKind.Ground_Ramp_Right => FromHtml("55E0FF"),
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StructuralCellKind.Ground => FromHtml("55E0FF"),
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StructuralCellKind.Ramp_Front => FromHtml("55E0FF"),
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StructuralCellKind.Ramp_Left => FromHtml("55E0FF"),
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StructuralCellKind.Ramp_Right => FromHtml("55E0FF"),
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StructuralCellKind.Stair_Front => FromHtml("668B93"),
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StructuralCellKind.Stair_Left => FromHtml("668B93"),
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StructuralCellKind.Stair_Right => FromHtml("668B93"),
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StructuralCellKind.Wall => FromHtml("668B93"),
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_ => new Color(0f, 0f, 0f, 0f)
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};
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@ -595,13 +595,13 @@ namespace Editor.GardensStageEditor
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switch (kind)
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{
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case StructuralCellKind.Ground_Slab:
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case StructuralCellKind.Ground:
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StrokeRect(p, inner, ink, line);
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DrawLine(p, new Vector2(inner.xMin, inner.center.y), new Vector2(inner.xMax, inner.center.y), light,
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line);
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break;
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case StructuralCellKind.Ground_Ramp_Front:
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case StructuralCellKind.Ramp_Front:
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FillTriangle(
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p,
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new Vector2(inner.xMin, inner.yMax),
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@ -619,7 +619,7 @@ namespace Editor.GardensStageEditor
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);
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break;
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case StructuralCellKind.Ground_Ramp_Left:
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case StructuralCellKind.Ramp_Left:
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FillTriangle(
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p,
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new Vector2(inner.xMax, inner.yMin),
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@ -637,7 +637,61 @@ namespace Editor.GardensStageEditor
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);
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break;
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case StructuralCellKind.Ground_Ramp_Right:
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case StructuralCellKind.Ramp_Right:
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FillTriangle(
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p,
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new Vector2(inner.xMin, inner.yMin),
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new Vector2(inner.xMax, inner.center.y),
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new Vector2(inner.xMin, inner.yMax),
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light
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);
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StrokeTriangle(
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p,
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new Vector2(inner.xMin, inner.yMin),
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new Vector2(inner.xMax, inner.center.y),
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new Vector2(inner.xMin, inner.yMax),
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ink,
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line
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);
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break;
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case StructuralCellKind.Stair_Front:
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FillTriangle(
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p,
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new Vector2(inner.xMin, inner.yMax),
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new Vector2(inner.xMax, inner.yMax),
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new Vector2(inner.center.x, inner.yMin),
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light
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);
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StrokeTriangle(
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p,
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new Vector2(inner.xMin, inner.yMax),
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new Vector2(inner.xMax, inner.yMax),
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new Vector2(inner.center.x, inner.yMin),
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ink,
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line
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);
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break;
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case StructuralCellKind.Stair_Left:
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FillTriangle(
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p,
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new Vector2(inner.xMax, inner.yMin),
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new Vector2(inner.xMin, inner.center.y),
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new Vector2(inner.xMax, inner.yMax),
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light
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);
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StrokeTriangle(
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p,
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new Vector2(inner.xMax, inner.yMin),
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new Vector2(inner.xMin, inner.center.y),
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new Vector2(inner.xMax, inner.yMax),
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ink,
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line
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);
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break;
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case StructuralCellKind.Stair_Right:
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FillTriangle(
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p,
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new Vector2(inner.xMin, inner.yMin),
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@ -73,10 +73,16 @@ namespace Editor.GardensStageEditor
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{
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var entries = new List<StagePaletteEntry>
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{
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Structural("struct_ground_slab", "Ground - Slab", StructuralCellKind.Ground_Slab),
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Structural("struct_ground_ramp_front", "Ground - RF", StructuralCellKind.Ground_Ramp_Front),
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Structural("struct_ground_ramp_left", "Ground - RL", StructuralCellKind.Ground_Ramp_Left),
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Structural("struct_ground_ramp_right", "Ground - RR", StructuralCellKind.Ground_Ramp_Right),
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Structural("struct_ground_slab", "Ground", StructuralCellKind.Ground),
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Structural("struct_ramp_front", "Ramp (Front)", StructuralCellKind.Ramp_Front),
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Structural("struct_ramp_left", "Ramp (Left)", StructuralCellKind.Ramp_Left),
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Structural("struct_ramp_right", "Ramp (Right)", StructuralCellKind.Ramp_Right),
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Structural("struct_stair_front", "Stair (Front)", StructuralCellKind.Stair_Front),
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Structural("struct_stair_left", "Stair (Left)", StructuralCellKind.Stair_Left),
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Structural("struct_stair_right", "Stair (Right)", StructuralCellKind.Stair_Right),
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Structural("struct_wall", "Wall", StructuralCellKind.Wall),
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// leave it as last as possible
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@ -1,6 +0,0 @@
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namespace Intrepid.Gameplay.Prototyping
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{
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public abstract class ContactModelPrototype : ModelPrototype
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{
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}
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}
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@ -0,0 +1,9 @@
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using UnityEngine;
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namespace Intrepid.Gameplay.Prototyping
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{
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public abstract class ObstacleModelPrototype : ModelPrototype
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{
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public abstract void SetSize(Vector2Int size);
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}
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}
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using Intrepid.Utilities;
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using Sirenix.OdinInspector;
|
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@ -7,7 +6,7 @@ using UnityEngine;
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namespace Intrepid.Gameplay.Prototyping
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{
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[ExecuteAlways]
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public class ContactCubeModelPrototype : ContactModelPrototype
|
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public class ObstacleWallModelPrototype : ObstacleModelPrototype
|
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{
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[GroupConfigurations, SerializeField, ReadOnly] private int sizeX = 1;
|
||||
[GroupConfigurations, SerializeField, ReadOnly] private int sizeY = 1;
|
||||
@ -20,12 +19,22 @@ namespace Intrepid.Gameplay.Prototyping
|
||||
[GroupDebug, SerializeField, Min(1)] private int z = 1;
|
||||
[GroupDebug, SerializeField] private Vector2 contact_offset_x = new(1f, 1.5f);
|
||||
[GroupDebug, SerializeField] private Vector2 contact_offset_y = new(1f, 1.5f);
|
||||
|
||||
|
||||
public override void SetSize(Vector2Int size)
|
||||
{
|
||||
x = size.x;
|
||||
z = size.y;
|
||||
SizeFitting();
|
||||
}
|
||||
|
||||
protected override void DebugResize()
|
||||
{
|
||||
sizeX = Mathf.Max(1, x);
|
||||
sizeY = Mathf.Max(1, y);
|
||||
sizeZ = Mathf.Max(1, z);
|
||||
x = Mathf.Max(1, x);
|
||||
y = Mathf.Max(1, y);
|
||||
z = Mathf.Max(1, z);
|
||||
sizeX = x;
|
||||
sizeY = y;
|
||||
sizeZ = z;
|
||||
offset_x.x = Mathf.Clamp(contact_offset_x.x, 0f, 2f);
|
||||
offset_x.y = Mathf.Clamp(contact_offset_x.y, 0f, 2f);
|
||||
offset_y.x = Mathf.Clamp(contact_offset_y.x, 0f, 2f);
|
||||
@ -61,6 +61,26 @@
|
||||
"key": "ShapeComponent.SettingsEnabled",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "editor.showEditorNotifications",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "editor.showSceneInfo",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "editor.stripProBuilderScriptsOnBuild",
|
||||
"value": "{\"m_Value\":true}"
|
||||
},
|
||||
{
|
||||
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "editor.autoUpdatePreview",
|
||||
"value": "{\"m_Value\":false}"
|
||||
},
|
||||
{
|
||||
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "mesh.userMaterial",
|
||||
@ -105,6 +125,11 @@
|
||||
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||
"key": "s_SelectMode",
|
||||
"value": "{\"m_Value\":4}"
|
||||
},
|
||||
{
|
||||
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||
"key": "uv.uvEditorGridSnapIncrement",
|
||||
"value": "{\"m_Value\":0.125}"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user