prometeu-runtime/crates/console/prometeu-firmware/src/firmware/firmware_step_load_cartridge.rs

63 lines
2.0 KiB
Rust

use crate::firmware::firmware_state::{
AppCrashesStep, FirmwareState, GameRunningStep, HubHomeStep,
};
use crate::firmware::prometeu_context::PrometeuContext;
use prometeu_hal::cartridge::{AppMode, Cartridge};
use prometeu_hal::color::Color;
use prometeu_hal::log::{LogLevel, LogSource};
use prometeu_hal::window::Rect;
use prometeu_system::CrashReport;
#[derive(Debug, Clone)]
pub struct LoadCartridgeStep {
pub cartridge: Cartridge,
init_error: Option<CrashReport>,
}
impl LoadCartridgeStep {
pub fn new(cartridge: Cartridge) -> Self {
Self { cartridge, init_error: None }
}
pub fn on_enter(&mut self, ctx: &mut PrometeuContext) {
ctx.os.log(
LogLevel::Info,
LogSource::Pos,
0,
format!("Loading cartridge: {}", self.cartridge.title),
);
// Initialize Asset Manager
ctx.hw.assets_mut().initialize_for_cartridge(
self.cartridge.asset_table.clone(),
self.cartridge.preload.clone(),
self.cartridge.assets.clone(),
);
self.init_error = ctx.os.initialize_vm(ctx.vm, &self.cartridge).err();
}
pub fn on_update(&mut self, ctx: &mut PrometeuContext) -> Option<FirmwareState> {
if let Some(report) = self.init_error.take() {
return Some(FirmwareState::AppCrashes(AppCrashesStep { report }));
}
if self.cartridge.app_mode == AppMode::System {
let id = ctx.hub.window_manager.add_window(
self.cartridge.title.clone(),
Rect { x: 40, y: 20, w: 240, h: 140 },
Color::WHITE,
);
ctx.hub.window_manager.set_focus(id);
// System apps do not change the firmware state to GameRunning.
// They run in the background or via windows in the Hub.
return Some(FirmwareState::HubHome(HubHomeStep));
}
Some(FirmwareState::GameRunning(GameRunningStep))
}
pub fn on_exit(&mut self, _ctx: &mut PrometeuContext) {}
}