42 lines
1.1 KiB
Rust

use crate::model::Button;
use crate::peripherals::input_signal::InputSignals;
#[derive(Default, Clone, Copy, Debug)]
pub struct Pad {
pub up: Button,
pub down: Button,
pub left: Button,
pub right: Button,
pub a: Button, // ps: square
pub d: Button, // ps: circle
pub w: Button, // ps: triangle
pub s: Button, // ps: cross
pub q: Button, // ps: R
pub e: Button, // ps: L
pub start: Button,
pub select: Button,
}
impl Pad {
pub fn begin_frame(&mut self, signals: &InputSignals) {
self.up.begin_frame(signals.up_signal);
self.down.begin_frame(signals.down_signal);
self.left.begin_frame(signals.left_signal);
self.right.begin_frame(signals.right_signal);
self.a.begin_frame(signals.a_signal);
self.d.begin_frame(signals.d_signal);
self.w.begin_frame(signals.w_signal);
self.s.begin_frame(signals.s_signal);
self.q.begin_frame(signals.q_signal);
self.e.begin_frame(signals.e_signal);
self.start.begin_frame(signals.start_signal);
self.select.begin_frame(signals.select_signal);
}
}