use crate::firmware::firmware_state::{AppCrashesStep, FirmwareState}; use crate::firmware::prometeu_context::PrometeuContext; use prometeu_hal::log::{LogLevel, LogSource}; use prometeu_system::CrashReport; use prometeu_system::task::{TaskId, TaskState}; #[derive(Debug, Clone)] pub struct GameRunningStep { pub task_id: TaskId, } impl GameRunningStep { pub fn new(task_id: TaskId) -> Self { Self { task_id } } pub fn on_enter(&mut self, ctx: &mut PrometeuContext) { ctx.os.log(LogLevel::Info, LogSource::Pos, 0, "Entering GameRunning".to_string()); } pub fn on_update(&mut self, ctx: &mut PrometeuContext) -> Option { let Some(task_state) = ctx.os.task_manager.get(self.task_id).map(|task| task.state) else { // TODO: is it panic? let report = CrashReport::VmPanic { message: "task is gone, panic!".to_string(), pc: None }; return Some(FirmwareState::AppCrashes(AppCrashesStep { report })); }; if task_state != TaskState::Foreground { // TODO: is it panic? let report = CrashReport::VmPanic { message: "should be running as foreground, panic!".to_string(), pc: None, }; let _ = ctx.os.crash_task(self.task_id, Some(&report)); return Some(FirmwareState::AppCrashes(AppCrashesStep { report })); } let result = ctx.os.tick_vm(ctx.vm, ctx.signals, ctx.hw); if !ctx.os.vm_runtime.logical_frame_active { ctx.hw.gfx_mut().present(); } if let Some(report) = result { let _ = ctx.os.crash_task(self.task_id, Some(&report)); return Some(FirmwareState::AppCrashes(AppCrashesStep { report })); } None } pub fn on_exit(&mut self, _ctx: &mut PrometeuContext) {} }