#[derive(Default, Clone, Copy, Debug)] pub struct InputSignals { // PAD pub up_signal: bool, pub down_signal: bool, pub left_signal: bool, pub right_signal: bool, pub a_signal: bool, pub b_signal: bool, pub x_signal: bool, pub y_signal: bool, pub l_signal: bool, pub r_signal: bool, pub start_signal: bool, pub select_signal: bool, // TOUCH pub f_signal: bool, pub x_pos: i32, pub y_pos: i32, }