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377cb41a3f
...
7307870414
@ -180,58 +180,10 @@ mod tests {
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use prometeu_hal::color::Color;
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use prometeu_hal::primitives::Rect;
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use prometeu_hal::syscalls::{Syscall, caps};
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use prometeu_system::CrashReport;
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use prometeu_system::process::ProcessState;
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use prometeu_system::task::{TaskId, TaskState};
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use prometeu_system::windows::WindowOwner;
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use prometeu_system::{CrashReport, discover_games_root};
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use std::fs;
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use std::path::PathBuf;
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use std::sync::atomic::{AtomicU64, Ordering};
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static TEST_DIR_COUNTER: AtomicU64 = AtomicU64::new(0);
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struct TestGameRoot {
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path: PathBuf,
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}
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impl TestGameRoot {
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fn new() -> Self {
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let unique = TEST_DIR_COUNTER.fetch_add(1, Ordering::Relaxed);
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let path = std::env::temp_dir().join(format!(
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"prometeu-firmware-game-root-test-{}-{}",
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std::process::id(),
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unique
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));
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fs::create_dir_all(&path).expect("test game root should be created");
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Self { path }
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}
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fn add_game(&self, name: &str, with_program: bool) -> PathBuf {
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let cart = self.path.join(name);
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fs::create_dir_all(&cart).expect("test cartridge should be created");
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let manifest = r#"{
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"magic": "PMTU",
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"cartridge_version": 1,
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"app_id": 42,
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"title": "Stress",
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"app_version": "1.0.0",
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"app_mode": "Game"
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}"#;
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fs::write(cart.join("manifest.json"), manifest)
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.expect("test manifest should be written");
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if with_program {
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fs::write(cart.join("program.pbx"), halting_program())
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.expect("test program should be written");
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}
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cart
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}
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}
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impl Drop for TestGameRoot {
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fn drop(&mut self) {
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let _ = fs::remove_dir_all(&self.path);
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}
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}
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fn halting_program() -> Vec<u8> {
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let code = assemble("HALT").expect("assemble");
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@ -467,7 +419,7 @@ mod tests {
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#[test]
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fn hub_home_does_not_launch_shell_before_home_input_is_armed() {
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let (mut firmware, mut platform) = hub_home_firmware();
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let signals = InputSignals { f_signal: true, x_pos: 112, y_pos: 172, ..Default::default() };
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let signals = InputSignals { f_signal: true, x_pos: 112, y_pos: 108, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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@ -480,7 +432,7 @@ mod tests {
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let (mut firmware, mut platform) = hub_home_firmware();
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 112, y_pos: 172, ..Default::default() };
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let signals = InputSignals { f_signal: true, x_pos: 112, y_pos: 108, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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let task_id = match &firmware.state {
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@ -503,7 +455,7 @@ mod tests {
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let (mut firmware, mut platform) = hub_home_firmware();
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 256, y_pos: 172, ..Default::default() };
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let signals = InputSignals { f_signal: true, x_pos: 256, y_pos: 108, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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let task_id = match &firmware.state {
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@ -521,108 +473,6 @@ mod tests {
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);
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}
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#[test]
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fn hub_home_click_launches_game_library_entry_through_load_cartridge() {
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let root = TestGameRoot::new();
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root.add_game("stress", true);
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let (mut firmware, mut platform) = hub_home_firmware();
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firmware.hub.set_game_library(discover_games_root(&root.path));
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 72, y_pos: 90, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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match &firmware.state {
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FirmwareState::LoadCartridge(step) => {
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assert_eq!(step.cartridge.title, "Stress");
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assert_eq!(step.cartridge.app_id, 42);
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}
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other => panic!("expected LoadCartridge state, got {:?}", other),
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}
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}
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#[test]
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fn games_root_home_click_reaches_game_running() {
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let root = TestGameRoot::new();
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root.add_game("stress", true);
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let (mut firmware, mut platform) = hub_home_firmware();
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firmware.hub.set_game_library(discover_games_root(&root.path));
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 72, y_pos: 90, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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firmware.tick(&InputSignals::default(), &mut platform);
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assert!(matches!(firmware.state, FirmwareState::GameRunning(_)));
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assert_eq!(firmware.os.vm().current_cartridge_title(), "Stress");
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assert_eq!(firmware.os.windows().window_count(), 0);
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}
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#[test]
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fn invalid_games_root_candidate_is_omitted_from_home_launch_boundary() {
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let root = TestGameRoot::new();
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root.add_game("broken", false);
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let (mut firmware, mut platform) = hub_home_firmware();
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let library = discover_games_root(&root.path);
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assert!(library.is_empty());
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assert!(!library.diagnostics().is_empty());
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firmware.hub.set_game_library(library);
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 72, y_pos: 90, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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assert!(matches!(firmware.state, FirmwareState::HubHome(_)));
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assert_eq!(firmware.os.vm().current_cartridge_title(), "");
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}
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#[test]
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fn direct_boot_target_still_reaches_game_running_without_games_root() {
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let root = TestGameRoot::new();
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let cart = root.add_game("stress", true);
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let mut firmware = Firmware::new(None);
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let mut platform = TestPlatform::new();
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firmware.boot_target = BootTarget::Cartridge {
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path: cart.display().to_string(),
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debug: false,
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debug_port: 7777,
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};
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firmware.tick(&InputSignals::default(), &mut platform);
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firmware.tick(&InputSignals::default(), &mut platform);
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firmware.tick(&InputSignals::default(), &mut platform);
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assert!(matches!(firmware.state, FirmwareState::GameRunning(_)));
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assert_eq!(firmware.os.vm().current_cartridge_title(), "Stress");
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}
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#[test]
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fn hub_home_failed_game_launch_remains_home_and_logs_error() {
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let root = TestGameRoot::new();
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let cart = root.add_game("stress", true);
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let (mut firmware, mut platform) = hub_home_firmware();
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firmware.hub.set_game_library(discover_games_root(&root.path));
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fs::remove_file(cart.join("program.pbx")).expect("program should be removable");
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firmware.tick(&InputSignals::default(), &mut platform);
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let signals = InputSignals { f_signal: true, x_pos: 72, y_pos: 90, ..Default::default() };
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firmware.tick(&signals, &mut platform);
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assert!(matches!(firmware.state, FirmwareState::HubHome(_)));
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assert!(
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firmware
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.os
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.recent_logs(16)
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.iter()
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.any(|entry| entry.msg.contains("Failed to launch Home game"))
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);
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}
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#[test]
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fn shell_running_start_close_uses_lifecycle_and_returns_hub_home() {
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let (mut firmware, mut platform, _signals, task_id) = load_shell_running_firmware();
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@ -1,8 +1,5 @@
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use crate::firmware::firmware_state::{
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AppCrashesStep, FirmwareState, LoadCartridgeStep, ShellRunningStep,
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};
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use crate::firmware::firmware_state::{AppCrashesStep, FirmwareState, ShellRunningStep};
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use crate::firmware::prometeu_context::PrometeuContext;
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use prometeu_hal::cartridge_loader::CartridgeLoader;
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use prometeu_hal::log::{LogLevel, LogSource};
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use prometeu_hal::primitives::Rect;
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use prometeu_system::SystemProfileAction;
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@ -24,32 +21,16 @@ impl HubHomeStep {
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return Some(FirmwareState::AppCrashes(AppCrashesStep { report }));
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}
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match outcome.action {
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Some(SystemProfileAction::LaunchNativeShell(app)) => {
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let task_id = ctx.os.sessions().create_native_shell_task(app.app_id(), app.title());
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let id = ctx.os.windows().add_window(
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app.title().to_string(),
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WindowOwner::Task(task_id),
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Rect { x: 40, y: 20, w: 400, h: 220 },
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app.color(),
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);
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ctx.os.windows().set_focus(id);
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return Some(FirmwareState::ShellRunning(ShellRunningStep::new(task_id)));
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}
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Some(SystemProfileAction::LaunchGame { path }) => match CartridgeLoader::load(&path) {
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Ok(cartridge) => {
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return Some(FirmwareState::LoadCartridge(LoadCartridgeStep::new(cartridge)));
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}
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Err(error) => {
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ctx.os.log(
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LogLevel::Error,
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LogSource::Hub,
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0,
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format!("Failed to launch Home game {}: {:?}", path.display(), error),
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);
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}
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},
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Some(SystemProfileAction::CloseShell) | None => {}
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if let Some(SystemProfileAction::LaunchNativeShell(app)) = outcome.action {
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let task_id = ctx.os.sessions().create_native_shell_task(app.app_id(), app.title());
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let id = ctx.os.windows().add_window(
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app.title().to_string(),
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WindowOwner::Task(task_id),
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Rect { x: 40, y: 20, w: 400, h: 220 },
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app.color(),
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);
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ctx.os.windows().set_focus(id);
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return Some(FirmwareState::ShellRunning(ShellRunningStep::new(task_id)));
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}
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None
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@ -297,7 +297,7 @@ pub enum Capability {
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All,
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Deserialize)]
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pub struct CartridgeManifest {
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pub magic: String,
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pub cartridge_version: u32,
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@ -13,9 +13,6 @@ pub use services::async_work::{
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AsyncWorkLaneController, AsyncWorkLaneError, AsyncWorkLaneTelemetry, AsyncWorkPriority,
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};
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pub use services::fs;
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pub use services::game_library::{
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GameLibrary, GameLibraryDiagnostic, GameLibraryEntry, discover_games_root,
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};
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pub use services::memcard::MemcardAsyncLaneOperation;
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pub use services::process;
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pub use services::task;
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@ -1,4 +1,4 @@
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use crate::{CrashReport, GameLibrary, SystemOS};
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use crate::{CrashReport, SystemOS};
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use prometeu_hal::color::Color;
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use prometeu_hal::primitives::Rect;
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use prometeu_hal::{
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@ -6,20 +6,13 @@ use prometeu_hal::{
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ShellUiFramePacket,
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};
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use prometeu_vm::VirtualMachine;
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use std::path::PathBuf;
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const SHELL_A_BUTTON: Rect = Rect { x: 112, y: 172, w: 112, h: 32 };
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const SHELL_B_BUTTON: Rect = Rect { x: 256, y: 172, w: 112, h: 32 };
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const SHELL_A_BUTTON: Rect = Rect { x: 112, y: 108, w: 112, h: 48 };
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const SHELL_B_BUTTON: Rect = Rect { x: 256, y: 108, w: 112, h: 48 };
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const CLOSE_BUTTON: Rect = Rect { x: 420, y: 24, w: 16, h: 16 };
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const VIEWPORT: Rect = Rect { x: 0, y: 0, w: 480, h: 270 };
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const HOME_PANEL: Rect = Rect { x: 48, y: 58, w: 384, h: 154 };
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const TITLE_PANEL: Rect = Rect { x: 72, y: 34, w: 336, h: 28 };
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const GAME_ROW_X: i32 = 72;
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const GAME_ROW_Y: i32 = 90;
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const GAME_ROW_W: i32 = 336;
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const GAME_ROW_H: i32 = 22;
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const GAME_ROW_GAP: i32 = 6;
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const MAX_HOME_GAME_ROWS: usize = 3;
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#[cfg(test)]
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const SHELL_FRAME: Rect = Rect { x: 40, y: 20, w: 400, h: 220 };
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@ -36,7 +29,6 @@ const COLOR_BUTTON_ACTIVE: Color = Color::rgb(72, 91, 122);
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/// PrometeuHub: Launcher and system UI environment.
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pub struct PrometeuHub {
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home_input_armed: bool,
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game_library: GameLibrary,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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@ -80,10 +72,9 @@ impl NativeShellApp {
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum SystemProfileAction {
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LaunchNativeShell(NativeShellApp),
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LaunchGame { path: PathBuf },
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CloseShell,
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}
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@ -100,21 +91,13 @@ impl Default for PrometeuHub {
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impl PrometeuHub {
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pub fn new() -> Self {
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Self { home_input_armed: false, game_library: GameLibrary::empty() }
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Self { home_input_armed: false }
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}
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|
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pub fn init(&mut self) {
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self.home_input_armed = false;
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}
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|
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pub fn set_game_library(&mut self, game_library: GameLibrary) {
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self.game_library = game_library;
|
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}
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|
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pub fn game_library(&self) -> &GameLibrary {
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&self.game_library
|
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}
|
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|
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pub fn gui_update(
|
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&mut self,
|
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os: &mut SystemOS,
|
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@ -137,7 +120,6 @@ impl PrometeuHub {
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input.touch().x(),
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input.touch().y(),
|
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input.touch().f().pressed,
|
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self.game_library.entries(),
|
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) {
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return Some(action);
|
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}
|
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@ -150,7 +132,7 @@ impl PrometeuHub {
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let pointer_y = platform.input().touch().y();
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|
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let packet = if os.windows().window_count() == 0 {
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render_home_packet(pointer_x, pointer_y, self.game_library.entries())
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render_home_packet(pointer_x, pointer_y)
|
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} else {
|
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let mut commands = Vec::new();
|
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for window in os.windows().windows() {
|
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@ -195,13 +177,7 @@ impl PrometeuHub {
|
||||
}
|
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}
|
||||
|
||||
fn action_for_click(
|
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in_shell: bool,
|
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x: i32,
|
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y: i32,
|
||||
pressed: bool,
|
||||
game_entries: &[crate::GameLibraryEntry],
|
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) -> Option<SystemProfileAction> {
|
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fn action_for_click(in_shell: bool, x: i32, y: i32, pressed: bool) -> Option<SystemProfileAction> {
|
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if !pressed {
|
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return None;
|
||||
}
|
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@ -210,31 +186,12 @@ fn action_for_click(
|
||||
return rect_contains(CLOSE_BUTTON, x, y).then_some(SystemProfileAction::CloseShell);
|
||||
}
|
||||
|
||||
if let Some(entry) = game_entries
|
||||
.iter()
|
||||
.take(MAX_HOME_GAME_ROWS)
|
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.enumerate()
|
||||
.find(|(index, _entry)| rect_contains(game_row_rect(*index), x, y))
|
||||
.map(|(_index, entry)| entry)
|
||||
{
|
||||
return Some(SystemProfileAction::LaunchGame { path: entry.path.clone() });
|
||||
}
|
||||
|
||||
HOME_BUTTONS
|
||||
.iter()
|
||||
.find(|button| rect_contains(button.rect, x, y))
|
||||
.map(|button| SystemProfileAction::LaunchNativeShell(button.app))
|
||||
}
|
||||
|
||||
fn game_row_rect(index: usize) -> Rect {
|
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Rect {
|
||||
x: GAME_ROW_X,
|
||||
y: GAME_ROW_Y + (GAME_ROW_H + GAME_ROW_GAP) * index as i32,
|
||||
w: GAME_ROW_W,
|
||||
h: GAME_ROW_H,
|
||||
}
|
||||
}
|
||||
|
||||
fn rect_contains(rect: Rect, x: i32, y: i32) -> bool {
|
||||
x >= rect.x && x < rect.x + rect.w && y >= rect.y && y < rect.y + rect.h
|
||||
}
|
||||
@ -246,11 +203,7 @@ fn activation_input_down(input: &dyn InputPlatform) -> bool {
|
||||
|| input.pad().start().down
|
||||
}
|
||||
|
||||
fn render_home_packet(
|
||||
pointer_x: i32,
|
||||
pointer_y: i32,
|
||||
game_entries: &[crate::GameLibraryEntry],
|
||||
) -> ShellUiFramePacket {
|
||||
fn render_home_packet(pointer_x: i32, pointer_y: i32) -> ShellUiFramePacket {
|
||||
let mut commands = Vec::new();
|
||||
commands.push(GfxUiCommand::Clear { color: COLOR_BG });
|
||||
fill_rect(&mut commands, VIEWPORT, COLOR_BG);
|
||||
@ -264,26 +217,21 @@ fn render_home_packet(
|
||||
);
|
||||
|
||||
draw_panel(&mut commands, HOME_PANEL, COLOR_PANEL, COLOR_BORDER);
|
||||
draw_buffer_text(&mut commands, HOME_PANEL.x + 26, HOME_PANEL.y + 22, "Games", COLOR_TEXT);
|
||||
draw_buffer_text(
|
||||
&mut commands,
|
||||
HOME_PANEL.x + 26,
|
||||
HOME_PANEL.y + 22,
|
||||
"Native Shell Apps",
|
||||
COLOR_TEXT,
|
||||
);
|
||||
draw_buffer_text(
|
||||
&mut commands,
|
||||
HOME_PANEL.x + 26,
|
||||
HOME_PANEL.y + 40,
|
||||
"local library",
|
||||
"first retro ui slice",
|
||||
COLOR_MUTED,
|
||||
);
|
||||
|
||||
if game_entries.is_empty() {
|
||||
draw_buffer_text(&mut commands, GAME_ROW_X, GAME_ROW_Y + 6, "No games found", COLOR_MUTED);
|
||||
} else {
|
||||
for (index, entry) in game_entries.iter().take(MAX_HOME_GAME_ROWS).enumerate() {
|
||||
let rect = game_row_rect(index);
|
||||
let hovered = rect_contains(rect, pointer_x, pointer_y);
|
||||
let text = format!("{} #{} {}", entry.title, entry.app_id, entry.app_version);
|
||||
draw_game_row(&mut commands, rect, &text, hovered);
|
||||
}
|
||||
}
|
||||
|
||||
for button in HOME_BUTTONS {
|
||||
let hovered = rect_contains(button.rect, pointer_x, pointer_y);
|
||||
draw_button(&mut commands, button.rect, button.label, hovered);
|
||||
@ -378,17 +326,9 @@ fn draw_button(commands: &mut Vec<GfxUiCommand>, rect: Rect, label: &str, hovere
|
||||
Rect { x: rect.x + 3, y: rect.y + 3, w: rect.w - 6, h: rect.h - 6 },
|
||||
COLOR_MUTED,
|
||||
);
|
||||
fill_rect(commands, Rect { x: rect.x + 12, y: rect.y + 8, w: 14, h: 16 }, border);
|
||||
draw_rect(commands, Rect { x: rect.x + 34, y: rect.y + 8, w: 62, h: 16 }, COLOR_PANEL_DARK);
|
||||
draw_buffer_text(commands, rect.x + 40, rect.y + 13, label, COLOR_TEXT);
|
||||
}
|
||||
|
||||
fn draw_game_row(commands: &mut Vec<GfxUiCommand>, rect: Rect, label: &str, hovered: bool) {
|
||||
let fill = if hovered { COLOR_BUTTON_ACTIVE } else { COLOR_PANEL_DARK };
|
||||
let border = if hovered { COLOR_HILITE } else { COLOR_MUTED };
|
||||
fill_rect(commands, rect, fill);
|
||||
draw_rect(commands, rect, border);
|
||||
draw_buffer_text(commands, rect.x + 8, rect.y + 7, label, COLOR_TEXT);
|
||||
fill_rect(commands, Rect { x: rect.x + 12, y: rect.y + 12, w: 16, h: 24 }, border);
|
||||
draw_rect(commands, Rect { x: rect.x + 34, y: rect.y + 12, w: 62, h: 24 }, COLOR_PANEL_DARK);
|
||||
draw_buffer_text(commands, rect.x + 40, rect.y + 21, label, COLOR_TEXT);
|
||||
}
|
||||
|
||||
fn draw_buffer_text(commands: &mut Vec<GfxUiCommand>, x: i32, y: i32, text: &str, color: Color) {
|
||||
@ -402,7 +342,7 @@ mod tests {
|
||||
#[test]
|
||||
fn shell_a_button_click_emits_launch_action() {
|
||||
assert_eq!(
|
||||
action_for_click(false, HOME_BUTTONS[0].rect.x, HOME_BUTTONS[0].rect.y, true, &[]),
|
||||
action_for_click(false, HOME_BUTTONS[0].rect.x, HOME_BUTTONS[0].rect.y, true),
|
||||
Some(SystemProfileAction::LaunchNativeShell(NativeShellApp::ShellA))
|
||||
);
|
||||
}
|
||||
@ -414,8 +354,7 @@ mod tests {
|
||||
false,
|
||||
SHELL_B_BUTTON.x + SHELL_B_BUTTON.w - 1,
|
||||
SHELL_B_BUTTON.y,
|
||||
true,
|
||||
&[]
|
||||
true
|
||||
),
|
||||
Some(SystemProfileAction::LaunchNativeShell(NativeShellApp::ShellB))
|
||||
);
|
||||
@ -424,30 +363,18 @@ mod tests {
|
||||
#[test]
|
||||
fn button_hit_test_excludes_right_and_bottom_edges() {
|
||||
assert_eq!(
|
||||
action_for_click(
|
||||
false,
|
||||
SHELL_A_BUTTON.x + SHELL_A_BUTTON.w,
|
||||
SHELL_A_BUTTON.y,
|
||||
true,
|
||||
&[]
|
||||
),
|
||||
action_for_click(false, SHELL_A_BUTTON.x + SHELL_A_BUTTON.w, SHELL_A_BUTTON.y, true),
|
||||
None
|
||||
);
|
||||
assert_eq!(
|
||||
action_for_click(
|
||||
false,
|
||||
SHELL_A_BUTTON.x,
|
||||
SHELL_A_BUTTON.y + SHELL_A_BUTTON.h,
|
||||
true,
|
||||
&[]
|
||||
),
|
||||
action_for_click(false, SHELL_A_BUTTON.x, SHELL_A_BUTTON.y + SHELL_A_BUTTON.h, true),
|
||||
None
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn held_pointer_does_not_emit_click_action() {
|
||||
assert_eq!(action_for_click(false, SHELL_A_BUTTON.x, SHELL_A_BUTTON.y, false, &[]), None);
|
||||
assert_eq!(action_for_click(false, SHELL_A_BUTTON.x, SHELL_A_BUTTON.y, false), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -456,38 +383,13 @@ mod tests {
|
||||
assert!(!hub.home_input_armed);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn game_row_click_emits_launch_game_action() {
|
||||
let entry = crate::GameLibraryEntry {
|
||||
manifest: prometeu_hal::cartridge::CartridgeManifest {
|
||||
magic: "PMTU".to_string(),
|
||||
cartridge_version: 1,
|
||||
app_id: 42,
|
||||
title: "Stress".to_string(),
|
||||
app_version: "1.0.0".to_string(),
|
||||
app_mode: prometeu_hal::app_mode::AppMode::Game,
|
||||
capabilities: vec![],
|
||||
},
|
||||
title: "Stress".to_string(),
|
||||
app_id: 42,
|
||||
app_version: "1.0.0".to_string(),
|
||||
path: PathBuf::from("test-cartridges/stress-console"),
|
||||
discovered_at: std::time::SystemTime::UNIX_EPOCH,
|
||||
};
|
||||
|
||||
assert_eq!(
|
||||
action_for_click(false, GAME_ROW_X, GAME_ROW_Y, true, std::slice::from_ref(&entry)),
|
||||
Some(SystemProfileAction::LaunchGame { path: entry.path.clone() })
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn close_button_click_emits_close_only_in_shell() {
|
||||
assert_eq!(
|
||||
action_for_click(true, CLOSE_BUTTON.x, CLOSE_BUTTON.y, true, &[]),
|
||||
action_for_click(true, CLOSE_BUTTON.x, CLOSE_BUTTON.y, true),
|
||||
Some(SystemProfileAction::CloseShell)
|
||||
);
|
||||
assert_eq!(action_for_click(false, CLOSE_BUTTON.x, CLOSE_BUTTON.y, true, &[]), None);
|
||||
assert_eq!(action_for_click(false, CLOSE_BUTTON.x, CLOSE_BUTTON.y, true), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -501,7 +403,7 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn home_render_produces_shell_ui_packet_commands() {
|
||||
let packet = render_home_packet(SHELL_A_BUTTON.x, SHELL_A_BUTTON.y, &[]);
|
||||
let packet = render_home_packet(SHELL_A_BUTTON.x, SHELL_A_BUTTON.y);
|
||||
|
||||
assert!(matches!(packet.commands.first(), Some(GfxUiCommand::Clear { .. })));
|
||||
assert!(packet.commands.iter().any(|command| {
|
||||
|
||||
@ -1,270 +0,0 @@
|
||||
use prometeu_hal::app_mode::AppMode;
|
||||
use prometeu_hal::cartridge::CartridgeManifest;
|
||||
use std::fs;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::time::SystemTime;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GameLibraryEntry {
|
||||
pub manifest: CartridgeManifest,
|
||||
pub title: String,
|
||||
pub app_id: u32,
|
||||
pub app_version: String,
|
||||
pub path: PathBuf,
|
||||
pub discovered_at: SystemTime,
|
||||
}
|
||||
|
||||
impl GameLibraryEntry {
|
||||
fn new(path: PathBuf, manifest: CartridgeManifest, discovered_at: SystemTime) -> Self {
|
||||
Self {
|
||||
title: manifest.title.clone(),
|
||||
app_id: manifest.app_id,
|
||||
app_version: manifest.app_version.clone(),
|
||||
manifest,
|
||||
path,
|
||||
discovered_at,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct GameLibraryDiagnostic {
|
||||
pub path: PathBuf,
|
||||
pub reason: GameLibraryDiagnosticReason,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub enum GameLibraryDiagnosticReason {
|
||||
RootNotDirectory,
|
||||
CandidateReadFailed,
|
||||
MissingManifest,
|
||||
InvalidManifest,
|
||||
UnsupportedVersion,
|
||||
MissingProgram,
|
||||
NonGameAppMode,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Default)]
|
||||
pub struct GameLibrary {
|
||||
entries: Vec<GameLibraryEntry>,
|
||||
diagnostics: Vec<GameLibraryDiagnostic>,
|
||||
}
|
||||
|
||||
impl GameLibrary {
|
||||
pub fn empty() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn entries(&self) -> &[GameLibraryEntry] {
|
||||
&self.entries
|
||||
}
|
||||
|
||||
pub fn diagnostics(&self) -> &[GameLibraryDiagnostic] {
|
||||
&self.diagnostics
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.entries.is_empty()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn discover_games_root(root: impl AsRef<Path>) -> GameLibrary {
|
||||
let root = root.as_ref();
|
||||
let discovered_at = SystemTime::now();
|
||||
|
||||
if !root.is_dir() {
|
||||
return GameLibrary {
|
||||
entries: Vec::new(),
|
||||
diagnostics: vec![GameLibraryDiagnostic {
|
||||
path: root.to_path_buf(),
|
||||
reason: GameLibraryDiagnosticReason::RootNotDirectory,
|
||||
}],
|
||||
};
|
||||
}
|
||||
|
||||
let read_dir = match fs::read_dir(root) {
|
||||
Ok(read_dir) => read_dir,
|
||||
Err(_) => {
|
||||
return GameLibrary {
|
||||
entries: Vec::new(),
|
||||
diagnostics: vec![GameLibraryDiagnostic {
|
||||
path: root.to_path_buf(),
|
||||
reason: GameLibraryDiagnosticReason::CandidateReadFailed,
|
||||
}],
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
let mut entries = Vec::new();
|
||||
let mut diagnostics = Vec::new();
|
||||
|
||||
for item in read_dir {
|
||||
let Ok(item) = item else {
|
||||
diagnostics.push(GameLibraryDiagnostic {
|
||||
path: root.to_path_buf(),
|
||||
reason: GameLibraryDiagnosticReason::CandidateReadFailed,
|
||||
});
|
||||
continue;
|
||||
};
|
||||
|
||||
let path = item.path();
|
||||
if !path.is_dir() {
|
||||
continue;
|
||||
}
|
||||
|
||||
match discover_candidate(&path, discovered_at) {
|
||||
Ok(entry) => entries.push(entry),
|
||||
Err(reason) => diagnostics.push(GameLibraryDiagnostic { path, reason }),
|
||||
}
|
||||
}
|
||||
|
||||
entries.sort_by(|left, right| {
|
||||
left.title
|
||||
.cmp(&right.title)
|
||||
.then_with(|| left.app_id.cmp(&right.app_id))
|
||||
.then_with(|| left.path.cmp(&right.path))
|
||||
});
|
||||
|
||||
GameLibrary { entries, diagnostics }
|
||||
}
|
||||
|
||||
fn discover_candidate(
|
||||
path: &Path,
|
||||
discovered_at: SystemTime,
|
||||
) -> Result<GameLibraryEntry, GameLibraryDiagnosticReason> {
|
||||
let manifest_path = path.join("manifest.json");
|
||||
if !manifest_path.exists() {
|
||||
return Err(GameLibraryDiagnosticReason::MissingManifest);
|
||||
}
|
||||
|
||||
let manifest_content = fs::read_to_string(manifest_path)
|
||||
.map_err(|_| GameLibraryDiagnosticReason::InvalidManifest)?;
|
||||
let manifest: CartridgeManifest = serde_json::from_str(&manifest_content)
|
||||
.map_err(|_| GameLibraryDiagnosticReason::InvalidManifest)?;
|
||||
|
||||
if manifest.magic != "PMTU" {
|
||||
return Err(GameLibraryDiagnosticReason::InvalidManifest);
|
||||
}
|
||||
if manifest.cartridge_version != 1 {
|
||||
return Err(GameLibraryDiagnosticReason::UnsupportedVersion);
|
||||
}
|
||||
if manifest.app_mode != AppMode::Game {
|
||||
return Err(GameLibraryDiagnosticReason::NonGameAppMode);
|
||||
}
|
||||
if !path.join("program.pbx").exists() {
|
||||
return Err(GameLibraryDiagnosticReason::MissingProgram);
|
||||
}
|
||||
|
||||
Ok(GameLibraryEntry::new(path.to_path_buf(), manifest, discovered_at))
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use serde_json::json;
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
use std::time::UNIX_EPOCH;
|
||||
|
||||
static TEST_DIR_COUNTER: AtomicU64 = AtomicU64::new(0);
|
||||
|
||||
struct TestRoot {
|
||||
path: PathBuf,
|
||||
}
|
||||
|
||||
impl TestRoot {
|
||||
fn new() -> Self {
|
||||
let unique = TEST_DIR_COUNTER.fetch_add(1, Ordering::Relaxed);
|
||||
let path = std::env::temp_dir().join(format!(
|
||||
"prometeu-game-library-test-{}-{}",
|
||||
std::process::id(),
|
||||
unique
|
||||
));
|
||||
fs::create_dir_all(&path).expect("test root should be created");
|
||||
Self { path }
|
||||
}
|
||||
|
||||
fn add_candidate(&self, name: &str, manifest: serde_json::Value, with_program: bool) {
|
||||
let candidate = self.path.join(name);
|
||||
fs::create_dir_all(&candidate).expect("candidate should be created");
|
||||
fs::write(candidate.join("manifest.json"), manifest.to_string())
|
||||
.expect("manifest should be written");
|
||||
if with_program {
|
||||
fs::write(candidate.join("program.pbx"), [0_u8])
|
||||
.expect("program should be written");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for TestRoot {
|
||||
fn drop(&mut self) {
|
||||
let _ = fs::remove_dir_all(&self.path);
|
||||
}
|
||||
}
|
||||
|
||||
fn manifest(title: &str, app_id: u32, app_mode: &str) -> serde_json::Value {
|
||||
json!({
|
||||
"magic": "PMTU",
|
||||
"cartridge_version": 1,
|
||||
"app_id": app_id,
|
||||
"title": title,
|
||||
"app_version": "1.0.0",
|
||||
"app_mode": app_mode
|
||||
})
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn discovery_returns_only_immediate_valid_game_directories() {
|
||||
let root = TestRoot::new();
|
||||
root.add_candidate("zeta", manifest("Zeta", 2, "Game"), true);
|
||||
root.add_candidate("alpha", manifest("Alpha", 1, "Game"), true);
|
||||
root.add_candidate("shell", manifest("Shell", 3, "Shell"), true);
|
||||
root.add_candidate("missing-program", manifest("Missing Program", 4, "Game"), false);
|
||||
fs::write(root.path.join("loose-file.txt"), "ignored").expect("file should be written");
|
||||
|
||||
let nested_parent = root.path.join("nested-parent");
|
||||
fs::create_dir_all(nested_parent.join("nested-game")).expect("nested dir should exist");
|
||||
fs::write(
|
||||
nested_parent.join("nested-game").join("manifest.json"),
|
||||
manifest("Nested", 5, "Game").to_string(),
|
||||
)
|
||||
.expect("nested manifest should be written");
|
||||
fs::write(nested_parent.join("nested-game").join("program.pbx"), [0_u8])
|
||||
.expect("nested program should be written");
|
||||
|
||||
let library = discover_games_root(&root.path);
|
||||
|
||||
assert_eq!(library.entries().len(), 2);
|
||||
assert_eq!(library.entries()[0].title, "Alpha");
|
||||
assert_eq!(library.entries()[0].app_id, 1);
|
||||
assert_eq!(library.entries()[0].app_version, "1.0.0");
|
||||
assert_eq!(library.entries()[0].manifest.app_mode, AppMode::Game);
|
||||
assert!(library.entries()[0].path.ends_with("alpha"));
|
||||
assert!(library.entries()[0].discovered_at >= UNIX_EPOCH);
|
||||
assert_eq!(library.entries()[1].title, "Zeta");
|
||||
|
||||
assert!(library.diagnostics().iter().any(|diagnostic| {
|
||||
diagnostic.path.ends_with("shell")
|
||||
&& diagnostic.reason == GameLibraryDiagnosticReason::NonGameAppMode
|
||||
}));
|
||||
assert!(library.diagnostics().iter().any(|diagnostic| {
|
||||
diagnostic.path.ends_with("missing-program")
|
||||
&& diagnostic.reason == GameLibraryDiagnosticReason::MissingProgram
|
||||
}));
|
||||
assert!(library.diagnostics().iter().any(|diagnostic| {
|
||||
diagnostic.path.ends_with("nested-parent")
|
||||
&& diagnostic.reason == GameLibraryDiagnosticReason::MissingManifest
|
||||
}));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn missing_root_returns_diagnostic_and_no_entries() {
|
||||
let root = TestRoot::new();
|
||||
let missing = root.path.join("missing");
|
||||
|
||||
let library = discover_games_root(&missing);
|
||||
|
||||
assert!(library.is_empty());
|
||||
assert_eq!(library.diagnostics().len(), 1);
|
||||
assert_eq!(library.diagnostics()[0].reason, GameLibraryDiagnosticReason::RootNotDirectory);
|
||||
}
|
||||
}
|
||||
@ -1,6 +1,5 @@
|
||||
pub mod async_work;
|
||||
pub mod fs;
|
||||
pub mod game_library;
|
||||
pub mod memcard;
|
||||
pub mod process;
|
||||
pub mod task;
|
||||
|
||||
@ -33,10 +33,6 @@ struct Cli {
|
||||
#[arg(long, value_name = "PATH")]
|
||||
fs_root: Option<String>,
|
||||
|
||||
/// Root directory for local game cartridge discovery
|
||||
#[arg(long, value_name = "PATH")]
|
||||
games_root: Option<String>,
|
||||
|
||||
/// Path to the capability configuration file
|
||||
#[arg(long, value_name = "PATH")]
|
||||
cap: Option<String>,
|
||||
@ -59,9 +55,6 @@ pub fn run() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let event_loop = EventLoop::new()?;
|
||||
|
||||
let mut runner = HostRunner::new(fs_root, cap_config);
|
||||
if let Some(games_root) = cli.games_root {
|
||||
runner.set_games_root(games_root);
|
||||
}
|
||||
runner.set_boot_target(boot_target);
|
||||
|
||||
event_loop.run_app(&mut runner)?;
|
||||
|
||||
@ -12,7 +12,7 @@ use prometeu_drivers::{AudioCommand, LocalFramebufferRenderBackend, MemoryBanks}
|
||||
use prometeu_firmware::{BootTarget, Firmware, FirmwareState};
|
||||
use prometeu_hal::RuntimePlatform;
|
||||
use prometeu_hal::telemetry::CertificationConfig;
|
||||
use prometeu_system::{LatestRenderFrameStore, RenderWorkerConfig, discover_games_root};
|
||||
use prometeu_system::{LatestRenderFrameStore, RenderWorkerConfig};
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
use winit::application::ApplicationHandler;
|
||||
@ -151,18 +151,6 @@ impl HostRunner {
|
||||
self.debugger.setup_boot_target(&boot_target, &mut self.firmware);
|
||||
}
|
||||
|
||||
pub(crate) fn set_games_root(&mut self, games_root: String) {
|
||||
let library = discover_games_root(&games_root);
|
||||
for diagnostic in library.diagnostics() {
|
||||
eprintln!(
|
||||
"games-root: omitted candidate {}: {:?}",
|
||||
diagnostic.path.display(),
|
||||
diagnostic.reason
|
||||
);
|
||||
}
|
||||
self.firmware.hub.set_game_library(library);
|
||||
}
|
||||
|
||||
/// Creates a new desktop runner instance.
|
||||
pub(crate) fn new(fs_root: Option<String>, cap_config: Option<CertificationConfig>) -> Self {
|
||||
let target_fps = 60;
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
{"type":"meta","next_id":{"DSC":44,"AGD":46,"DEC":37,"PLN":136,"LSN":51,"CLSN":1}}
|
||||
{"type":"meta","next_id":{"DSC":44,"AGD":45,"DEC":36,"PLN":132,"LSN":51,"CLSN":1}}
|
||||
{"type":"discussion","id":"DSC-0043","status":"open","ticket":"system-os-cartridge-switch-orchestrator","title":"SystemOS Cartridge Switch Orchestrator","created_at":"2026-07-03","updated_at":"2026-07-03","tags":["runtime","os","lifecycle","game","cartridge","architecture"],"agendas":[{"id":"AGD-0044","file":"AGD-0044-systemos-cartridge-switch-orchestrator.md","status":"open","created_at":"2026-07-03","updated_at":"2026-07-03"}],"decisions":[],"plans":[],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0039","status":"abandoned","ticket":"render-pipeline-family-and-future-3d","title":"Render Pipeline Family and Future 3D","created_at":"2026-06-04","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","architecture","pipeline"],"agendas":[{"id":"AGD-0039","file":"AGD-0039-render-pipeline-family-and-future-3d.md","status":"abandoned","created_at":"2026-06-04","updated_at":"2026-06-04","_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}],"decisions":[],"plans":[],"lessons":[],"_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}
|
||||
{"type":"discussion","id":"DSC-0040","status":"done","ticket":"vm-render-parallel-execution-boundary","title":"VM and Render Parallel Execution Boundary","created_at":"2026-06-04","updated_at":"2026-06-06","tags":["runtime","renderer","vm","concurrency","architecture","perf"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0048","file":"discussion/lessons/DSC-0040-vm-render-parallel-execution-boundary/LSN-0048-render-workers-need-a-closed-packet-contract.md","status":"done","created_at":"2026-06-06","updated_at":"2026-06-06"}]}
|
||||
@ -14,7 +14,7 @@
|
||||
{"type":"discussion","id":"DSC-0001","status":"done","ticket":"legacy-runtime-learn-import","title":"Import legacy runtime learn into discussion lessons","created_at":"2026-03-27","updated_at":"2026-03-27","tags":["migration","tech-debt"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0001","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0001-prometeu-learn-index.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0002","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0002-historical-asset-status-first-fault-and-return-contract.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0003","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0003-historical-audio-status-first-fault-and-return-contract.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0004","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0004-historical-cartridge-boot-protocol-and-manifest-authority.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0005","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0005-historical-game-memcard-slots-surface-and-semantics.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0006","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0006-historical-gfx-status-first-fault-and-return-contract.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0007","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0007-historical-retired-fault-and-input-decisions.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0008","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0008-historical-vm-core-and-assets.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0009","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0009-mental-model-asset-management.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0010","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0010-mental-model-audio.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0011","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0011-mental-model-gfx.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0012","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0012-mental-model-input.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0013","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0013-mental-model-observability-and-debugging.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0014","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0014-mental-model-portability-and-cross-platform.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0015","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0015-mental-model-save-memory-and-memcard.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0016","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0016-mental-model-status-first-and-fault-thinking.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0017","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0017-mental-model-time-and-cycles.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"},{"id":"LSN-0018","file":"discussion/lessons/DSC-0001-runtime-learn-legacy-import/LSN-0018-mental-model-touch.md","status":"done","created_at":"2026-03-27","updated_at":"2026-03-27"}]}
|
||||
{"type":"discussion","id":"DSC-0002","status":"done","ticket":"runtime-edge-test-plan","title":"Agenda - Runtime Edge Test Plan","created_at":"2026-03-27","updated_at":"2026-04-21","tags":[],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0037","file":"discussion/lessons/DSC-0002-runtime-edge-test-plan/LSN-0037-domain-gates-must-be-owned-by-the-repository.md","status":"done","created_at":"2026-04-21","updated_at":"2026-04-21"}]}
|
||||
{"type":"discussion","id":"DSC-0003","status":"open","ticket":"packed-cartridge-loader-pmc","title":"Agenda - Packed Cartridge Loader PMC","created_at":"2026-03-27","updated_at":"2026-03-27","tags":[],"agendas":[{"id":"AGD-0002","file":"AGD-0002-packed-cartridge-loader-pmc.md","status":"open","created_at":"2026-03-27","updated_at":"2026-03-27"}],"decisions":[],"plans":[],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0004","status":"in_progress","ticket":"system-run-cart","title":"Agenda - System Run Cart","created_at":"2026-03-27","updated_at":"2026-07-03","tags":[],"agendas":[{"id":"AGD-0003","file":"AGD-0003-system-run-cart.md","status":"accepted","created_at":"2026-03-27","updated_at":"2026-07-03"},{"id":"AGD-0045","file":"AGD-0045-systemos-library-root-home-game-launch.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03"}],"decisions":[{"id":"DEC-0035","file":"DEC-0035-remove-userland-system-run-cart-and-preserve-direct-boot.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0003"},{"id":"DEC-0036","file":"DEC-0036-systemos-games-root-and-home-game-launch.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0045"}],"plans":[{"id":"PLN-0129","file":"PLN-0129-remove-userland-run-cart-abi-surface.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]},{"id":"PLN-0130","file":"PLN-0130-remove-runtime-run-cart-stub-dispatch.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]},{"id":"PLN-0131","file":"PLN-0131-preserve-direct-cartridge-boot-coverage.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]},{"id":"PLN-0132","file":"PLN-0132-specify-games-root-home-launch-contract.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0036"]},{"id":"PLN-0133","file":"PLN-0133-implement-games-root-library-discovery.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0036"]},{"id":"PLN-0134","file":"PLN-0134-wire-home-game-list-launch-flow.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0036"]},{"id":"PLN-0135","file":"PLN-0135-validate-games-root-launch-end-to-end.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0036"]}],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0004","status":"in_progress","ticket":"system-run-cart","title":"Agenda - System Run Cart","created_at":"2026-03-27","updated_at":"2026-07-03","tags":[],"agendas":[{"id":"AGD-0003","file":"AGD-0003-system-run-cart.md","status":"accepted","created_at":"2026-03-27","updated_at":"2026-07-03"}],"decisions":[{"id":"DEC-0035","file":"DEC-0035-remove-userland-system-run-cart-and-preserve-direct-boot.md","status":"accepted","created_at":"2026-07-03","updated_at":"2026-07-03","ref_agenda":"AGD-0003"}],"plans":[{"id":"PLN-0129","file":"PLN-0129-remove-userland-run-cart-abi-surface.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]},{"id":"PLN-0130","file":"PLN-0130-remove-runtime-run-cart-stub-dispatch.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]},{"id":"PLN-0131","file":"PLN-0131-preserve-direct-cartridge-boot-coverage.md","status":"done","created_at":"2026-07-03","updated_at":"2026-07-03","ref_decisions":["DEC-0035"]}],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0005","status":"open","ticket":"system-fault-semantics-and-control-surface","title":"Agenda - System Fault Semantics and Control Surface","created_at":"2026-03-27","updated_at":"2026-03-27","tags":[],"agendas":[{"id":"AGD-0004","file":"AGD-0004-system-fault-semantics-and-control-surface.md","status":"open","created_at":"2026-03-27","updated_at":"2026-03-27"}],"decisions":[],"plans":[],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0006","status":"open","ticket":"vm-owned-random-service","title":"Agenda - VM-Owned Random Service","created_at":"2026-03-27","updated_at":"2026-03-27","tags":[],"agendas":[{"id":"AGD-0005","file":"AGD-0005-vm-owned-random-service.md","status":"open","created_at":"2026-03-27","updated_at":"2026-03-27"}],"decisions":[],"plans":[],"lessons":[]}
|
||||
{"type":"discussion","id":"DSC-0007","status":"open","ticket":"app-home-filesystem-surface-and-semantics","title":"Agenda - App Home Filesystem Surface and Semantics","created_at":"2026-03-27","updated_at":"2026-03-27","tags":[],"agendas":[{"id":"AGD-0006","file":"AGD-0006-app-home-filesystem-surface-and-semantics.md","status":"open","created_at":"2026-03-27","updated_at":"2026-03-27"}],"decisions":[],"plans":[],"lessons":[]}
|
||||
|
||||
@ -1,161 +0,0 @@
|
||||
---
|
||||
id: AGD-0045
|
||||
ticket: system-run-cart
|
||||
title: SystemOS Library Root and Home Game Launch
|
||||
status: accepted
|
||||
created: 2026-07-03
|
||||
resolved:
|
||||
decision:
|
||||
tags: [runtime, os, hub, cartridge, launcher, library, game, architecture]
|
||||
---
|
||||
|
||||
## Contexto
|
||||
|
||||
A `DEC-0035` fechou que `system.run_cart` nao deve existir como syscall
|
||||
userland e que boot direto por host/CLI/debug deve permanecer.
|
||||
|
||||
Isso resolveu a autoridade negativa, mas ainda nao resolveu a experiencia
|
||||
desejada para o SO: apontar o runtime para um diretorio raiz de biblioteca,
|
||||
fazer a Home listar os cartuchos encontrados ali e permitir que o usuario clique
|
||||
em um jogo para carrega-lo.
|
||||
|
||||
O objetivo pratico e um "Switch feio": uma lista simples na Home, sem UX final,
|
||||
sem marketplace e sem catalogo rico, mas capaz de provar que o SO, e nao o
|
||||
guest, escolhe e carrega um cartucho a partir de uma biblioteca local.
|
||||
|
||||
## Problema
|
||||
|
||||
Hoje temos dois caminhos separados:
|
||||
|
||||
- boot direto por `--run <cart>` funciona e carrega um cartucho unico;
|
||||
- Hub/Home existe, mas mostra acoes fixas de Shell nativo e nao lista jogos de
|
||||
uma biblioteca real.
|
||||
|
||||
Sem uma biblioteca de cartuchos visivel para o SO, o usuario nao consegue
|
||||
iniciar jogos a partir da Home. Isso deixa a agenda `system-run-cart` incompleta
|
||||
do ponto de vista de produto: removemos o `run_cart` userland, mas ainda falta a
|
||||
alternativa correta, que e o SO iniciar cartuchos por acao de usuario.
|
||||
|
||||
## Pontos Criticos
|
||||
|
||||
- O root da biblioteca deve ser fornecido pelo host como `--games-root <dir>`.
|
||||
- O scan inicial deve cobrir subdiretorios imediatos com `manifest.json`.
|
||||
- O loader de diretorio existente deve continuar sendo a autoridade para validar
|
||||
cartucho completo; a biblioteca pode ler metadados minimos para listagem.
|
||||
- A Home pode mostrar uma lista feia/clicavel; polimento visual fica fora.
|
||||
- O clique em um Game deve iniciar `LoadCartridge` pelo firmware/SystemOS, nao
|
||||
por syscall guest.
|
||||
- V1 nao precisa tratar retorno de um Game para Home, porque isso pertence a
|
||||
`AGD-0041`.
|
||||
- `.pmc`, outros tipos de app, catalogo remoto, marketplace, icones, busca e
|
||||
metadados ricos ficam fora.
|
||||
|
||||
## Opcoes
|
||||
|
||||
### Opcao A - Biblioteca apenas para listagem
|
||||
|
||||
- **Abordagem:** adicionar `--games-root`, escanear manifestos e mostrar jogos
|
||||
na Home, mas sem permitir launch ainda.
|
||||
- **Pro:** baixa complexidade; prova descoberta/catalogo local.
|
||||
- **Contra:** nao entrega o objetivo principal de carregar jogo pela Home.
|
||||
- **Manutenibilidade:** boa, mas valor funcional limitado.
|
||||
|
||||
### Opcao B - Home lista biblioteca e carrega Game quando nao ha Game ativo
|
||||
|
||||
- **Abordagem:** adicionar `--games-root`, escanear cartuchos locais, renderizar
|
||||
lista simples na Home e permitir clique para carregar um Game via
|
||||
`LoadCartridge`. A primeira versao cobre Home inicial/sem Game residente.
|
||||
- **Pro:** entrega o fluxo desejado sem abrir troca completa entre jogos.
|
||||
- **Contra:** exige passar biblioteca/acao selecionada entre host, Hub,
|
||||
firmware e loader.
|
||||
- **Manutenibilidade:** boa se a fronteira ficar clara: biblioteca descobre,
|
||||
Hub escolhe, firmware carrega.
|
||||
|
||||
### Opcao C - Biblioteca mais troca completa entre jogos
|
||||
|
||||
- **Abordagem:** Home lista biblioteca e tambem permite `Game A -> Home ->
|
||||
Game B` ja no primeiro passo.
|
||||
- **Pro:** cobre a experiencia final.
|
||||
- **Contra:** mistura biblioteca com pausa, fechamento, cleanup e falha de load;
|
||||
depende de `AGD-0041` e `AGD-0044`.
|
||||
- **Manutenibilidade:** baixa para v1.
|
||||
|
||||
## Sugestao / Recomendacao
|
||||
|
||||
Recomendo a Opcao B.
|
||||
|
||||
O v1 deve permitir:
|
||||
|
||||
- host recebe `--games-root <dir>`;
|
||||
- o SO/Hub recebe uma lista de cartuchos descobertos;
|
||||
- a Home mostra uma lista simples/clicavel de jogos;
|
||||
- clicar em um Game carrega o cartucho via firmware `LoadCartridge`;
|
||||
- boot direto por `--run <cart>` continua separado e intacto;
|
||||
- nenhum guest/app chama `run_cart`;
|
||||
- o escopo v1 acontece na Home inicial; retorno de Game para Home fica para
|
||||
`AGD-0041`, e troca `Game A -> Home -> Game B` fica para `AGD-0044`.
|
||||
|
||||
Detalhes aceitos para v1:
|
||||
|
||||
- scan apenas de subdiretorios imediatos;
|
||||
- somente cartuchos `app_mode: Game`;
|
||||
- `.pmc` fica para futuro;
|
||||
- cartuchos invalidos sao logados e omitidos da lista;
|
||||
- o modelo interno deve ser uma entry de biblioteca expansivel, nao apenas um
|
||||
summary de UI. A entry pode manter o manifest carregado em memoria, path
|
||||
interno necessario para launch e metadados operacionais como instante de
|
||||
descoberta/instalacao. A UI v1 mostra apenas `title`, `app_id` e
|
||||
`app_version`, mas futuros metadados ingeridos pela biblioteca poderao ser
|
||||
usados pelo catalogo e pela propria UI;
|
||||
- clique carrega imediatamente, sem confirmacao;
|
||||
- falha de load volta para Home e registra log/erro.
|
||||
|
||||
Essa agenda deve produzir a alternativa correta ao `run_cart` userland: uma
|
||||
acao de sistema, iniciada pela Home, que carrega cartucho escolhido pelo usuario
|
||||
a partir de uma biblioteca local.
|
||||
|
||||
## Perguntas em Aberto
|
||||
|
||||
- [x] O argumento deve se chamar `--games-root`.
|
||||
- [x] A biblioteca deve escanear apenas subdiretorios imediatos.
|
||||
- [x] A listagem v1 deve incluir apenas `app_mode: Game`.
|
||||
- [x] O scan deve logar cartuchos invalidos e omiti-los da lista.
|
||||
- [x] O Hub/SystemOS deve receber uma entry de biblioteca expansivel, capaz de
|
||||
manter o manifest carregado, path interno para launch e metadados
|
||||
operacionais como timestamp de descoberta/instalacao. A UI v1 so precisa
|
||||
mostrar `title`, `app_id` e `app_version`.
|
||||
- [x] O clique deve carregar imediatamente, sem confirmacao.
|
||||
- [x] Se um cartucho falha ao carregar, o sistema volta para Home e registra
|
||||
erro/log.
|
||||
- [x] Retorno de Game para Home nao pertence a esta agenda; fica para
|
||||
`AGD-0041`.
|
||||
- [x] O teste minimo deve provar o fluxo `games-root -> Home list -> click ->
|
||||
LoadCartridge -> GameRunning`?
|
||||
|
||||
## Criterio para Encerrar
|
||||
|
||||
A agenda pode virar decisao quando estiver claro:
|
||||
|
||||
- nome e semantica do argumento de host para root da biblioteca;
|
||||
- escopo do scan e metadados minimos;
|
||||
- fronteira entre biblioteca, Hub, firmware e loader;
|
||||
- politica v1 para cartuchos invalidos;
|
||||
- regra v1 para launch quando nao ha Game ativo;
|
||||
- fronteira explicita com `AGD-0041` e `AGD-0044`;
|
||||
- testes minimos para discovery e launch pela Home.
|
||||
|
||||
## Discussao
|
||||
|
||||
- 2026-07-03: Agenda criada como continuacao da `DSC-0004` apos a `DEC-0035`.
|
||||
A decisao anterior removeu `run_cart` userland; esta agenda define o caminho
|
||||
correto para o SO/Home carregar jogos a partir de uma biblioteca local.
|
||||
- 2026-07-03: Respostas aceitas: usar `--games-root`, escanear apenas
|
||||
subdiretorios imediatos, listar somente Games, deixar `.pmc` e outros apps
|
||||
para depois, logar/omitir invalidos, usar summary com `title`, `app_id` e
|
||||
`app_version`, carregar imediatamente no clique, e deixar retorno para Home
|
||||
sob responsabilidade da `AGD-0041`.
|
||||
- 2026-07-03: Modelo de dados refinado: a biblioteca deve produzir entries
|
||||
expansíveis, nao somente summaries de UI. Cada entry pode manter manifest em
|
||||
memoria, path interno de launch e metadados operacionais como timestamp de
|
||||
descoberta/instalacao; a UI v1 escolhe quais campos mostrar, mas o modelo
|
||||
deve permitir que metadados futuros sejam ingeridos e usados pelo catalogo/UI.
|
||||
@ -1,156 +0,0 @@
|
||||
---
|
||||
id: DEC-0036
|
||||
ticket: system-run-cart
|
||||
title: SystemOS Games Root and Home Game Launch
|
||||
status: accepted
|
||||
created: 2026-07-03
|
||||
ref_agenda: AGD-0045
|
||||
tags: []
|
||||
---
|
||||
|
||||
## Status
|
||||
|
||||
Accepted.
|
||||
|
||||
## Contexto
|
||||
|
||||
`DEC-0035` removed `system.run_cart` from the userland guest ABI and preserved
|
||||
direct host/CLI/debug cartridge boot. That decision intentionally did not
|
||||
deliver the Home/SO product flow: pointing PROMETEU at a local games directory,
|
||||
listing available games in Home, and launching a selected game by user action.
|
||||
|
||||
This decision defines the first system-owned replacement for userland
|
||||
`run_cart`: a local games-root library discovered by the host/SystemOS and
|
||||
exposed through a simple Home UI.
|
||||
|
||||
## Decisao
|
||||
|
||||
PROMETEU MUST support a host-provided games library root through
|
||||
`--games-root <dir>`.
|
||||
|
||||
The games root is a directory containing game cartridge directories as immediate
|
||||
children. V1 MUST scan only immediate child directories. Recursive discovery is
|
||||
out of scope.
|
||||
|
||||
The v1 games library MUST include only cartridges whose manifest declares
|
||||
`app_mode: Game`. Shell/System apps, `.pmc` packages, remote catalogs,
|
||||
marketplace/distribution metadata, rich icons, search, and non-game apps are out
|
||||
of scope.
|
||||
|
||||
The library MUST produce expandable internal entries, not UI-only summaries.
|
||||
Each entry MUST retain enough internal data to launch the cartridge and to grow
|
||||
as a catalog model. At minimum, each entry MUST include:
|
||||
|
||||
- loaded manifest data;
|
||||
- `title`;
|
||||
- `app_id`;
|
||||
- `app_version`;
|
||||
- internal cartridge path;
|
||||
- operational discovery metadata, including a timestamp or equivalent discovery
|
||||
marker.
|
||||
|
||||
The Home UI v1 SHOULD display only `title`, `app_id`, and `app_version`. It MAY
|
||||
hide path and operational metadata.
|
||||
|
||||
Invalid cartridge candidates MUST be logged and omitted from the Home game list.
|
||||
|
||||
Selecting a listed Game in Home MUST immediately request a system-owned launch
|
||||
through firmware/SystemOS, resulting in `LoadCartridge` for that cartridge. This
|
||||
MUST NOT use a guest syscall and MUST NOT reintroduce userland `run_cart`.
|
||||
|
||||
If launch fails, the machine MUST return to or remain in Home and record an
|
||||
error/log. A polished error UI is out of scope.
|
||||
|
||||
Booting directly with `--run <cart>` MUST remain separate and unchanged.
|
||||
|
||||
Returning from a running Game to Home is outside this decision and belongs to
|
||||
`AGD-0041`. Switching from `Game A -> Home -> Game B` after a game is already
|
||||
active belongs to `DSC-0043 / AGD-0044`.
|
||||
|
||||
## Rationale
|
||||
|
||||
The previous `run_cart` surface was wrong because it made cartridge launch look
|
||||
like an app/userland capability. The desired behavior is still valid, but the
|
||||
authority must live in the system: Home presents available games and the
|
||||
firmware/SystemOS loads the selected cartridge.
|
||||
|
||||
Using `--games-root` keeps the v1 product model honest: this is a local game
|
||||
library, not a general app root. Other app types can be introduced later without
|
||||
forcing the first launcher model to pretend it is a full marketplace.
|
||||
|
||||
Immediate child scanning keeps discovery deterministic and testable. `.pmc` and
|
||||
recursive layouts can be added after the directory-cartridge path is proven.
|
||||
|
||||
An expandable entry model avoids prematurely freezing the UI shape as the data
|
||||
model. The UI is intentionally simple, but the catalog model needs room for
|
||||
future metadata such as package origin, installation/discovery timestamps, rich
|
||||
presentation fields, and packaged cartridge details.
|
||||
|
||||
## Invariantes / Contrato
|
||||
|
||||
- `--games-root <dir>` is the v1 host argument for a local games library.
|
||||
- The games root is Game-only in v1.
|
||||
- Discovery scans immediate child directories only.
|
||||
- Directory candidates without valid Game cartridge metadata are logged and
|
||||
omitted.
|
||||
- Library entries are internal catalog records, not direct UI DTOs.
|
||||
- The UI v1 displays a simple clickable list and may show only `title`,
|
||||
`app_id`, and `app_version`.
|
||||
- The internal entry retains cartridge path and loaded manifest data for launch.
|
||||
- Home selection is a system action that enters firmware/SystemOS loading. It is
|
||||
not a guest syscall.
|
||||
- `--run <cart>` direct boot remains independent from `--games-root`.
|
||||
- Return-to-Home and game-to-game switching are not implemented by this
|
||||
decision.
|
||||
|
||||
## Impactos
|
||||
|
||||
- **Host:** add a `--games-root <dir>` argument and pass the resolved root into
|
||||
runtime/firmware/SystemOS initialization.
|
||||
- **SystemOS / Hub:** add a local game library model and expose entries to Home.
|
||||
Home must render a minimal clickable list and emit a system-owned launch
|
||||
action for a selected entry.
|
||||
- **Firmware:** consume the Home launch action and transition to
|
||||
`LoadCartridge` with the selected cartridge path.
|
||||
- **Loader:** continue to validate complete directory cartridges. Discovery may
|
||||
read manifest metadata, but full launch still uses the existing loader.
|
||||
- **Runtime / VM:** no userland ABI is added. No guest syscall participates in
|
||||
launch.
|
||||
- **Specs / Docs:** document `--games-root`, Game-only v1 discovery, and the
|
||||
distinction between direct boot, games library launch, and future game
|
||||
switching.
|
||||
- **Tests:** cover discovery, invalid omission/logging, Home action emission,
|
||||
and the end-to-end path from games root selection to `GameRunning`.
|
||||
|
||||
## Alternativas Descartadas
|
||||
|
||||
- **List only, no launch:** rejected because it does not satisfy the product
|
||||
goal of starting games from Home.
|
||||
- **General app root:** rejected for v1 because Shell/System apps need separate
|
||||
lifecycle and UI contracts.
|
||||
- **Recursive discovery:** rejected for v1 to keep semantics deterministic.
|
||||
- **`.pmc` discovery:** rejected for v1 because packed cartridge loading is a
|
||||
separate open agenda.
|
||||
- **Game-to-game switch now:** rejected because it depends on foreground and
|
||||
cartridge-switch orchestration work in `AGD-0041` and `AGD-0044`.
|
||||
|
||||
## Referencias
|
||||
|
||||
- Source agenda: `AGD-0045`
|
||||
- Userland run-cart removal: `DEC-0035`
|
||||
- Foreground/Home return scope: `AGD-0041`
|
||||
- Future cartridge switch orchestration: `DSC-0043 / AGD-0044`
|
||||
|
||||
## Propagacao Necessaria
|
||||
|
||||
- Add or update runtime specs for games-root discovery and Home launch.
|
||||
- Add host CLI argument plumbing for `--games-root`.
|
||||
- Add a catalog/library entry model.
|
||||
- Add Hub/Home list rendering and click handling.
|
||||
- Add firmware/SystemOS action routing to `LoadCartridge`.
|
||||
- Add tests for discovery, invalid candidates, action emission, and
|
||||
`games-root -> Home click -> GameRunning`.
|
||||
|
||||
## Revision Log
|
||||
|
||||
- 2026-07-03: Initial draft from `AGD-0045`.
|
||||
@ -1,103 +0,0 @@
|
||||
---
|
||||
id: PLN-0132
|
||||
ticket: system-run-cart
|
||||
title: Specify Games Root Home Launch Contract
|
||||
status: done
|
||||
created: 2026-07-03
|
||||
ref_decisions: [DEC-0036]
|
||||
tags: []
|
||||
---
|
||||
|
||||
## Briefing
|
||||
|
||||
`DEC-0036` establishes a new system-owned game library launch path:
|
||||
the host receives `--games-root <dir>`, SystemOS/Home lists valid Game
|
||||
directory cartridges from that root, and selecting one starts the cartridge
|
||||
through firmware loading rather than a guest syscall.
|
||||
|
||||
This plan updates the normative specs before code is changed.
|
||||
|
||||
## Objective
|
||||
|
||||
Document the v1 games-root and Home launch contract in the canonical runtime
|
||||
specs so implementation plans cannot drift back into userland `run_cart` or
|
||||
general app-library semantics.
|
||||
|
||||
## Dependencies
|
||||
|
||||
- Source decision: `DEC-0036`.
|
||||
- Prior decision: `DEC-0035`, which removed userland `system.run_cart` and
|
||||
preserved direct `--run` boot.
|
||||
- This plan must be completed before `PLN-0133`, `PLN-0134`, and `PLN-0135`.
|
||||
|
||||
## Scope
|
||||
|
||||
- Update the runtime specs to define `--games-root <dir>` as the v1 local games
|
||||
library root.
|
||||
- Specify that discovery scans only immediate child directories.
|
||||
- Specify that v1 library discovery includes only valid directory cartridges
|
||||
with `app_mode: Game`.
|
||||
- Specify that `.pmc`, recursive discovery, Shell/System apps, marketplace
|
||||
metadata, rich presentation, search, and non-game apps are out of scope.
|
||||
- Specify the internal library entry contract: loaded manifest data, `title`,
|
||||
`app_id`, `app_version`, internal cartridge path, and discovery metadata.
|
||||
- Specify that Home v1 may display only `title`, `app_id`, and `app_version`.
|
||||
- Specify that selecting a Home game emits a system-owned launch request that
|
||||
transitions through firmware/SystemOS into `LoadCartridge`.
|
||||
- Specify that invalid candidates are logged and omitted.
|
||||
- Specify that launch failure remains or returns to Home and logs the failure.
|
||||
- Reaffirm that direct `--run <cart>` boot remains independent and unchanged.
|
||||
|
||||
## Non-Goals
|
||||
|
||||
- No Rust implementation.
|
||||
- No Home UI changes.
|
||||
- No `.pmc` discovery or packaged-cartridge spec changes.
|
||||
- No recursive library layout.
|
||||
- No return-to-Home behavior for a running Game.
|
||||
- No Game A -> Home -> Game B orchestration.
|
||||
- No guest syscall or userland ABI addition.
|
||||
|
||||
## Execution Method
|
||||
|
||||
1. Update [docs/specs/runtime/14-boot-profiles.md](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/docs/specs/runtime/14-boot-profiles.md) with:
|
||||
- direct `--run` boot remaining a single-cartridge boot profile;
|
||||
- `--games-root <dir>` as a SystemOS/Home library profile;
|
||||
- the distinction between direct boot, Home launch, and future game-switch
|
||||
orchestration.
|
||||
2. Update [docs/specs/runtime/12-firmware-pos-and-prometeuhub.md](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/docs/specs/runtime/12-firmware-pos-and-prometeuhub.md) with:
|
||||
- Home's responsibility to display the local games library;
|
||||
- the system-owned launch action boundary;
|
||||
- failure handling that leaves the machine in Home and records an error.
|
||||
3. Update [docs/specs/runtime/13-cartridge.md](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/docs/specs/runtime/13-cartridge.md) with:
|
||||
- directory-cartridge discovery requirements for library candidates;
|
||||
- Game-only filtering by manifest `app_mode`;
|
||||
- invalid candidate omission and diagnostics.
|
||||
4. Update [docs/specs/runtime/16-host-abi-and-syscalls.md](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/docs/specs/runtime/16-host-abi-and-syscalls.md) only if needed to reinforce that no guest syscall owns cartridge launch.
|
||||
5. Keep all spec text in English.
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- The specs define `--games-root <dir>` and do not describe it as a generic app
|
||||
root.
|
||||
- The specs state that v1 scans immediate child directories only.
|
||||
- The specs state that only valid Game directory cartridges enter the Home list.
|
||||
- The specs state that Home launch is system-owned and enters `LoadCartridge`.
|
||||
- The specs preserve `--run <cart>` as a separate direct boot path.
|
||||
- The specs explicitly exclude `.pmc`, recursive discovery, return-to-Home, and
|
||||
game-switch orchestration from this implementation slice.
|
||||
- No spec reintroduces userland `run_cart`.
|
||||
|
||||
## Tests
|
||||
|
||||
- Run `discussion validate`.
|
||||
- Run targeted text checks for `--games-root`, `LoadCartridge`, and absence of
|
||||
`system.run_cart` as an active public launch mechanism in edited specs.
|
||||
|
||||
## Affected Artifacts
|
||||
|
||||
- `docs/specs/runtime/12-firmware-pos-and-prometeuhub.md`
|
||||
- `docs/specs/runtime/13-cartridge.md`
|
||||
- `docs/specs/runtime/14-boot-profiles.md`
|
||||
- `docs/specs/runtime/16-host-abi-and-syscalls.md`
|
||||
- `discussion/workflow/plans/PLN-0132-specify-games-root-home-launch-contract.md`
|
||||
@ -1,118 +0,0 @@
|
||||
---
|
||||
id: PLN-0133
|
||||
ticket: system-run-cart
|
||||
title: Implement Games Root Library Discovery
|
||||
status: done
|
||||
created: 2026-07-03
|
||||
ref_decisions: [DEC-0036]
|
||||
tags: []
|
||||
---
|
||||
|
||||
## Briefing
|
||||
|
||||
`DEC-0036` requires a host-provided games root and an expandable internal
|
||||
library model before Home can render or launch games. This plan implements the
|
||||
library discovery and host plumbing only; UI launch wiring is handled by
|
||||
`PLN-0134`.
|
||||
|
||||
## Objective
|
||||
|
||||
Add a tested games-root discovery model that scans immediate child directory
|
||||
cartridges, filters to valid Game manifests, records diagnostics for invalid
|
||||
candidates, and carries enough metadata for Home rendering and later launch.
|
||||
|
||||
## Dependencies
|
||||
|
||||
- Source decision: `DEC-0036`.
|
||||
- `PLN-0132` should be completed first so code follows the documented contract.
|
||||
- Existing cartridge manifest and directory loader behavior in the console
|
||||
crates.
|
||||
- Existing host CLI and `HostRunner` boot setup.
|
||||
|
||||
## Scope
|
||||
|
||||
- Add `--games-root <PATH>` to the desktop host CLI.
|
||||
- Pass the optional games root into the host runner / firmware initialization
|
||||
path without changing direct `--run` or `--debug` boot behavior.
|
||||
- Add a SystemOS-owned games library model for directory cartridge discovery.
|
||||
- Scan only immediate child directories of the root.
|
||||
- Read and retain manifest data for each valid candidate.
|
||||
- Include only candidates whose manifest declares `app_mode: Game`.
|
||||
- Retain internal cartridge path and operational discovery metadata on each
|
||||
entry.
|
||||
- Emit diagnostics for invalid, unreadable, or non-Game candidates and omit
|
||||
them from the returned entries.
|
||||
- Keep discovery independent from full cartridge launch: discovery reads
|
||||
metadata; launch still uses the existing loader in `PLN-0134`.
|
||||
|
||||
## Non-Goals
|
||||
|
||||
- No Home list rendering.
|
||||
- No click handling or `LoadCartridge` transition.
|
||||
- No `.pmc` discovery.
|
||||
- No recursive scan.
|
||||
- No Shell/System app catalog.
|
||||
- No marketplace metadata, icons, search, sorting UI, or polished errors.
|
||||
- No new guest syscall.
|
||||
|
||||
## Execution Method
|
||||
|
||||
1. Introduce a library/discovery module in the SystemOS side, preferably under
|
||||
`crates/console/prometeu-system/src/services/` unless the existing module
|
||||
layout has a more local owner.
|
||||
2. Define an internal entry type with at least:
|
||||
- loaded cartridge manifest data;
|
||||
- `title`;
|
||||
- `app_id`;
|
||||
- `app_version`;
|
||||
- internal cartridge path;
|
||||
- discovery metadata, using `SystemTime` or another explicit discovery
|
||||
marker.
|
||||
3. Define discovery diagnostics that can be logged by the caller and asserted in
|
||||
tests.
|
||||
4. Implement a scanner that:
|
||||
- accepts an optional root path;
|
||||
- returns an empty library when no root is configured;
|
||||
- iterates only immediate child directories;
|
||||
- parses `manifest.json` using structured manifest types, not ad hoc string
|
||||
matching;
|
||||
- filters to `app_mode: Game`;
|
||||
- sorts entries deterministically for stable Home presentation and tests.
|
||||
5. Add `--games-root <PATH>` to
|
||||
[crates/host/prometeu-host-desktop-winit/src/lib.rs](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/crates/host/prometeu-host-desktop-winit/src/lib.rs)
|
||||
and pass the path into
|
||||
[crates/host/prometeu-host-desktop-winit/src/runner.rs](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/crates/host/prometeu-host-desktop-winit/src/runner.rs).
|
||||
6. Store or expose the discovered library to firmware/SystemOS in a way that
|
||||
`PLN-0134` can consume without re-scanning inside the Home click path.
|
||||
7. Add focused unit tests using temporary cartridge roots with:
|
||||
- one valid Game directory cartridge;
|
||||
- one valid non-Game cartridge;
|
||||
- one invalid directory;
|
||||
- one nested directory that must not be discovered.
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- `--games-root <PATH>` is accepted by the desktop host CLI.
|
||||
- Absence of `--games-root` leaves existing Hub boot behavior unchanged.
|
||||
- Direct `--run <cart>` and `--debug <cart>` behavior remains unchanged.
|
||||
- Discovery returns only immediate valid Game directory cartridges.
|
||||
- Each library entry retains manifest data, path, title, app id, app version,
|
||||
and discovery metadata.
|
||||
- Invalid candidates are represented in diagnostics and excluded from entries.
|
||||
- Discovery does not fully load or boot cartridge programs.
|
||||
|
||||
## Tests
|
||||
|
||||
- Add and run focused games-library discovery tests in the owning console crate.
|
||||
- Run `cargo test -p prometeu-system` if the library lives in
|
||||
`prometeu-system`.
|
||||
- Run `cargo test -p prometeu-host-desktop-winit` for CLI/runner plumbing.
|
||||
- Run `discussion validate`.
|
||||
|
||||
## Affected Artifacts
|
||||
|
||||
- `crates/console/prometeu-system/src/services/`
|
||||
- `crates/console/prometeu-system/src/lib.rs` or module exports as needed
|
||||
- `crates/host/prometeu-host-desktop-winit/src/lib.rs`
|
||||
- `crates/host/prometeu-host-desktop-winit/src/runner.rs`
|
||||
- `discussion/workflow/plans/PLN-0133-implement-games-root-library-discovery.md`
|
||||
@ -1,104 +0,0 @@
|
||||
---
|
||||
id: PLN-0134
|
||||
ticket: system-run-cart
|
||||
title: Wire Home Game List Launch Flow
|
||||
status: done
|
||||
created: 2026-07-03
|
||||
ref_decisions: [DEC-0036]
|
||||
tags: []
|
||||
---
|
||||
|
||||
## Briefing
|
||||
|
||||
After `PLN-0133`, SystemOS can discover a local Game library but Home still
|
||||
does not present or launch those entries. This plan wires the discovered
|
||||
library into Prometeu Hub/Home and routes a selected game to firmware
|
||||
`LoadCartridge`.
|
||||
|
||||
## Objective
|
||||
|
||||
Make Home display a minimal clickable games list and launch the selected Game
|
||||
through a system-owned firmware/SystemOS path, without reintroducing userland
|
||||
`run_cart`.
|
||||
|
||||
## Dependencies
|
||||
|
||||
- Source decision: `DEC-0036`.
|
||||
- `PLN-0132` for documented contract.
|
||||
- `PLN-0133` for `--games-root` plumbing and the internal library entry model.
|
||||
- Existing Prometeu Hub Home profile and firmware state transitions.
|
||||
|
||||
## Scope
|
||||
|
||||
- Provide the discovered games library to Prometeu Hub/Home.
|
||||
- Render a minimal Home list showing `title`, `app_id`, and `app_version`.
|
||||
- Add Home hit-testing/click handling for game entries.
|
||||
- Extend the system profile action model with a system-owned game launch action.
|
||||
- Handle that action in firmware/SystemOS by loading the selected cartridge via
|
||||
the existing cartridge loader and entering `LoadCartridge`.
|
||||
- On load failure, log/record the error and keep or return the machine to Home.
|
||||
- Preserve existing native shell launch behavior.
|
||||
|
||||
## Non-Goals
|
||||
|
||||
- No polished launcher UI.
|
||||
- No icons, screenshots, search, filtering, or marketplace metadata.
|
||||
- No return-to-Home while a Game is running.
|
||||
- No Game A -> Home -> Game B foreground orchestration.
|
||||
- No `.pmc` launch support.
|
||||
- No guest syscall.
|
||||
- No direct-boot behavior changes.
|
||||
|
||||
## Execution Method
|
||||
|
||||
1. Extend the SystemOS/Hub action type currently represented by
|
||||
`SystemProfileAction::LaunchNativeShell` with a game-launch action that
|
||||
carries a stable reference to the selected library entry or cartridge path.
|
||||
2. Update the Prometeu Hub state in
|
||||
[crates/console/prometeu-system/src/programs/prometeu_hub.rs](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/crates/console/prometeu-system/src/programs/prometeu_hub.rs)
|
||||
or its local modules to accept the discovered game entries.
|
||||
3. Render the Home games list with stable dimensions and simple clickable rows.
|
||||
Rows must display only `title`, `app_id`, and `app_version` for v1.
|
||||
4. Add hit-testing so selecting a row emits the game-launch action immediately.
|
||||
5. Update
|
||||
[crates/console/prometeu-firmware/src/firmware/steps/firmware_step_hub_home.rs](/Users/niltonconstantino/personal/workspace.personal/intrepid/prometeu/runtime/crates/console/prometeu-firmware/src/firmware/steps/firmware_step_hub_home.rs)
|
||||
to consume the new action.
|
||||
6. In the firmware action handler:
|
||||
- call the existing cartridge loader for the selected path;
|
||||
- on success, return `FirmwareState::LoadCartridge(...)`;
|
||||
- on failure, log/record the error and remain in the Home path.
|
||||
7. Ensure shell launch still works exactly as before.
|
||||
8. Add unit or integration tests for:
|
||||
- Home list presentation data;
|
||||
- click-to-action emission;
|
||||
- firmware action handling success;
|
||||
- firmware action handling failure.
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- Starting the host with `--games-root <dir>` exposes valid Game entries in
|
||||
Home.
|
||||
- The Home list displays `title`, `app_id`, and `app_version`.
|
||||
- Clicking a listed Game routes through a system action and enters
|
||||
`LoadCartridge`.
|
||||
- The launch path does not use a guest syscall and does not mention
|
||||
`system.run_cart`.
|
||||
- Invalid or failing launch paths remain in Home and record an error.
|
||||
- Existing native shell Home actions continue to work.
|
||||
- Direct `--run` remains separate and unchanged.
|
||||
|
||||
## Tests
|
||||
|
||||
- Run `cargo test -p prometeu-system` for Hub action and presentation behavior.
|
||||
- Run `cargo test -p prometeu-firmware` for firmware transition behavior.
|
||||
- Run `cargo test -p prometeu-host-desktop-winit` if runner integration changes.
|
||||
- Run `discussion validate`.
|
||||
|
||||
## Affected Artifacts
|
||||
|
||||
- `crates/console/prometeu-system/src/programs/prometeu_hub.rs`
|
||||
- `crates/console/prometeu-system/src/services/`
|
||||
- `crates/console/prometeu-firmware/src/firmware/steps/firmware_step_hub_home.rs`
|
||||
- `crates/console/prometeu-firmware/src/firmware/firmware.rs`
|
||||
- `crates/host/prometeu-host-desktop-winit/src/runner.rs`
|
||||
- `discussion/workflow/plans/PLN-0134-wire-home-game-list-launch-flow.md`
|
||||
@ -1,99 +0,0 @@
|
||||
---
|
||||
id: PLN-0135
|
||||
ticket: system-run-cart
|
||||
title: Validate Games Root Launch End To End
|
||||
status: done
|
||||
created: 2026-07-03
|
||||
ref_decisions: [DEC-0036]
|
||||
tags: []
|
||||
---
|
||||
|
||||
## Briefing
|
||||
|
||||
`PLN-0132` through `PLN-0134` specify, discover, display, and launch games
|
||||
from a local games root. This plan closes the slice by adding end-to-end
|
||||
validation evidence and manual smoke instructions for the product behavior the
|
||||
user wants: point the SO at a directory, click a listed game, and boot it.
|
||||
|
||||
## Objective
|
||||
|
||||
Prove the complete `--games-root -> Home list -> click -> LoadCartridge ->
|
||||
GameRunning` path while preserving direct `--run` boot and the absence of
|
||||
userland `run_cart`.
|
||||
|
||||
## Dependencies
|
||||
|
||||
- Source decision: `DEC-0036`.
|
||||
- `PLN-0132`, `PLN-0133`, and `PLN-0134` must be complete.
|
||||
- Existing test cartridge fixtures, especially `test-cartridges/stress-console`.
|
||||
|
||||
## Scope
|
||||
|
||||
- Add automated integration coverage for the full games-root Home launch path
|
||||
where the existing host/firmware test seams allow it.
|
||||
- Add or document a minimal local games-root fixture using existing directory
|
||||
cartridges.
|
||||
- Validate invalid-candidate omission at the end-to-end boundary.
|
||||
- Validate direct `--run` still works after games-root wiring.
|
||||
- Capture manual smoke-test commands for release-mode functional verification.
|
||||
|
||||
## Non-Goals
|
||||
|
||||
- No new product UI polish.
|
||||
- No screenshot automation unless the existing test harness already supports it
|
||||
cleanly.
|
||||
- No return-to-Home after a running Game.
|
||||
- No Game A -> Home -> Game B orchestration.
|
||||
- No `.pmc` validation.
|
||||
- No broad performance tuning beyond confirming release-mode smoke behavior.
|
||||
|
||||
## Execution Method
|
||||
|
||||
1. Add an integration-style firmware or host test that constructs a games root
|
||||
with a valid Game directory cartridge and boots to Hub/Home with that root.
|
||||
2. Drive the Home selection path through the same action path used by user
|
||||
input, not by calling the cartridge loader directly.
|
||||
3. Assert that the machine reaches `LoadCartridge` or `GameRunning`, depending
|
||||
on the most stable observable state available in the test harness.
|
||||
4. Add a negative case with an invalid candidate and assert it is omitted or
|
||||
reported as a diagnostic without appearing in Home.
|
||||
5. Add a regression assertion that no public guest syscall named
|
||||
`system.run_cart` is required by this path.
|
||||
6. Re-run direct boot tests or add a small regression test proving
|
||||
`--run test-cartridges/stress-console` remains independent from
|
||||
`--games-root`.
|
||||
7. Record manual smoke commands in the relevant spec or developer-facing doc:
|
||||
- `cargo run --release -p prometeu-host-desktop-winit -- --games-root test-cartridges`
|
||||
- `cargo run --release -p prometeu-host-desktop-winit -- --run test-cartridges/stress-console`
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- Automated tests cover a valid games-root Home launch path.
|
||||
- Automated tests cover invalid candidate omission or diagnostics at the
|
||||
end-to-end boundary.
|
||||
- Automated or documented validation proves direct `--run` still works.
|
||||
- Manual smoke instructions use release mode for realistic interactive speed.
|
||||
- Validation evidence shows no guest syscall participates in launch.
|
||||
- `discussion validate` passes.
|
||||
|
||||
## Tests
|
||||
|
||||
- Run `cargo test -p prometeu-system`.
|
||||
- Run `cargo test -p prometeu-firmware`.
|
||||
- Run `cargo test -p prometeu-host-desktop-winit`.
|
||||
- Run `cargo test -p prometeu-hal syscalls` to keep the removed syscall surface
|
||||
guarded.
|
||||
- Manually smoke test:
|
||||
`cargo run --release -p prometeu-host-desktop-winit -- --games-root test-cartridges`.
|
||||
- Manually smoke test:
|
||||
`cargo run --release -p prometeu-host-desktop-winit -- --run test-cartridges/stress-console`.
|
||||
- Run `discussion validate`.
|
||||
|
||||
## Affected Artifacts
|
||||
|
||||
- `crates/console/prometeu-system/`
|
||||
- `crates/console/prometeu-firmware/`
|
||||
- `crates/host/prometeu-host-desktop-winit/`
|
||||
- `crates/console/prometeu-hal/src/syscalls/tests.rs`
|
||||
- Runtime specs or developer docs containing smoke commands
|
||||
- `discussion/workflow/plans/PLN-0135-validate-games-root-launch-end-to-end.md`
|
||||
@ -39,10 +39,6 @@ The VM does not own the machine lifecycle. Firmware does.
|
||||
`Hub`, `Task(TaskId)`, and `Overlay`.
|
||||
- **Shell task window**: a `WindowManager` window whose owner is
|
||||
`WindowOwner::Task(TaskId)`.
|
||||
- **Games root**: a host-provided local directory used by Hub/Home to discover
|
||||
Game directory cartridges.
|
||||
- **Library entry**: an internal catalog record retained by Hub/SystemOS for a
|
||||
discovered cartridge.
|
||||
|
||||
## 3 POS Responsibilities
|
||||
|
||||
@ -69,20 +65,9 @@ PrometeuHub is responsible for:
|
||||
- reading cartridge metadata needed for launch decisions;
|
||||
- deciding launch behavior based on `AppMode`;
|
||||
- managing the system window surface for system-mode apps.
|
||||
- presenting the host-provided local games library when `--games-root <dir>` is
|
||||
configured;
|
||||
- emitting system-owned launch actions for selected Home entries.
|
||||
|
||||
The Hub does not execute bytecode directly. It always delegates execution setup to POS.
|
||||
|
||||
For v1, the local games library is Game-only. Hub/Home must not expose Shell or
|
||||
System cartridges from the games root. The internal library entry must retain
|
||||
the loaded manifest data, `title`, `app_id`, `app_version`, the cartridge path,
|
||||
and discovery metadata such as a timestamp or equivalent discovery marker.
|
||||
|
||||
The Home UI may display only `title`, `app_id`, and `app_version`. Path and
|
||||
operational metadata may remain internal.
|
||||
|
||||
## 5 App Modes
|
||||
|
||||
### Game
|
||||
@ -169,16 +154,6 @@ If VM initialization fails, firmware transitions to the crash path.
|
||||
|
||||
POS selects the cartridge and its execution context, but the cartridge's initial callable is not chosen by firmware metadata. Execution starts from the cartridge boot protocol defined in [`13-cartridge.md`](13-cartridge.md), currently `func_id = 0`.
|
||||
|
||||
When Home launches a discovered Game entry, the request is a system-owned action
|
||||
from PrometeuHub to POS/firmware. Firmware must load the selected cartridge
|
||||
through the normal cartridge loader and transition to `LoadCartridge` on
|
||||
success. This path must not use a guest syscall and must not reintroduce
|
||||
userland `run_cart`.
|
||||
|
||||
If the selected cartridge cannot be loaded, firmware must leave or return the
|
||||
machine in the Hub/Home flow and record the failure through diagnostics or
|
||||
logging. A polished Home error surface is not required by v1.
|
||||
|
||||
## 8 Firmware States
|
||||
|
||||
The current firmware state model includes:
|
||||
|
||||
@ -175,30 +175,10 @@ Runtime loading policy:
|
||||
|
||||
This is the working runtime/dev form used by the current loader.
|
||||
|
||||
Directory cartridges are also the only form discovered by the v1 local Home
|
||||
games library. When a host provides `--games-root <dir>`, discovery scans only
|
||||
immediate child directories under that root. Each child directory is a candidate
|
||||
cartridge.
|
||||
|
||||
For the v1 Home games library:
|
||||
|
||||
- a candidate must have a valid `manifest.json`;
|
||||
- the manifest must declare `app_mode: "Game"`;
|
||||
- the library retains the loaded manifest data, `title`, `app_id`,
|
||||
`app_version`, the internal cartridge path, and discovery metadata;
|
||||
- invalid candidates are logged or reported as diagnostics and omitted from the
|
||||
Home list;
|
||||
- valid non-Game cartridges are omitted from the Game library.
|
||||
|
||||
Discovery reads metadata for cataloging. It does not replace the normal
|
||||
cartridge loader used when firmware starts the selected cartridge.
|
||||
|
||||
### Packaged `.pmc` form
|
||||
|
||||
This form is recognized conceptually by the loader boundary, but its actual load path is not implemented yet.
|
||||
|
||||
Packaged `.pmc` cartridges are not discovered by the v1 Home games library.
|
||||
|
||||
The cartridge spec therefore distinguishes:
|
||||
|
||||
- supported current load form;
|
||||
|
||||
@ -18,9 +18,6 @@ enum BootTarget {
|
||||
|
||||
This is a firmware/host orchestration contract, not a guest-visible ABI.
|
||||
|
||||
The local Home games library is not a separate firmware boot target. It is host
|
||||
configuration consumed by the Hub profile after boot.
|
||||
|
||||
## 2 Boot Modes
|
||||
|
||||
### Hub
|
||||
@ -30,10 +27,6 @@ When the boot target is `Hub`:
|
||||
- firmware boots into the Hub flow;
|
||||
- no cartridge is auto-launched.
|
||||
|
||||
If the host also provides `--games-root <dir>`, the Hub may discover and render
|
||||
valid Game cartridges from that root. Selecting one is a system-owned Home
|
||||
action that requests cartridge loading after the Hub is already running.
|
||||
|
||||
### Cartridge
|
||||
|
||||
When the boot target is `Cartridge`:
|
||||
@ -66,7 +59,6 @@ Typical host-facing boot intents are:
|
||||
- default start -> enter Hub;
|
||||
- run cartridge -> boot with cartridge target;
|
||||
- debug cartridge -> boot with cartridge target plus debug mode parameters.
|
||||
- games-root start -> enter Hub with a local Game library for Home.
|
||||
|
||||
The CLI is an entry surface for boot target selection; the firmware contract remains the same underneath.
|
||||
|
||||
@ -75,30 +67,6 @@ direct cartridge boot surfaces. Direct boot is not requested by guest bytecode
|
||||
through a `system.run_cart` syscall or any other app-callable cartridge boot
|
||||
ABI.
|
||||
|
||||
`--run <cart>` and `--debug <cart>` are direct cartridge boot profiles. They
|
||||
select one cartridge before normal Hub/Home interaction and remain independent
|
||||
from the local library.
|
||||
|
||||
`--games-root <dir>` is a Hub/Home library configuration. It does not
|
||||
auto-launch a cartridge and does not create a guest-visible launch API.
|
||||
|
||||
The v1 games root contract is:
|
||||
|
||||
- the root contains directory cartridges as immediate child directories;
|
||||
- recursive discovery is not performed;
|
||||
- only valid cartridges whose manifest declares `app_mode: "Game"` are listed;
|
||||
- Shell/System apps, packaged `.pmc` cartridges, remote catalogs, marketplace
|
||||
metadata, search, icons, and rich presentation are outside this profile;
|
||||
- invalid candidates are logged and omitted from the Home list;
|
||||
- Home entries may display only `title`, `app_id`, and `app_version`;
|
||||
- selecting a Home entry requests firmware/SystemOS loading for that cartridge
|
||||
and transitions through `LoadCartridge`;
|
||||
- launch failure leaves or returns the machine to Home and records an error.
|
||||
|
||||
Game-to-game switching after a game is already active is not part of this boot
|
||||
profile. That orchestration belongs to the foreground/home and cartridge switch
|
||||
contracts.
|
||||
|
||||
## 5 Firmware State Relationship
|
||||
|
||||
Boot target selection feeds into firmware states such as:
|
||||
@ -127,22 +95,7 @@ When booting a cartridge in debug mode:
|
||||
|
||||
Debug mode changes orchestration, not the cartridge contract.
|
||||
|
||||
## 7 Smoke Validation
|
||||
|
||||
The local Home library path should be smoke tested in release mode for realistic
|
||||
interactive speed:
|
||||
|
||||
```sh
|
||||
cargo run --release -p prometeu-host-desktop-winit -- --games-root test-cartridges
|
||||
```
|
||||
|
||||
Direct single-cartridge boot remains a separate validation path:
|
||||
|
||||
```sh
|
||||
cargo run --release -p prometeu-host-desktop-winit -- --run test-cartridges/stress-console
|
||||
```
|
||||
|
||||
## 8 Relationship to Other Specs
|
||||
## 7 Relationship to Other Specs
|
||||
|
||||
- [`12-firmware-pos-and-prometeuhub.md`](12-firmware-pos-and-prometeuhub.md) defines the firmware state machine that consumes boot targets.
|
||||
- [`13-cartridge.md`](13-cartridge.md) defines cartridge structure.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user