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9cb0e77b01
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Audio Status-First Surface and Fault Matrix
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2026-03-24 13:40:52 +00:00 |
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fd5a5cd22c
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GFX Status-First Surface and Fault Matrix
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2026-03-24 13:40:52 +00:00 |
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27d26b328b
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implements memcard
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2026-03-24 13:40:51 +00:00 |
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91f67e3aaf
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PR006: add status-trap-panic conformance regression tests
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2026-03-24 13:40:51 +00:00 |
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c8b3b6afcc
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PR004: implement asset status-first lifecycle surface
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2026-03-24 13:40:51 +00:00 |
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998252aa25
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PR003: implement audio status-first returns for play operations
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2026-03-24 13:40:50 +00:00 |
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fe6931d420
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PR002: implement gfx status-first contract for set_sprite
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2026-03-24 13:40:50 +00:00 |
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10dfc7bf15
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implemented intrinsecs de input and specs adjustment
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2026-03-24 13:40:48 +00:00 |
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9a60754e5a
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break monster VM into small pieces :D
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2026-03-24 13:40:48 +00:00 |
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24c81d27a9
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implements PR014 a PR016
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2026-03-24 13:40:46 +00:00 |
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a75df486ce
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implements PR-007 to PR011
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2026-03-24 13:40:46 +00:00 |
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5ec270dd43
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fixes PR004
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2026-03-24 13:40:46 +00:00 |
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39d1214f03
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implements remain of capabilities
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2026-03-24 13:40:45 +00:00 |
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cfdca93160
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removed bounded from VM, bytecode and specs
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2026-03-24 13:40:44 +00:00 |
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98b899c380
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stress-test add cartridge
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2026-03-24 13:40:43 +00:00 |
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6950f2bef0
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pr9.2
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2026-03-24 13:40:42 +00:00 |
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c7382763cd
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align vm runtime
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2026-03-24 13:40:40 +00:00 |
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c7786fa8b0
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quality baseline
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2026-03-24 13:40:35 +00:00 |
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f75c61004c
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realign and clean up
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2026-03-24 13:40:35 +00:00 |
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90ecd77031
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update some docs and project clean up (only runtime
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2026-03-24 13:40:35 +00:00 |
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463f72a123
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hard reseet
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2026-03-24 13:40:34 +00:00 |
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bddd588464
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added domains into crates
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2026-03-24 13:40:34 +00:00 |
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