clean up
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@ -174,12 +174,3 @@ fn heavy_load(mut rom: &mut Vec<u8>) {
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patch(&mut rom, jif_log_offset, after_log);
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patch(&mut rom, jif_log_offset, after_log);
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}
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}
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fn light_load(rom: &mut Vec<u8>) {
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// Single function 0: main
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// Only paints Purple: 0x780F once.
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// The runtime handles calling this function repeatedly every tick.
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// --- clear screen (Purple 0x780F) ---
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rom.extend(asm("PUSH_I32 30735\nSYSCALL 0x1010\nFRAME_SYNC\nRET")); // 30735 is 0x780F
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}
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