diff --git a/crates/console/prometeu-system/src/services/vm_runtime/lifecycle.rs b/crates/console/prometeu-system/src/services/vm_runtime/lifecycle.rs index 7d64c02f..71d26ba5 100644 --- a/crates/console/prometeu-system/src/services/vm_runtime/lifecycle.rs +++ b/crates/console/prometeu-system/src/services/vm_runtime/lifecycle.rs @@ -23,6 +23,7 @@ impl VirtualMachineRuntime { current_cartridge_app_version: String::new(), current_cartridge_app_mode: AppMode::Game, frame_scheduler: FrameScheduler::default(), + render_capabilities: RenderRuntimeCapabilities::default(), render_manager: RenderManager::new(AppMode::Game), gfx2d_commands: Vec::new(), gfxui_commands: Vec::new(), @@ -121,6 +122,7 @@ impl VirtualMachineRuntime { self.current_cartridge_app_version.clear(); self.current_cartridge_app_mode = AppMode::Game; self.frame_scheduler = FrameScheduler::default(); + self.render_capabilities = RenderRuntimeCapabilities::default(); self.render_manager = RenderManager::new(AppMode::Game); self.gfx2d_commands.clear(); self.gfxui_commands.clear(); @@ -141,6 +143,10 @@ impl VirtualMachineRuntime { self.clear_cartridge_state(); } + pub fn set_render_runtime_capabilities(&mut self, capabilities: RenderRuntimeCapabilities) { + self.render_capabilities = capabilities; + } + pub fn initialize_vm( &mut self, log_service: &mut LogService, diff --git a/crates/console/prometeu-system/src/services/vm_runtime/mod.rs b/crates/console/prometeu-system/src/services/vm_runtime/mod.rs index c6b9ec44..4c889889 100644 --- a/crates/console/prometeu-system/src/services/vm_runtime/mod.rs +++ b/crates/console/prometeu-system/src/services/vm_runtime/mod.rs @@ -14,7 +14,7 @@ use prometeu_hal::log::LogService; use prometeu_hal::telemetry::{AtomicTelemetry, CertificationConfig, Certifier}; use prometeu_hal::{Gfx2dCommand, GfxUiCommand}; use prometeu_vm::VirtualMachine; -pub use render_manager::RenderManager; +pub use render_manager::{RenderManager, RenderRuntimeCapabilities}; use std::collections::HashMap; use std::sync::Arc; use std::sync::atomic::AtomicU32; @@ -31,6 +31,7 @@ pub struct VirtualMachineRuntime { pub current_cartridge_app_version: String, pub current_cartridge_app_mode: AppMode, pub frame_scheduler: FrameScheduler, + pub render_capabilities: RenderRuntimeCapabilities, pub render_manager: RenderManager, pub gfx2d_commands: Vec, pub gfxui_commands: Vec, diff --git a/crates/console/prometeu-system/src/services/vm_runtime/render_manager.rs b/crates/console/prometeu-system/src/services/vm_runtime/render_manager.rs index 6241e955..f36b9833 100644 --- a/crates/console/prometeu-system/src/services/vm_runtime/render_manager.rs +++ b/crates/console/prometeu-system/src/services/vm_runtime/render_manager.rs @@ -29,6 +29,17 @@ pub enum RenderExecutionPolicy { WorkerCapableWithLocalFallback, } +#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)] +pub struct RenderRuntimeCapabilities { + pub game_render_worker: bool, +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum RenderConsumerPath { + LocalSynchronous, + LocalWorkerPrototype, +} + #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub struct RenderPolicy { pub app_mode: AppMode, @@ -55,12 +66,37 @@ impl RenderPolicy { pub const fn uses_frame_scheduler(self) -> bool { matches!(self.pacing, RenderPacingPolicy::FrameScheduled) } + + pub const fn resolve_consumer_path( + self, + capabilities: RenderRuntimeCapabilities, + ) -> RenderConsumerPath { + match (self.execution, capabilities.game_render_worker) { + (RenderExecutionPolicy::WorkerCapableWithLocalFallback, true) => { + RenderConsumerPath::LocalWorkerPrototype + } + _ => RenderConsumerPath::LocalSynchronous, + } + } } pub trait RenderSurface { fn consume_submission(&mut self, submission: &RenderSubmission); } +#[derive(Debug, Default)] +pub struct LocalRenderWorker; + +impl LocalRenderWorker { + pub fn consume_latest( + &mut self, + manager: &mut RenderManager, + surface: &mut S, + ) -> bool { + manager.publish_latest(surface) + } +} + #[derive(Debug, Clone, Copy, Default, PartialEq, Eq)] pub struct RenderTelemetrySnapshot { pub produced_submissions: u64, @@ -499,6 +535,30 @@ mod tests { assert!(!policy.uses_frame_scheduler()); } + #[test] + fn render_policy_resolves_game_worker_only_when_capability_is_enabled() { + let policy = RenderPolicy::for_app_mode(AppMode::Game); + + assert_eq!( + policy.resolve_consumer_path(RenderRuntimeCapabilities::default()), + RenderConsumerPath::LocalSynchronous + ); + assert_eq!( + policy.resolve_consumer_path(RenderRuntimeCapabilities { game_render_worker: true }), + RenderConsumerPath::LocalWorkerPrototype + ); + } + + #[test] + fn render_policy_keeps_shell_local_even_when_worker_capability_is_enabled() { + let policy = RenderPolicy::for_app_mode(AppMode::Shell); + + assert_eq!( + policy.resolve_consumer_path(RenderRuntimeCapabilities { game_render_worker: true }), + RenderConsumerPath::LocalSynchronous + ); + } + #[test] fn active_render_policy_follows_app_mode_transition() { let mut manager = RenderManager::new(AppMode::Game); @@ -522,6 +582,20 @@ mod tests { assert_eq!(surface.seen, vec![FrameId::new(0)]); } + #[test] + fn local_render_worker_consumes_latest_game_submission() { + let mut manager = RenderManager::new(AppMode::Game); + let mut surface = RecordingSurface::default(); + let mut worker = LocalRenderWorker; + + manager.close_compat_frame(); + assert!(worker.consume_latest(&mut manager, &mut surface)); + + assert_eq!(surface.seen, vec![FrameId::ZERO]); + assert_eq!(manager.render_telemetry().consumed_submissions, 1); + assert_eq!(manager.render_telemetry().presented_frames, 1); + } + #[test] fn render_handoff_takes_owned_latest_submission() { let mut handoff = RenderHandoff::default(); diff --git a/crates/console/prometeu-system/src/services/vm_runtime/tick.rs b/crates/console/prometeu-system/src/services/vm_runtime/tick.rs index f4aae550..8624f248 100644 --- a/crates/console/prometeu-system/src/services/vm_runtime/tick.rs +++ b/crates/console/prometeu-system/src/services/vm_runtime/tick.rs @@ -1,5 +1,5 @@ use super::dispatch::VmRuntimeHost; -use super::render_manager::RenderSurface; +use super::render_manager::{LocalRenderWorker, RenderConsumerPath, RenderSurface}; use super::*; use crate::CrashReport; use crate::fs::{FsState, VirtualFS}; @@ -261,7 +261,19 @@ impl VirtualMachineRuntime { if let Err(payload) = catch_unwind(AssertUnwindSafe(|| { let mut surface = HardwareRenderSurface { hw }; - self.render_manager.publish_latest(&mut surface); + match self + .render_manager + .active_render_policy() + .resolve_consumer_path(self.render_capabilities) + { + RenderConsumerPath::LocalSynchronous => { + self.render_manager.publish_latest(&mut surface); + } + RenderConsumerPath::LocalWorkerPrototype => { + let mut worker = LocalRenderWorker; + worker.consume_latest(&mut self.render_manager, &mut surface); + } + } })) { let message = Self::host_panic_payload_to_string(payload); let report = CrashReport::VmPanic { message, pc: Some(vm.pc() as u32) }; diff --git a/discussion/index.ndjson b/discussion/index.ndjson index 475939ef..896370e9 100644 --- a/discussion/index.ndjson +++ b/discussion/index.ndjson @@ -1,6 +1,6 @@ {"type":"meta","next_id":{"DSC":42,"AGD":42,"DEC":32,"PLN":98,"LSN":48,"CLSN":1}} {"type":"discussion","id":"DSC-0039","status":"abandoned","ticket":"render-pipeline-family-and-future-3d","title":"Render Pipeline Family and Future 3D","created_at":"2026-06-04","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","architecture","pipeline"],"agendas":[{"id":"AGD-0039","file":"AGD-0039-render-pipeline-family-and-future-3d.md","status":"abandoned","created_at":"2026-06-04","updated_at":"2026-06-04","_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."}],"decisions":[],"plans":[],"lessons":[],"_override_reason":"User explicitly chose to close this agenda without a new decision because DSC-0038 already established enough architecture for future extension, and 3D is intentionally deferred."} -{"type":"discussion","id":"DSC-0040","status":"in_progress","ticket":"vm-render-parallel-execution-boundary","title":"VM and Render Parallel Execution Boundary","created_at":"2026-06-04","updated_at":"2026-06-05","tags":["runtime","renderer","vm","concurrency","architecture","perf"],"agendas":[{"id":"AGD-0040","file":"AGD-0040-vm-and-render-parallel-execution-boundary.md","status":"accepted","created_at":"2026-06-04","updated_at":"2026-06-05"}],"decisions":[{"id":"DEC-0031","file":"DEC-0031-vm-and-render-parallel-execution-boundary.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-06-05","ref_agenda":"AGD-0040"}],"plans":[{"id":"PLN-0087","file":"PLN-0087-fix-game2d-packet-overlay-composition.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0088","file":"PLN-0088-define-read-only-render-resource-boundary.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0089","file":"PLN-0089-introduce-render-handoff-abstraction.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0090","file":"PLN-0090-add-render-frame-pacing-contract.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0091","file":"PLN-0091-implement-appmode-render-policy-matrix.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0092","file":"PLN-0092-add-render-epoch-ownership-transitions.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0093","file":"PLN-0093-add-render-telemetry-counters-and-events.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0094","file":"PLN-0094-specify-async-render-boundary.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0095","file":"PLN-0095-prototype-local-render-worker-capability.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0096","file":"PLN-0096-define-render-shutdown-and-failure-handling.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0097","file":"PLN-0097-add-async-render-integration-test-matrix.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]}],"lessons":[]} +{"type":"discussion","id":"DSC-0040","status":"in_progress","ticket":"vm-render-parallel-execution-boundary","title":"VM and Render Parallel Execution Boundary","created_at":"2026-06-04","updated_at":"2026-06-05","tags":["runtime","renderer","vm","concurrency","architecture","perf"],"agendas":[{"id":"AGD-0040","file":"AGD-0040-vm-and-render-parallel-execution-boundary.md","status":"accepted","created_at":"2026-06-04","updated_at":"2026-06-05"}],"decisions":[{"id":"DEC-0031","file":"DEC-0031-vm-and-render-parallel-execution-boundary.md","status":"accepted","created_at":"2026-06-05","updated_at":"2026-06-05","ref_agenda":"AGD-0040"}],"plans":[{"id":"PLN-0087","file":"PLN-0087-fix-game2d-packet-overlay-composition.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0088","file":"PLN-0088-define-read-only-render-resource-boundary.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0089","file":"PLN-0089-introduce-render-handoff-abstraction.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0090","file":"PLN-0090-add-render-frame-pacing-contract.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0091","file":"PLN-0091-implement-appmode-render-policy-matrix.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0092","file":"PLN-0092-add-render-epoch-ownership-transitions.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0093","file":"PLN-0093-add-render-telemetry-counters-and-events.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0094","file":"PLN-0094-specify-async-render-boundary.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0095","file":"PLN-0095-prototype-local-render-worker-capability.md","status":"done","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0096","file":"PLN-0096-define-render-shutdown-and-failure-handling.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]},{"id":"PLN-0097","file":"PLN-0097-add-async-render-integration-test-matrix.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05","ref_decisions":["DEC-0031"]}],"lessons":[]} {"type":"discussion","id":"DSC-0041","status":"open","ticket":"foreground-stack-game-pause-shell-vm-backed","title":"Foreground Stack, Game Pause, and VM-Backed Shell Coexistence","created_at":"2026-06-05","updated_at":"2026-06-05","tags":["runtime","os","lifecycle","shell","game","vm","foreground","architecture"],"agendas":[{"id":"AGD-0041","file":"AGD-0041-foreground-stack-game-pause-shell-vm-backed.md","status":"open","created_at":"2026-06-05","updated_at":"2026-06-05"}],"decisions":[],"plans":[],"lessons":[]} {"type":"discussion","id":"DSC-0038","status":"done","ticket":"render-frame-packet-boundary","title":"Logical Render Pipelines and Command Packets","created_at":"2026-05-25","updated_at":"2026-06-04","tags":["gfx","renderer","runtime","frame-composer","architecture","ui","pipeline"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0047","file":"discussion/lessons/DSC-0038-render-frame-packet-boundary/LSN-0047-typed-render-submissions-preserve-domain-boundaries.md","status":"done","created_at":"2026-06-04","updated_at":"2026-06-04"}]} {"type":"discussion","id":"DSC-0035","status":"done","ticket":"task-owned-shell-windows","title":"Agenda - Task-Owned Shell Windows","created_at":"2026-05-15","updated_at":"2026-05-15","tags":["runtime","os","task","window-manager","shell","lifecycle"],"agendas":[],"decisions":[],"plans":[],"lessons":[{"id":"LSN-0044","file":"discussion/lessons/DSC-0035-task-owned-shell-windows/LSN-0044-task-window-liveness-belongs-to-the-task.md","status":"done","created_at":"2026-05-15","updated_at":"2026-05-15"}]} diff --git a/discussion/workflow/plans/PLN-0095-prototype-local-render-worker-capability.md b/discussion/workflow/plans/PLN-0095-prototype-local-render-worker-capability.md index 48a67003..7d0b9d23 100644 --- a/discussion/workflow/plans/PLN-0095-prototype-local-render-worker-capability.md +++ b/discussion/workflow/plans/PLN-0095-prototype-local-render-worker-capability.md @@ -2,7 +2,7 @@ id: PLN-0095 ticket: vm-render-parallel-execution-boundary title: Prototype Local Render Worker Capability -status: open +status: done created: 2026-06-05 ref_decisions: [DEC-0031] tags: [runtime, host, renderer, worker, prototype]