29 lines
1005 B
C#
29 lines
1005 B
C#
using System;
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using Intrepid.Diagnostics;
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using Intrepid.Localization;
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using Intrepid.Structures;
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using Sirenix.OdinInspector;
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namespace Intrepid.Gameplay.Entities.Player.ActionBelt
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{
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[Serializable, DisplayAsString]
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public class ActionEnvelope
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{
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public ActionIdentifier ActionIdentifier { get; set; } = new();
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public bool CanBeDropped { get; set; }
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public ActionCategory ActionCategory { get; set; } = ActionCategory.General;
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public ILocalization ActionLocalization { get; set; }
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public ILocalization DescriptionLocalization { get; set; }
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public Parameter[] DescriptionParams { get; set; }
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public Func<ActionIdentifier, bool> Callback { get; set; } = actionInfo =>
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{
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DLogger.LogDebug("Callback - Action Fired: {0}", actionInfo.Id);
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return false;
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};
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public override string ToString()
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{
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return $"Id: {ActionIdentifier.Id}, Category: {ActionCategory}";
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}
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}
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} |