2026-06-23 09:52:17 +01:00

21 lines
559 B
C#

using Intrepid.Core.Camera.Events;
using Intrepid.GameManagers;
using Intrepid.Gameplay.Entities.Player.Sentinel;
using Intrepid.Utilities;
using UnityEngine;
namespace Temporary
{
public class TempBoot : MonoBehaviour
{
[GroupInjections, SerializeField] private SentinelCameraManager sentinelCameraManager;
private void Start()
{
Proxy.Instance.EventBus.Raise(new CameraStreamChangeEvent
{
CameraStreamStack = sentinelCameraManager.CameraStreamStack,
});
}
}
}