using Intrepid.Core.Camera.Events; using Intrepid.GameManagers; using Intrepid.Gameplay.Entities.Player.ActionBelt.Events; using Intrepid.Gameplay.Entities.Player.Sentinel; using Intrepid.Gameplay.Entities.Player.Tags; using Intrepid.Utilities; using Sirenix.OdinInspector; using UnityEngine; namespace Temporary { public class TempBoot : MonoBehaviour { [GroupInjections, SerializeField] private SentinelCameraManager sentinelCameraManager; [GroupConfigurations, SerializeField] private ActionBeltManagerTag _amTag; private void Start() { EnableActionManager(_amTag); Proxy.Instance.EventBus.Raise(new CameraStreamChangeEvent { CameraStreamStack = sentinelCameraManager.CameraStreamStack, }); } [GroupDebug, Button(ButtonSizes.Medium, ButtonStyle.FoldoutButton)] private void EnableActionManager(ActionBeltManagerTag amTag) { Proxy.Instance.EventBus.Raise(new ActionBeltEnableEvent { ActionBeltManger = amTag ?? _amTag, }); } [GroupDebug, Button(ButtonSizes.Medium, ButtonStyle.FoldoutButton)] private void DisableActionManager(ActionBeltManagerTag amTag) { Proxy.Instance.EventBus.Raise(new ActionBeltDisableEvent { ActionBeltManger = amTag ?? _amTag, }); } } }