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55faff3b82
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55faff3b82 | ||
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -3,6 +3,8 @@ using System.Collections.Generic;
|
|||||||
using Intrepid.GameManagers;
|
using Intrepid.GameManagers;
|
||||||
using Intrepid.Gameplay.Codex.Knowledge;
|
using Intrepid.Gameplay.Codex.Knowledge;
|
||||||
using Intrepid.Gameplay.Codex.Knowledge.Events;
|
using Intrepid.Gameplay.Codex.Knowledge.Events;
|
||||||
|
using Intrepid.Gameplay.Codex.Music;
|
||||||
|
using Intrepid.Gameplay.Codex.Music.Events;
|
||||||
using Intrepid.Gameplay.Codex.Visual;
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
using Intrepid.Gameplay.Codex.Visual.Events;
|
using Intrepid.Gameplay.Codex.Visual.Events;
|
||||||
using Intrepid.SimpleEvents;
|
using Intrepid.SimpleEvents;
|
||||||
@ -10,23 +12,23 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace Intrepid.Gameplay.Codex
|
namespace Intrepid.Gameplay.Codex
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// Runtime owner of what the CODEX currently knows.
|
|
||||||
/// This is intentionally separated from PDA runtime state.
|
|
||||||
/// </summary>
|
|
||||||
public class CodexRuntime : EventListener
|
public class CodexRuntime : EventListener
|
||||||
{
|
{
|
||||||
[SerializeField] private CodexOntology ontology = new();
|
[SerializeField] private CodexKnowledgeInventory knowledgeInventory = new();
|
||||||
[SerializeField] private PictorialProtocolInventory pictorialProtocols = new();
|
[SerializeField] private CodexMusicInventory musicInventory = new();
|
||||||
|
[SerializeField] private PictorialProtocolInventory pictorialProtocolInventory = new();
|
||||||
|
|
||||||
public CodexOntology Ontology => ontology;
|
public CodexKnowledgeInventory KnowledgeInventory => knowledgeInventory;
|
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public PictorialProtocolInventory PictorialProtocols => pictorialProtocols;
|
public CodexMusicInventory MusicInventory => musicInventory;
|
||||||
|
public PictorialProtocolInventory PictorialProtocolInventory => pictorialProtocolInventory;
|
||||||
|
|
||||||
public IReadOnlyList<CodexConceptTag> KnownConcepts => ontology.KnownConcepts;
|
public IReadOnlyList<CodexConceptTag> KnownConcepts => knowledgeInventory.KnownConcepts;
|
||||||
public IReadOnlyList<PictorialProtocolTag> KnownPictorialProtocols => pictorialProtocols.KnownProtocols;
|
public IReadOnlyList<CodexMusicTag> KnownMusic => musicInventory.KnownMusics;
|
||||||
|
public IReadOnlyList<PictorialProtocolTag> KnownPictorialProtocols => pictorialProtocolInventory.KnownProtocols;
|
||||||
|
|
||||||
public bool Knows(CodexConceptTag concept) => ontology.Knows(concept);
|
public bool Knows(CodexConceptTag concept) => knowledgeInventory.Knows(concept);
|
||||||
public bool Knows(PictorialProtocolTag protocol) => pictorialProtocols.Knows(protocol);
|
public bool Knows(CodexMusicTag music) => musicInventory.Knows(music);
|
||||||
|
public bool Knows(PictorialProtocolTag protocol) => pictorialProtocolInventory.Knows(protocol);
|
||||||
|
|
||||||
protected override void InitializeVariables()
|
protected override void InitializeVariables()
|
||||||
{
|
{
|
||||||
@ -46,7 +48,7 @@ namespace Intrepid.Gameplay.Codex
|
|||||||
|
|
||||||
if (Knows(concept)) return;
|
if (Knows(concept)) return;
|
||||||
|
|
||||||
ontology.Learn(concept);
|
knowledgeInventory.Learn(concept);
|
||||||
|
|
||||||
if (!raiseEvent) return;
|
if (!raiseEvent) return;
|
||||||
Proxy.Instance.EventBus.Raise(new CodexConceptLearnedEvent
|
Proxy.Instance.EventBus.Raise(new CodexConceptLearnedEvent
|
||||||
@ -55,13 +57,28 @@ namespace Intrepid.Gameplay.Codex
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Unlock(CodexMusicTag music, bool raiseEvent = true)
|
||||||
|
{
|
||||||
|
if (music.IsNull()) return;
|
||||||
|
|
||||||
|
if (Knows(music)) return;
|
||||||
|
|
||||||
|
musicInventory.Unlock(music);
|
||||||
|
|
||||||
|
if (!raiseEvent) return;
|
||||||
|
Proxy.Instance.EventBus.Raise(new CodexMusicUnlockedEvent
|
||||||
|
{
|
||||||
|
Music = music,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
public void Unlock(PictorialProtocolTag protocol, bool raiseEvent = true)
|
public void Unlock(PictorialProtocolTag protocol, bool raiseEvent = true)
|
||||||
{
|
{
|
||||||
if (protocol.IsNull()) return;
|
if (protocol.IsNull()) return;
|
||||||
|
|
||||||
if (Knows(protocol)) return;
|
if (Knows(protocol)) return;
|
||||||
|
|
||||||
pictorialProtocols.Unlock(protocol);
|
pictorialProtocolInventory.Unlock(protocol);
|
||||||
|
|
||||||
if (!raiseEvent) return;
|
if (!raiseEvent) return;
|
||||||
Proxy.Instance.EventBus.Raise(new PictorialProtocolUnlockedEvent
|
Proxy.Instance.EventBus.Raise(new PictorialProtocolUnlockedEvent
|
||||||
|
|||||||
@ -1,12 +1,11 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using Intrepid.Utilities;
|
using Intrepid.Utilities;
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
#endif
|
#endif
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace Intrepid.Gameplay.Codex.Knowledge
|
namespace Intrepid.Gameplay.Codex.Knowledge
|
||||||
{
|
{
|
||||||
@ -16,8 +15,6 @@ namespace Intrepid.Gameplay.Codex.Knowledge
|
|||||||
{
|
{
|
||||||
[GroupInjections, SerializeField] private List<CodexConceptTag> concepts = new();
|
[GroupInjections, SerializeField] private List<CodexConceptTag> concepts = new();
|
||||||
|
|
||||||
public IReadOnlyList<CodexConceptTag> Concepts => concepts.Where(c => c.IsNotNull()).Distinct().ToList();
|
|
||||||
|
|
||||||
public bool Contains(CodexConceptTag concept)
|
public bool Contains(CodexConceptTag concept)
|
||||||
{
|
{
|
||||||
return concept.IsNotNull() && concepts.Contains(concept);
|
return concept.IsNotNull() && concepts.Contains(concept);
|
||||||
@ -33,8 +30,8 @@ namespace Intrepid.Gameplay.Codex.Knowledge
|
|||||||
foreach (var guid in guids)
|
foreach (var guid in guids)
|
||||||
{
|
{
|
||||||
var path = AssetDatabase.GUIDToAssetPath(guid);
|
var path = AssetDatabase.GUIDToAssetPath(guid);
|
||||||
var protocol = AssetDatabase.LoadAssetAtPath<CodexConceptTag>(path);
|
var concept = AssetDatabase.LoadAssetAtPath<CodexConceptTag>(path);
|
||||||
concepts.Add(protocol);
|
concepts.Add(concept);
|
||||||
}
|
}
|
||||||
EditorUtility.SetDirty(this);
|
EditorUtility.SetDirty(this);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,8 +8,8 @@ using UnityEngine;
|
|||||||
namespace Intrepid.Gameplay.Codex.Knowledge
|
namespace Intrepid.Gameplay.Codex.Knowledge
|
||||||
{
|
{
|
||||||
[Serializable]
|
[Serializable]
|
||||||
[GroupConfigurations("Codex Ontology"), HideLabel]
|
[GroupConfigurations("Codex Knowledge Inventory"), HideLabel]
|
||||||
public class CodexOntology
|
public class CodexKnowledgeInventory
|
||||||
{
|
{
|
||||||
[SerializeField] private List<CodexConceptTag> knownConcepts = new();
|
[SerializeField] private List<CodexConceptTag> knownConcepts = new();
|
||||||
|
|
||||||
3
Assets/Scripts/Intrepid/Gameplay/Codex/Music.meta
Normal file
3
Assets/Scripts/Intrepid/Gameplay/Codex/Music.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f43308bff5f5431aa61f3756ccc3fb6d
|
||||||
|
timeCreated: 1783412469
|
||||||
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Sound;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.Music
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[CreateAssetMenu(fileName = "New Codex Music Data", menuName = "GON/CODEX/Music/Music Data")]
|
||||||
|
public class CodexMusicData : SoundArtifactData
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ed051ecaf077411f9c01477b445009a9
|
||||||
|
timeCreated: 1783412622
|
||||||
@ -0,0 +1,45 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.Music
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[GroupConfigurations("Codex Music Inventory"), HideLabel]
|
||||||
|
public class CodexMusicInventory
|
||||||
|
{
|
||||||
|
[SerializeField] private List<CodexMusicTag> knownMusics = new();
|
||||||
|
|
||||||
|
public IReadOnlyList<CodexMusicTag> KnownMusics => knownMusics.Where(c => c.IsNotNull()).Distinct().ToList();
|
||||||
|
|
||||||
|
public bool Knows(CodexMusicTag music)
|
||||||
|
{
|
||||||
|
return music.IsNotNull() && knownMusics.Contains(music);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Unlock(CodexMusicTag music)
|
||||||
|
{
|
||||||
|
if (music.IsNull()) return false;
|
||||||
|
if (knownMusics.Contains(music)) return false;
|
||||||
|
knownMusics.Add(music);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Forget(CodexMusicTag music)
|
||||||
|
{
|
||||||
|
if (music.IsNull()) return false;
|
||||||
|
return knownMusics.Remove(music);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
[GroupDebug, Button(ButtonSizes.Medium)]
|
||||||
|
private void CleanupKnownConcepts()
|
||||||
|
{
|
||||||
|
knownMusics = knownMusics.Where(c => c.IsNotNull()).Distinct().ToList();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 62309ec39bb24dc38dea18416bdff64c
|
||||||
|
timeCreated: 1783413096
|
||||||
@ -0,0 +1,40 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.Music
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[CreateAssetMenu(fileName = "Codex - Music Library", menuName = "GON/CODEX/Music/Music Library")]
|
||||||
|
public class CodexMusicLibrary : SingletonScriptableObject<CodexMusicLibrary>
|
||||||
|
{
|
||||||
|
[GroupInjections, SerializeField] private List<CodexMusicTag> musics = new();
|
||||||
|
|
||||||
|
public bool Contains(CodexMusicTag music)
|
||||||
|
{
|
||||||
|
return music.IsNotNull() && musics.Contains(music);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
[PropertyOrder(-10)]
|
||||||
|
[GroupInjections, Button(ButtonSizes.Large), GUIColor(0.35f, 0.8f, .35f)]
|
||||||
|
protected void FindAll()
|
||||||
|
{
|
||||||
|
musics.Clear();
|
||||||
|
var guids = AssetDatabase.FindAssets($"t:{nameof(CodexMusicTag)}");
|
||||||
|
foreach (var guid in guids)
|
||||||
|
{
|
||||||
|
var path = AssetDatabase.GUIDToAssetPath(guid);
|
||||||
|
var music = AssetDatabase.LoadAssetAtPath<CodexMusicTag>(path);
|
||||||
|
musics.Add(music);
|
||||||
|
}
|
||||||
|
EditorUtility.SetDirty(this);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b8faf070b3de45e486795f961bda3811
|
||||||
|
timeCreated: 1783412488
|
||||||
@ -0,0 +1,21 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Localization;
|
||||||
|
using Intrepid.TagSystem;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.Music
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[CreateAssetMenu(fileName = "New Music Tag", menuName = "GON/CODEX/Music/Music Tag")]
|
||||||
|
public class CodexMusicTag : Tag
|
||||||
|
{
|
||||||
|
[GroupConfigurations, SerializeField] private LocalizationTag localization;
|
||||||
|
[GroupConfigurations, SerializeField] private LocalizationTag description;
|
||||||
|
[GroupInjections, SerializeField] private CodexMusicData musicData;
|
||||||
|
|
||||||
|
public LocalizationTag Localization => localization;
|
||||||
|
public LocalizationTag Description => description;
|
||||||
|
public CodexMusicData MusicData => musicData;
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e42018e806cf41858031e58910aff21f
|
||||||
|
timeCreated: 1783412564
|
||||||
3
Assets/Scripts/Intrepid/Gameplay/Codex/Music/Events.meta
Normal file
3
Assets/Scripts/Intrepid/Gameplay/Codex/Music/Events.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cb6a93e361df492b9a1b353061b061bf
|
||||||
|
timeCreated: 1783413404
|
||||||
@ -0,0 +1,9 @@
|
|||||||
|
using Intrepid.SimpleEvents;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.Music.Events
|
||||||
|
{
|
||||||
|
public class CodexMusicUnlockedEvent : IEventBase
|
||||||
|
{
|
||||||
|
public CodexMusicTag Music { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8761bae5d84540c3ac3ebcb8d80953bd
|
||||||
|
timeCreated: 1783413408
|
||||||
3
Assets/Scripts/Intrepid/Gameplay/Codex/UI.meta
Normal file
3
Assets/Scripts/Intrepid/Gameplay/Codex/UI.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 56db2148d99e48e1a01eef1608abac6e
|
||||||
|
timeCreated: 1783324446
|
||||||
@ -0,0 +1,16 @@
|
|||||||
|
using Intrepid.SimpleEvents;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI
|
||||||
|
{
|
||||||
|
public class CodexWindowContext
|
||||||
|
{
|
||||||
|
public EventBus LocalBus { get; }
|
||||||
|
public CodexWindowUI Window { get; }
|
||||||
|
|
||||||
|
public CodexWindowContext(EventBus localBus, CodexWindowUI window)
|
||||||
|
{
|
||||||
|
LocalBus = localBus;
|
||||||
|
Window = window;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3ef53351fd53400ebee9695cddcd88cc
|
||||||
|
timeCreated: 1783341153
|
||||||
@ -6,6 +6,7 @@ using Intrepid.Gameplay.Entities.Player.ActionBelt.UI;
|
|||||||
using Intrepid.Gameplay.Entities.Player.Events;
|
using Intrepid.Gameplay.Entities.Player.Events;
|
||||||
using Intrepid.Gameplay.Entities.Player.PDA.UI;
|
using Intrepid.Gameplay.Entities.Player.PDA.UI;
|
||||||
using Intrepid.Gameplay.Entities.Player.Sentinel.Cadence.UI;
|
using Intrepid.Gameplay.Entities.Player.Sentinel.Cadence.UI;
|
||||||
|
using Intrepid.Gameplay.Entities.Player.UI;
|
||||||
using Intrepid.SimpleEvents;
|
using Intrepid.SimpleEvents;
|
||||||
using Intrepid.Utilities;
|
using Intrepid.Utilities;
|
||||||
using Intrepid.Window;
|
using Intrepid.Window;
|
||||||
@ -13,14 +14,14 @@ using Intrepid.Window.Data;
|
|||||||
using Intrepid.Window.Events;
|
using Intrepid.Window.Events;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Intrepid.Gameplay.Entities.Player.UI
|
namespace Intrepid.Gameplay.Codex.UI
|
||||||
{
|
{
|
||||||
public class PlayerWindowManager : EventListener
|
public class CodexWindowManager : EventListener
|
||||||
{
|
{
|
||||||
[GroupConfigurations, SerializeField] private CadenceUI cadenceUI;
|
[GroupConfigurations, SerializeField] private CadenceUI cadenceUI;
|
||||||
[GroupConfigurations, SerializeField] private LifeShieldMeterUI lifeShieldUI;
|
[GroupConfigurations, SerializeField] private LifeShieldMeterUI lifeShieldUI;
|
||||||
[GroupConfigurations, SerializeField] private GadgetsUI gadgetsUI;
|
[GroupConfigurations, SerializeField] private GadgetsUI gadgetsUI;
|
||||||
[GroupConfigurations, SerializeField] private ActionBeltUI actionBeltUI;
|
[GroupConfigurations, SerializeField] private CodexActionBeltUI actionBeltUI;
|
||||||
[GroupConfigurations, SerializeField] private PDADeviceUI pdaDeviceUI;
|
[GroupConfigurations, SerializeField] private PDADeviceUI pdaDeviceUI;
|
||||||
|
|
||||||
private Dictionary<WindowData, Window.Window> WindowsMap { get; } = new();
|
private Dictionary<WindowData, Window.Window> WindowsMap { get; } = new();
|
||||||
98
Assets/Scripts/Intrepid/Gameplay/Codex/UI/CodexWindowUI.cs
Normal file
98
Assets/Scripts/Intrepid/Gameplay/Codex/UI/CodexWindowUI.cs
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Gameplay.Codex.UI.Controllers;
|
||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Gameplay.Codex.Visual.Events;
|
||||||
|
using Intrepid.SimpleEvents;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI
|
||||||
|
{
|
||||||
|
public class CodexWindowUI : ManagedWindowUI, IWindowLifecycle
|
||||||
|
{
|
||||||
|
private CodexControllerUI[] Controllers { get; set; }
|
||||||
|
private EventBus LocalBus { get; } = new();
|
||||||
|
|
||||||
|
protected override void InitializeVariables()
|
||||||
|
{
|
||||||
|
Controllers = GetComponentsInChildren<CodexControllerUI>(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnBootstrap()
|
||||||
|
{
|
||||||
|
var ctx = new CodexWindowContext(LocalBus, this);
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.BindToWindow(ctx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Subscriptions()
|
||||||
|
{
|
||||||
|
Subscribe<CodexVisualChangedEvent>(e =>
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.ApplyCodexVisuals(e.Context);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void BeforeOpen()
|
||||||
|
{
|
||||||
|
var visualContext = CodexVisualService.Instance.CurrentContext;
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.ApplyCodexVisuals(visualContext);
|
||||||
|
controller.BeforeOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterOpen()
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.AfterOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void BeforeClose()
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.BeforeClose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterClose()
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.AfterClose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void EnableInput()
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.EnableInput();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void DisableInput()
|
||||||
|
{
|
||||||
|
foreach (var controller in Controllers)
|
||||||
|
{
|
||||||
|
if (controller.IsNull()) continue;
|
||||||
|
controller.DisableInput();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d11ca2e11a4c4d3f8165f4aebe47e159
|
||||||
|
timeCreated: 1783325103
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 51a6f5840a4240a98937aa3dc9a582a2
|
||||||
|
timeCreated: 1783336021
|
||||||
@ -0,0 +1,37 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexColorEffectTargetUI : MonoBehaviour
|
||||||
|
{
|
||||||
|
[GroupInjections, SerializeField] private Graphic target;
|
||||||
|
[GroupInjections, SerializeField] private CodexColorEffectUI colorEffectUI;
|
||||||
|
|
||||||
|
public void Apply(Color targetColor)
|
||||||
|
{
|
||||||
|
if (target.IsNull()) return;
|
||||||
|
|
||||||
|
if (colorEffectUI.IsNotNull() && colorEffectUI.isActiveAndEnabled)
|
||||||
|
{
|
||||||
|
colorEffectUI.Apply(target, targetColor);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
target.color = targetColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
if (target.IsNull()) return;
|
||||||
|
|
||||||
|
if (colorEffectUI.IsNotNull() && colorEffectUI.isActiveAndEnabled)
|
||||||
|
{
|
||||||
|
colorEffectUI.Stop(target);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9fdd777f66294b459eed0f053329b0bf
|
||||||
|
timeCreated: 1783352236
|
||||||
@ -0,0 +1,14 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public abstract class CodexColorEffectUI : MonoBehaviour
|
||||||
|
{
|
||||||
|
public abstract void Apply(Graphic target, Color targetColor);
|
||||||
|
|
||||||
|
public virtual void Stop(Graphic target)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0e6663fbb14c4509b0c621598065eb9d
|
||||||
|
timeCreated: 1783351271
|
||||||
@ -0,0 +1,59 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexColorLerpEffectUI : CodexColorEffectUI
|
||||||
|
{
|
||||||
|
[SerializeField] private bool useUnscaledTime = true;
|
||||||
|
[SerializeField, Min(0.05f)] private float duration = 0.12f;
|
||||||
|
[SerializeField] private AnimationCurve curve = AnimationCurve.EaseInOut(0, 0, 1, 1);
|
||||||
|
|
||||||
|
private Coroutine Routine { get; set; }
|
||||||
|
|
||||||
|
public override void Apply(Graphic target, Color targetColor)
|
||||||
|
{
|
||||||
|
if (target.IsNull()) return;
|
||||||
|
|
||||||
|
if (Routine is not null)
|
||||||
|
{
|
||||||
|
StopCoroutine(Routine);
|
||||||
|
Routine = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
Routine = StartCoroutine(TransitionRoutine(target, targetColor));
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator TransitionRoutine(Graphic target, Color targetColor)
|
||||||
|
{
|
||||||
|
var sourceColor = target.color;
|
||||||
|
var elapsed = 0f;
|
||||||
|
|
||||||
|
while (elapsed < duration)
|
||||||
|
{
|
||||||
|
elapsed += useUnscaledTime ? Timer.UnscaledTime : Timer.ScaledTime;
|
||||||
|
|
||||||
|
var t = Mathf.Clamp01(elapsed / duration);
|
||||||
|
var eased = curve?.Evaluate(t) ?? t;
|
||||||
|
|
||||||
|
target.color = Color.LerpUnclamped(sourceColor, targetColor, eased);
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
target.color = targetColor;
|
||||||
|
Routine = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Stop(Graphic target)
|
||||||
|
{
|
||||||
|
if (Routine is not null)
|
||||||
|
{
|
||||||
|
StopCoroutine(Routine);
|
||||||
|
Routine = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b6f8f94415894c37ba6e10b5acebaab1
|
||||||
|
timeCreated: 1783349619
|
||||||
@ -0,0 +1,42 @@
|
|||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public abstract class CodexComponentUI : MonoBehaviour, IWindowLifecycle
|
||||||
|
{
|
||||||
|
public abstract void ApplyCodexVisuals(CodexVisualContext ctx);
|
||||||
|
|
||||||
|
public virtual void BeforeOpen()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterOpen()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void BeforeClose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterClose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void EnableInput()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void DisableInput()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[GroupDebug, Button(ButtonSizes.Medium, ButtonStyle.FoldoutButton)]
|
||||||
|
private void SetVisualsBasedOn(PictorialProtocolTag protocol)
|
||||||
|
{
|
||||||
|
ApplyCodexVisuals(new CodexVisualContext(protocol, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e897b39193ce4c68af3aa6425235e862
|
||||||
|
timeCreated: 1783324459
|
||||||
@ -0,0 +1,38 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using Intrepid.Utilities.Sprite;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexIconComponentUI : CodexComponentUI
|
||||||
|
{
|
||||||
|
[GroupInjections, SerializeField] private Image icon;
|
||||||
|
[GroupInjections, SerializeField] private SpriteAnimationController iconAnimation;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
iconAnimation.PostProcessingUpdateSprite = sprite =>
|
||||||
|
{
|
||||||
|
if (sprite.IsNull()) return;
|
||||||
|
icon.sprite = sprite;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeAnimation(string animationId)
|
||||||
|
{
|
||||||
|
iconAnimation.ChangeAnimation(animationId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AnimationReset()
|
||||||
|
{
|
||||||
|
iconAnimation.SpriteAnimation.Reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyCodexVisuals(CodexVisualContext ctx)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1114a7330e7844be97be4cae5617b5c1
|
||||||
|
timeCreated: 1783359678
|
||||||
@ -0,0 +1,45 @@
|
|||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexPanelComponentUI : CodexComponentUI
|
||||||
|
{
|
||||||
|
[GroupConfigurations, SerializeField] private PictorialSurfaceType backgroundType = PictorialSurfaceType.Base;
|
||||||
|
[GroupConfigurations, SerializeField] private PictorialSignalType borderType = PictorialSignalType.Primary;
|
||||||
|
|
||||||
|
[GroupInjections, SerializeField] private CodexColorEffectTargetUI background;
|
||||||
|
[GroupInjections, SerializeField] private CodexColorEffectTargetUI border;
|
||||||
|
|
||||||
|
public PictorialSurfaceType BackgroundType => backgroundType;
|
||||||
|
public PictorialSignalType BorderType => borderType;
|
||||||
|
|
||||||
|
public void SetSurface(PictorialSurfaceType surface)
|
||||||
|
{
|
||||||
|
backgroundType = surface;
|
||||||
|
var ctx = CodexVisualService.Instance.CurrentContext;
|
||||||
|
background?.Apply(ctx.Protocol.GetSurfaceColor(backgroundType));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetBorder(PictorialSignalType signal)
|
||||||
|
{
|
||||||
|
borderType = signal;
|
||||||
|
var ctx = CodexVisualService.Instance.CurrentContext;
|
||||||
|
border?.Apply(ctx.Protocol.GetSignalColor(borderType));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyCodexVisuals(CodexVisualContext ctx)
|
||||||
|
{
|
||||||
|
background?.Apply(ctx.Protocol.GetSurfaceColor(backgroundType));
|
||||||
|
border?.Apply(ctx.Protocol.GetSignalColor(borderType));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void BeforeClose()
|
||||||
|
{
|
||||||
|
base.BeforeClose();
|
||||||
|
background?.Stop();
|
||||||
|
border?.Stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d3124472724d4e3c84499514f80267f6
|
||||||
|
timeCreated: 1783331219
|
||||||
@ -0,0 +1,35 @@
|
|||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexSurfaceComponentUI : CodexComponentUI
|
||||||
|
{
|
||||||
|
[GroupConfigurations, SerializeField] private PictorialSurfaceType backgroundType = PictorialSurfaceType.Base;
|
||||||
|
[GroupConfigurations, SerializeField] private bool replaceAlpha;
|
||||||
|
[GroupConfigurations, SerializeField, Range(0, 1), ShowIf("replaceAlpha")] private float alpha = .5f;
|
||||||
|
|
||||||
|
[GroupInjections, SerializeField] private CodexColorEffectTargetUI background;
|
||||||
|
|
||||||
|
public PictorialSurfaceType BackgroundType
|
||||||
|
{
|
||||||
|
get => backgroundType;
|
||||||
|
set => backgroundType = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyCodexVisuals(CodexVisualContext ctx)
|
||||||
|
{
|
||||||
|
var sc = ctx.Protocol.GetSurfaceColor(backgroundType);
|
||||||
|
if (replaceAlpha) sc = new Color(sc.r, sc.g, sc.b, alpha);
|
||||||
|
background?.Apply(sc);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void BeforeClose()
|
||||||
|
{
|
||||||
|
base.BeforeClose();
|
||||||
|
background?.Stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5f5e340eecbf4357824ae9b6722bd17d
|
||||||
|
timeCreated: 1783329567
|
||||||
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Components
|
||||||
|
{
|
||||||
|
public class CodexTextComponentUI : CodexComponentUI
|
||||||
|
{
|
||||||
|
[GroupConfigurations, SerializeField] private PictorialTextType textType = PictorialTextType.Primary;
|
||||||
|
|
||||||
|
[GroupInjections, SerializeField] private TextMeshProUGUI textMesh;
|
||||||
|
|
||||||
|
public string Value
|
||||||
|
{
|
||||||
|
get => textMesh.IsNotNull() ? textMesh.text : string.Empty;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (textMesh.IsNull()) return;
|
||||||
|
textMesh.text = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyCodexVisuals(CodexVisualContext ctx)
|
||||||
|
{
|
||||||
|
textMesh.color = ctx.Protocol.GetTextColor(textType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 278969964b614736b3613547c0c4a4aa
|
||||||
|
timeCreated: 1783335743
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fdeeb3bd09f449c7a95b1f188696a428
|
||||||
|
timeCreated: 1783338286
|
||||||
@ -0,0 +1,144 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Intrepid.Gameplay.Codex.UI.Components;
|
||||||
|
using Intrepid.Gameplay.Codex.Visual;
|
||||||
|
using Intrepid.SimpleEvents;
|
||||||
|
using Intrepid.Utilities;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Controllers
|
||||||
|
{
|
||||||
|
public abstract class CodexControllerUI : Identification, IWindowLifecycle
|
||||||
|
{
|
||||||
|
private List<CodexComponentUI> Components { get; set; }
|
||||||
|
private bool IsOpenSubscribed { get; set; }
|
||||||
|
private bool IsInputSubscribed { get; set; }
|
||||||
|
private CodexWindowContext WindowContext { get; set; }
|
||||||
|
private EventBus LocalBus => WindowContext?.LocalBus;
|
||||||
|
|
||||||
|
protected string OpenSubscriptionId => $"codex.ui.open.{GetType().Name}.{Id}";
|
||||||
|
protected string InputSubscriptionId => $"codex.ui.input.{GetType().Name}.{Id}";
|
||||||
|
|
||||||
|
protected override void Awake()
|
||||||
|
{
|
||||||
|
base.Awake();
|
||||||
|
Components = GetComponentsInChildren<CodexComponentUI>(true)
|
||||||
|
.Where(component =>
|
||||||
|
{
|
||||||
|
var owner = component.GetComponentInParent<CodexControllerUI>();
|
||||||
|
return owner == this;
|
||||||
|
})
|
||||||
|
.ToList();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void BindToWindow(CodexWindowContext ctx)
|
||||||
|
{
|
||||||
|
WindowContext = ctx;
|
||||||
|
OnBindToWindow();
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void BeforeOpen()
|
||||||
|
{
|
||||||
|
if (!IsOpenSubscribed && LocalBus is not null)
|
||||||
|
{
|
||||||
|
OnOpenSubscribe(new CodexSubscriber(LocalBus, OpenSubscriptionId));
|
||||||
|
IsOpenSubscribed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.BeforeOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterOpen()
|
||||||
|
{
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.AfterOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void BeforeClose()
|
||||||
|
{
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.BeforeClose();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsOpenSubscribed && LocalBus is not null)
|
||||||
|
{
|
||||||
|
LocalBus.UnSubscribe(OpenSubscriptionId);
|
||||||
|
IsOpenSubscribed = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AfterClose()
|
||||||
|
{
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.AfterClose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void EnableInput()
|
||||||
|
{
|
||||||
|
if (!IsInputSubscribed && LocalBus is not null)
|
||||||
|
{
|
||||||
|
OnInputSubscribe(new CodexSubscriber(LocalBus, InputSubscriptionId));
|
||||||
|
IsInputSubscribed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.EnableInput();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisableInput()
|
||||||
|
{
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.DisableInput();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsInputSubscribed && LocalBus is not null)
|
||||||
|
{
|
||||||
|
LocalBus.UnSubscribe(InputSubscriptionId);
|
||||||
|
IsInputSubscribed = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void Raise<T>(T anEvent) where T : IEventBase
|
||||||
|
{
|
||||||
|
LocalBus.Raise(anEvent);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ApplyCodexVisuals(CodexVisualContext visualContext)
|
||||||
|
{
|
||||||
|
foreach (var component in Components)
|
||||||
|
{
|
||||||
|
if (component.IsNull()) continue;
|
||||||
|
component.ApplyCodexVisuals(visualContext);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnBindToWindow()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnOpenSubscribe(CodexSubscriber subscriber)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnInputSubscribe(CodexSubscriber subscriber)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 532ea2ec06054cc08c6300251deee0a0
|
||||||
|
timeCreated: 1783338297
|
||||||
@ -0,0 +1,22 @@
|
|||||||
|
using System;
|
||||||
|
using Intrepid.SimpleEvents;
|
||||||
|
|
||||||
|
namespace Intrepid.Gameplay.Codex.UI.Controllers
|
||||||
|
{
|
||||||
|
public readonly struct CodexSubscriber
|
||||||
|
{
|
||||||
|
private EventBus EventBus { get; }
|
||||||
|
private string SubscriptionId { get; }
|
||||||
|
|
||||||
|
public CodexSubscriber(EventBus eventBus, string subscriptionId)
|
||||||
|
{
|
||||||
|
EventBus = eventBus;
|
||||||
|
SubscriptionId = subscriptionId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Subscribe<T>(Action<T> action) where T: IEventBase
|
||||||
|
{
|
||||||
|
EventBus.Subscribe(SubscriptionId, action);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5a967f104097492792bff5c3685f921f
|
||||||
|
timeCreated: 1783339757
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
namespace Intrepid.Gameplay.Codex.UI.Controllers
|
||||||
|
{
|
||||||
|
public class CodexTestControllerUI : CodexControllerUI
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 968279ca1a7149f7bd4c7122ada8bbd3
|
||||||
|
timeCreated: 1783354853
|
||||||
@ -0,0 +1,13 @@
|
|||||||
|
namespace Intrepid.Gameplay.Codex.UI
|
||||||
|
{
|
||||||
|
public interface IWindowLifecycle
|
||||||
|
{
|
||||||
|
void BeforeOpen();
|
||||||
|
void AfterOpen();
|
||||||
|
void BeforeClose();
|
||||||
|
void AfterClose();
|
||||||
|
|
||||||
|
void EnableInput();
|
||||||
|
void DisableInput();
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 84aed53c63f146b99d29642cbc1aad20
|
||||||
|
timeCreated: 1783327106
|
||||||
@ -3,7 +3,7 @@ using Intrepid.Utilities;
|
|||||||
using Intrepid.Window.Data;
|
using Intrepid.Window.Data;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Intrepid.Gameplay.Entities.Player.UI
|
namespace Intrepid.Gameplay.Codex.UI
|
||||||
{
|
{
|
||||||
public abstract class ManagedWindowUI : EventListener
|
public abstract class ManagedWindowUI : EventListener
|
||||||
{
|
{
|
||||||
@ -1,10 +0,0 @@
|
|||||||
namespace Intrepid.Gameplay.Codex.Visual
|
|
||||||
{
|
|
||||||
public enum CodexVisualChangeMode
|
|
||||||
{
|
|
||||||
Instant,
|
|
||||||
Preview,
|
|
||||||
Commit,
|
|
||||||
CancelPreview
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 8f5c4907cbeb64120a1e148ea392e38f
|
|
||||||
@ -6,14 +6,12 @@ namespace Intrepid.Gameplay.Codex.Visual
|
|||||||
public class CodexVisualContext
|
public class CodexVisualContext
|
||||||
{
|
{
|
||||||
public PictorialProtocolTag Protocol { get; }
|
public PictorialProtocolTag Protocol { get; }
|
||||||
public int Version { get; }
|
public long Version { get; }
|
||||||
public bool IsPreview { get; }
|
|
||||||
|
|
||||||
public CodexVisualContext(PictorialProtocolTag protocol, int version, bool isPreview = false)
|
public CodexVisualContext(PictorialProtocolTag protocol, long version)
|
||||||
{
|
{
|
||||||
Protocol = protocol;
|
Protocol = protocol;
|
||||||
Version = version;
|
Version = version;
|
||||||
IsPreview = isPreview;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,6 +1,8 @@
|
|||||||
|
using System;
|
||||||
using Intrepid.GameManagers;
|
using Intrepid.GameManagers;
|
||||||
using Intrepid.Gameplay.Codex.Visual.Events;
|
using Intrepid.Gameplay.Codex.Visual.Events;
|
||||||
using Intrepid.Utilities;
|
using Intrepid.Utilities;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Intrepid.Gameplay.Codex.Visual
|
namespace Intrepid.Gameplay.Codex.Visual
|
||||||
@ -13,64 +15,36 @@ namespace Intrepid.Gameplay.Codex.Visual
|
|||||||
public class CodexVisualService : SingletonMonoBehaviour<CodexVisualService>
|
public class CodexVisualService : SingletonMonoBehaviour<CodexVisualService>
|
||||||
{
|
{
|
||||||
[GroupConfigurations, SerializeField] private PictorialProtocolTag defaultProtocol;
|
[GroupConfigurations, SerializeField] private PictorialProtocolTag defaultProtocol;
|
||||||
[GroupDebug, SerializeField] private PictorialProtocolTag currentProtocol;
|
[GroupConfigurations, SerializeField] private PictorialProtocolTag currentProtocol;
|
||||||
|
|
||||||
private int version;
|
private long Version { get; set; }
|
||||||
private PictorialProtocolTag committedProtocol;
|
private CodexVisualContext _currentContext;
|
||||||
private CodexVisualContext currentContext;
|
|
||||||
|
|
||||||
public PictorialProtocolTag CurrentPictorialProtocol => currentProtocol ?? defaultProtocol;
|
public PictorialProtocolTag CurrentPictorialProtocol => currentProtocol.IsNull() ? defaultProtocol : currentProtocol;
|
||||||
public CodexVisualContext CurrentContext
|
public CodexVisualContext CurrentContext
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
currentContext ??= new CodexVisualContext(CurrentPictorialProtocol, version);
|
_currentContext ??= new CodexVisualContext(CurrentPictorialProtocol, Version);
|
||||||
return currentContext;
|
return _currentContext;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
SingletonInstantiation(false, _ => { });
|
SingletonInstantiation(false, _ => { });
|
||||||
committedProtocol = CurrentPictorialProtocol;
|
_currentContext = new CodexVisualContext(CurrentPictorialProtocol, Version);
|
||||||
currentContext = new CodexVisualContext(CurrentPictorialProtocol, version);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyTheme(PictorialProtocolTag protocol, CodexVisualChangeMode mode = CodexVisualChangeMode.Commit)
|
[GroupDebug, Button(ButtonSizes.Medium, ButtonStyle.FoldoutButton)]
|
||||||
{
|
public void ApplyProtocol(PictorialProtocolTag protocol)
|
||||||
var nextProtocol = protocol ?? defaultProtocol;
|
|
||||||
var previousProtocol = CurrentPictorialProtocol;
|
|
||||||
|
|
||||||
if (previousProtocol == nextProtocol && mode != CodexVisualChangeMode.CancelPreview) return;
|
|
||||||
|
|
||||||
currentProtocol = nextProtocol;
|
|
||||||
if (CodexVisualChangeMode.Preview != mode)
|
|
||||||
{
|
|
||||||
committedProtocol = nextProtocol;
|
|
||||||
}
|
|
||||||
|
|
||||||
currentContext = new CodexVisualContext(CurrentPictorialProtocol, ++version, mode == CodexVisualChangeMode.Preview);
|
|
||||||
RaiseChanged(previousProtocol, CurrentPictorialProtocol, mode);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PreviewTheme(PictorialProtocolTag protocol)
|
|
||||||
{
|
|
||||||
ApplyTheme(protocol, CodexVisualChangeMode.Preview);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CancelPreview()
|
|
||||||
{
|
|
||||||
ApplyTheme(committedProtocol, CodexVisualChangeMode.CancelPreview);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RaiseChanged(PictorialProtocolTag previousProtocol, PictorialProtocolTag nextProtocol, CodexVisualChangeMode mode)
|
|
||||||
{
|
{
|
||||||
|
if (CurrentPictorialProtocol == protocol) return;
|
||||||
|
currentProtocol = protocol;
|
||||||
|
_currentContext = new CodexVisualContext(CurrentPictorialProtocol, ++Version);
|
||||||
Proxy.Instance.EventBus.Raise(new CodexVisualChangedEvent
|
Proxy.Instance.EventBus.Raise(new CodexVisualChangedEvent
|
||||||
{
|
{
|
||||||
PreviousProtocol = previousProtocol,
|
|
||||||
CurrentProtocol = nextProtocol,
|
|
||||||
Context = CurrentContext,
|
Context = CurrentContext,
|
||||||
Mode = mode
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,13 +1,9 @@
|
|||||||
using Intrepid.Gameplay.Codex.Knowledge;
|
|
||||||
using Intrepid.SimpleEvents;
|
using Intrepid.SimpleEvents;
|
||||||
|
|
||||||
namespace Intrepid.Gameplay.Codex.Visual.Events
|
namespace Intrepid.Gameplay.Codex.Visual.Events
|
||||||
{
|
{
|
||||||
public class CodexVisualChangedEvent : IEventBase
|
public class CodexVisualChangedEvent : IEventBase
|
||||||
{
|
{
|
||||||
public PictorialProtocolTag PreviousProtocol { get; set; }
|
|
||||||
public PictorialProtocolTag CurrentProtocol { get; set; }
|
|
||||||
public CodexVisualContext Context { get; set; }
|
public CodexVisualContext Context { get; set; }
|
||||||
public CodexVisualChangeMode Mode { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -0,0 +1,10 @@
|
|||||||
|
namespace Intrepid.Gameplay.Codex.Visual
|
||||||
|
{
|
||||||
|
public enum PictorialGaugeType
|
||||||
|
{
|
||||||
|
Life,
|
||||||
|
Shield,
|
||||||
|
Cadence,
|
||||||
|
Progress
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b6432d0026b34b31942c8db1e3937f9f
|
||||||
|
timeCreated: 1783330707
|
||||||
@ -0,0 +1,9 @@
|
|||||||
|
namespace Intrepid.Gameplay.Codex.Visual
|
||||||
|
{
|
||||||
|
public enum PictorialLineType
|
||||||
|
{
|
||||||
|
Subtle,
|
||||||
|
Active,
|
||||||
|
Critical
|
||||||
|
}
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user