allow wider stage editor zoom out
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@ -7,7 +7,7 @@ namespace Editor.GON.StageEditor
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{
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public sealed class StageMapCanvas : VisualElement
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{
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private const float MinCellPixels = 12f;
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private const float MinCellPixels = 3f;
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private const float MaxCellPixels = 96f;
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private const float ResizeHandlePixels = 12f;
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