add properties on prototyping

This commit is contained in:
Nilton Constantino 2026-06-08 22:16:18 +01:00
parent 052f88c46d
commit 2a2f7f4a30
No known key found for this signature in database
3 changed files with 7 additions and 7 deletions

View File

@ -27,19 +27,19 @@ namespace Intrepid.Gameplay.Prototyping
public int SizeX public int SizeX
{ {
get => sizeX; get => sizeX;
set => sizeX = Mathf.Max(0, value); set => sizeX = Mathf.Max(1, value);
} }
public int SizeY public int SizeY
{ {
get => sizeY; get => sizeY;
set => sizeY = Mathf.Max(0, value); set => sizeY = Mathf.Max(1, value);
} }
public int SizeZ public int SizeZ
{ {
get => sizeZ; get => sizeZ;
set => sizeZ = Mathf.Max(0, value); set => sizeZ = Mathf.Max(1, value);
} }
public BoxCollider BoxCollider => boxCollider; public BoxCollider BoxCollider => boxCollider;

View File

@ -26,13 +26,13 @@ namespace Intrepid.Gameplay.Prototyping
public int SizeX public int SizeX
{ {
get => sizeX; get => sizeX;
set => sizeX = Mathf.Max(0, value); set => sizeX = Mathf.Max(1, value);
} }
public int SizeZ public int SizeZ
{ {
get => sizeZ; get => sizeZ;
set => sizeZ = Mathf.Max(0, value); set => sizeZ = Mathf.Max(1, value);
} }
public BoxCollider BoxCollider => boxCollider; public BoxCollider BoxCollider => boxCollider;

View File

@ -23,13 +23,13 @@ namespace Intrepid.Gameplay.Prototyping
public int SizeX public int SizeX
{ {
get => sizeX; get => sizeX;
set => sizeX = Mathf.Max(0, value); set => sizeX = Mathf.Max(1, value);
} }
public int SizeZ public int SizeZ
{ {
get => sizeZ; get => sizeZ;
set => sizeZ = Mathf.Max(0, value); set => sizeZ = Mathf.Max(1, value);
} }
public BoxCollider BoxCollider => boxCollider; public BoxCollider BoxCollider => boxCollider;