using System;

namespace Intrepid.Gameplay.Journey
{
    public enum JEndpointKind
    {
        Socket = 0,
        Anchor = 1,
        Lift = 2
    }

    public enum JSocketFace
    {
        North = 0,
        South = 1,
        East = 2,
        West = 3
    }

    public enum JConnectionDirectionality
    {
        Bidirectional = 0,
        AToB = 1,
        BToA = 2
    }

    [Serializable]
    public struct JWorldTile
    {
        public int x;
        public int y;

        public JWorldTile(int x, int y)
        {
            this.x = x;
            this.y = y;
        }
    }
}
