using System;
using Intrepid.Core.Themes;
using UnityEngine;

namespace Intrepid.Gameplay.Themes
{
    [Serializable]
    public class UIPowerDemandedTheme : AbstractThemeRelated
    {
        public UIPowerDemandedTheme(Palettes palettes) : base(palettes)
        {
        }

        public Color PenMin { get; } = Color.green;
        public Color PenMax { get; } = Color.red;
        public Color Marks { get; } = Color.gray;
    }
}