using System;
using Sirenix.OdinInspector;
using UnityEngine;

namespace Intrepid.Core.Themes
{
    [Serializable]
    public class Palettes
    {
        [Title("Bundle"), SerializeField, HideLabel, InlineProperty] private PaletteBundle bundle = new();
        
        public PaletteBundle Bundle => bundle;
    }
}