using System.Collections.Generic;
using Intrepid.Gameplay.Codex.Knowledge;

namespace Intrepid.Gameplay.Codex.Perception
{
    public class CodexInterpretationResult
    {
        public CodexReadable Readable { get; set; }
        public CodexReadingState ReadingState { get; set; }
        public IReadOnlyList<CodexConceptTag> RecognizedConcepts { get; set; }
        public IReadOnlyList<CodexConceptTag> ResidueConcepts { get; set; }
        public float Confidence { get; set; }
    }
}
